|Administrator Builder Player|
|=CoffeeMUD Player Information=|
|Basics||Info Commands Socials Combat Groups||Character||Stats Races Classes Abilities Expertises Achievements|
|World||Deities Areas Property Quests Clans Triumphs||Items||Items Crafting Ships|
|ClanAbilities Clancrafting Diplomacy Governments Levels Trophies Conquest Achievements|
The triumph system is an end-game mechanic to revisit some of your favorite adventuring spots and face increasingly tougher challenges. Your Triumph rating will determine the difficulty of the mobs with respect to your party. Completing certain goals within the Triumph will result in an increase in your Triumph rating. You can find your Triumph rating on your SCORE screen once you reach level 91. At ratings above 100 Triumph, enemies will gain additional abilities from Triumph Arcs.
Arcs are additional abilities that MOBs within a triumph gain for added difficulty. Players with a Triumph rating over 100 will have to fight mobs with a number of Arcs equal to their Triumph rank. Rank I arcs cycling every real life day, rank II arcs cycling every real life week, rank III arcs cycling every real life month, and rank IV arcs cycling every real life season (3 months). Higher ranking arcs will not duplicate a lower ranking arc, so higher level arcs will always add an additional ability type.
|Electrocuting||Mobs gain electrical abilities|
|Burning||Mobs gain fire-based abilities|
|Acidizing||Mobs gain acid-based abilities|
|Freezing||Mobs gain frost-based abilities|
|Healing||Mobs gain Healing domain abilities|
|Creation||Mobs gain Creation domain abilities|
|Vexing||Mobs gain Vexing domain abilities|
|Plant Growth||Mobs gain Plant Growth domain abilities|
|Evangelism||Mobs gain Evangelism domain abilities|
|Preserving||Mobs gain Preserving domain abilities|
|Abjuration||Mobs gain Abjuration domain abilities|
|Trapping||Mobs gain Trapping domain abilities|
|Breeding||Mobs gain Breeding domain abilities|
|Combat Lore||Mobs gain Combat Lore domain abilities|
|Evasive||Mobs gain Evasive domain abilities|
|Criminal||Mobs gain Criminal domain abilities|
|Illusion||Mobs gain Illusion domain abilities|
|Transmutation||Mobs gain Transmutation domain abilities|
|Cursing||Mobs gain Cursing domain abilities|
|Stealing||Mobs gain Stealing domain abilities|
|Martial||Mobs gain Martial Lore domain abilities|
Item drops from these Triumph areas will be increased in power proportional to the Triumph level, providing added incentive to participate in these challenges. However, items found in Triumphs cannot be learned for crafting.
Completing a Triumph will reward Victory Points, which can be exchanged at a Triumph vendor for a variety of rewards.
A Triumph Provider is a MOB that assigns a Triumph to you, which must be completed within the next hour.
|Area||Provider Name||Triumph Category||Triumph Daily Limit||Notes|
|Midgaard||General Deez||Theran||5||Located in the Theran Protector's Guild off of Park Road.|