Difference between revisions of "Thief MakeBomb"

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{{#section-h:LISTTHIEF|Make Bombs}}
 
__NOTOC__
 
__NOTOC__
{{SkillTemplate|Name=Make Bombs|Domain=[[trapping(Domain)|Trapping]]|Available=[[Trapper(Thief)|Trapper(17)]] |Allows=|UseCost=Mana (33) Movement (33) |Quality=Circumstantial|Targets=Items
 
|Range=Touch, or not applicable|Commands=BOMB|Usage=BOMB "ITEM" "BOMB NAME"|Examples=bomb list
 
bomb waterskin water bomb|Description=The thief attempts to make some sort of bomb from the item, or container specified.  The bomb may be of any of the listed sort.  The thief who makes the bomb may activate it by HOLDING the item. Once the item is held, the thief has but a few seconds to drop, throw, or do whatever they need to before the bomb goes off.  The number of bombs available to the thief will go up as the thief advances in level, so bomb list may be used to see what new bombs are available as the thief advances.  Not all bombs may be set on all items, however.}}
 
  
===Notes===
+
==Bomb List==
 +
Bombs now come in numerous sizes to enable effective bomb use against high-level enemies. The material components for bombs do not change based on size. Damage and Effectiveness are affected by the bomb maker's expertise.
 +
===Standard Bombs===
 +
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="60%" <div class="left" style="Margin-left: auto; margin-right: auto;">
 +
|-
 +
! Bomb Name
 +
! Level
 +
! Requirement
 +
! Effect
 +
|-
 +
| Water Bomb
 +
| 1
 +
| Full container of Fresh Water
 +
| Extinguishes fires
 +
|-
 +
| Smoke Bomb
 +
| 2
 +
| Wood
 +
| Casts 'Blindness' spell
 +
|-
 +
| Poison Gas Bomb
 +
| 3
 +
| Liquid poison
 +
| Inflicts a generic poison
 +
|-
 +
| Heat Bomb
 +
| 4
 +
|
 +
|
 +
|-
 +
| Pepper Bomb
 +
| 5
 +
| Pepper
 +
| Casts 'Irritation' spell
 +
|-
 +
| Sonic Bomb
 +
| 6
 +
|
 +
|
 +
|-
 +
| Explosive Bomb
 +
| 7
 +
| Coal
 +
| Fire/Burning damage
 +
|-
 +
| Stink Bomb
 +
| 8
 +
| Egg
 +
| Casts 'Stinking Cloud' spell
 +
|-
 +
| Spore Bomb
 +
| 9
 +
| Diseased meat
 +
| Inflicts the Cold Disease
 +
|-
 +
| Flame Burst Bomb
 +
| 10
 +
| Lamp Oil
 +
| Fire/Burning damage
 +
|-
 +
| Acid Burst Bomb
 +
| 11
 +
| Lemon
 +
| Acid/Melting damage
 +
|-
 +
| Sticky Bomb
 +
| 12
 +
|
 +
|
 +
|-
 +
| Shaped Bomb
 +
| 13
 +
|
 +
|
 +
|}
  
The current bomb list is below
+
===Bomb Sizes===
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="40%" <div class="left" style="width: auto; Margin-left: auto; margin-right: auto;">  
+
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="30%" <div class="left" style="Margin-left: auto; margin-right: auto;">  
 +
! Size
 +
! Level Modifier
 
|-
 
|-
! Bomb Name
+
| Tiny
! Requires
+
| 0
 +
|-
 +
|Small
 +
| 10
 +
|-
 +
|Lesser
 +
| 20
 
|-
 
|-
| acid burst bomb
+
|Moderate
| some lemons
+
| 30
 
|-
 
|-
| explosive bomb
+
|Improved
| a pound of coal
+
| 40
 
|-
 
|-
| flame burst bomb
+
|Greater
| some lamp oil
+
| 50
 
|-
 
|-
| stink bomb
+
|Large
| an egg
+
| 60
 
|-
 
|-
| pepper bomb
+
|Huge
| some peppers
+
| 70
 
|-
 
|-
| poison gas bomb
+
|Massive
| some poison
+
| 80
 +
|}
 +
 
 +
===Special Affects===
 +
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="80%" <div class="left" style="Margin-left: auto; margin-right: auto;">
 +
! Ailment
 +
! Effect
 
|-
 
|-
| smoke bomb
+
| Generic Poison
| something wooden
+
| CON - 5, STR - 5, 2~<InvokerLevel+1> damage
 
|-
 
|-
| spore bomb
+
| Disease: Cold
| some diseased meat
+
| CON - 2, STR - 3, 2~<VictimLevel+1> damage, can worsen into Pneumonia
 
|-
 
|-
| water bomb
+
| Disease: Pneumonia
| a water container
+
| CON - 8, STR - 10, Mv+Hp+Mana down, 5~<(VictimLevel*4)+1> damage, inflicts Cold, can worsen into Fever
 +
|-
 +
| Disease: Fever
 +
| Random hallucinations.
 
|}
 
|}
 +
 +
=Notes=
 +
*Bombs are a subset of Traps.
 +
**Bombs can be modified with the [[Thief_SetTimer|Set Timer]] skill.
 +
*Bombs cannot be made during combat.
 +
[[Category:Expertise(Trapping)]]

Latest revision as of 14:22, 12 August 2022

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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Make Bombs===
Domain: Trapping
Available: Trapper(17)
Allows: Trapping
UseCost: Mana (33) Movement (33)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: BOMB
Usage: BOMB "ITEM" (OBVIOUS) "BOMB NAME"
Examples: bomb list

bomb waterskin "water bomb" bomb waterskin obvious "water bomb"

Description: The thief attempts to make some sort of bomb from the item, or container specified. The bomb may be of any of the listed sort. The thief who makes the bomb may activate it by HOLDING the item. Once the item is held, the thief has but a few seconds to drop, throw, or do whatever they need to before the bomb goes off. The number of bombs available to the thief will go up as the thief advances in level, so bomb list may be used to see what new bombs are available as the thief advances. Not all bombs may be set on all items, however.


Bomb List

Bombs now come in numerous sizes to enable effective bomb use against high-level enemies. The material components for bombs do not change based on size. Damage and Effectiveness are affected by the bomb maker's expertise.

Standard Bombs

Bomb Name Level Requirement Effect
Water Bomb 1 Full container of Fresh Water Extinguishes fires
Smoke Bomb 2 Wood Casts 'Blindness' spell
Poison Gas Bomb 3 Liquid poison Inflicts a generic poison
Heat Bomb 4
Pepper Bomb 5 Pepper Casts 'Irritation' spell
Sonic Bomb 6
Explosive Bomb 7 Coal Fire/Burning damage
Stink Bomb 8 Egg Casts 'Stinking Cloud' spell
Spore Bomb 9 Diseased meat Inflicts the Cold Disease
Flame Burst Bomb 10 Lamp Oil Fire/Burning damage
Acid Burst Bomb 11 Lemon Acid/Melting damage
Sticky Bomb 12
Shaped Bomb 13

Bomb Sizes

Size Level Modifier
Tiny 0
Small 10
Lesser 20
Moderate 30
Improved 40
Greater 50
Large 60
Huge 70
Massive 80

Special Affects

Ailment Effect
Generic Poison CON - 5, STR - 5, 2~<InvokerLevel+1> damage
Disease: Cold CON - 2, STR - 3, 2~<VictimLevel+1> damage, can worsen into Pneumonia
Disease: Pneumonia CON - 8, STR - 10, Mv+Hp+Mana down, 5~<(VictimLevel*4)+1> damage, inflicts Cold, can worsen into Fever
Disease: Fever Random hallucinations.

Notes

  • Bombs are a subset of Traps.
    • Bombs can be modified with the Set Timer skill.
  • Bombs cannot be made during combat.