Difference between revisions of "Thief AutoMarkTraps"

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{{SkillTemplate|Name=AutoMark Traps|Domain=[[alert(Domain)|Alert]]|Available=[[Trapper(Thief)|Trapper(10)]] |Allows=|UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=AUTOMARKTRAPS|Usage=AUTOMARKTRAPS|Examples=automarktraps|Description=The thief concentrates on scanning all exits and obvious items in a room for signs of traps whenever entering a room.  When one is spotted, the thief places the mark upon it so others will know their peril.}}
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{{SkillTemplate|Name=AutoMark Traps|Domain=[[alert(Domain)|Alert]]|Available=[[Trapper(Thief)|Trapper(10)]] |Allows=[[Vigilantly(Expertise)|Vigilantly]] |UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=AUTOMARKTRAPS|Usage=AUTOMARKTRAPS|Examples=automarktraps|Description=The thief concentrates on scanning all exits and obvious items in a room for signs of traps whenever entering a room.  When one is spotted, the thief places the mark upon it so others will know their peril.}}
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===Notes===
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Revision as of 13:03, 1 November 2016

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===AutoMark Traps===
Domain: Alert
Available: Trapper(10)
Allows: Vigilantly
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: AUTOMARKTRAPS
Usage: AUTOMARKTRAPS
Examples: automarktraps
Description: The thief concentrates on scanning all exits and obvious items in a room for signs of traps whenever entering a room. When one is spotted, the thief places the mark upon it so others will know their peril.

Notes

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