Difference between revisions of "Thief AnalyzeMark"

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{{SkillTemplate|Name=Analyze Mark|Domain=[[combat_lore(Domain)|Combat Lore]]|Available=[[Assassin(Thief)|Assassin(13)]] [[Charlatan(Bard)|Charlatan(14)]] |Allows=|UseCost=Mana (63)
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{{SkillTemplate|Name=Analyze Mark|Domain=[[combat_lore(Domain)|Combat Lore]]|Available=[[Assassin(Thief)|Assassin(13)]] [[Charlatan(Bard)|Charlatan(14)]] |Allows=[[Combat Lore(Expertise)|Combat Lore]] |UseCost=Mana (63) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The thief, after marking a target for death (see the MARK skill), and "observing" the mark for awhile (15 ticks), gains great insight into the target. The thief will be able to see all vital information about the mark every time they examine the mark directly (LOOK).}}
|Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The thief, after marking a target for death (see the MARK skill), and "observing" the mark for awhile (15 ticks), gains great insight into the target. The thief will be able to see all vital information about the mark every time they examine the mark directly (LOOK).}}
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===Notes===
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Revision as of 12:59, 1 November 2016

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Analyze Mark===
Domain: Combat Lore
Available: Assassin(13) Charlatan(14)
Allows: Combat Lore
UseCost: Mana (63)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: The thief, after marking a target for death (see the MARK skill), and "observing" the mark for awhile (15 ticks), gains great insight into the target. The thief will be able to see all vital information about the mark every time they examine the mark directly (LOOK).

Notes

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