Difference between revisions of "Spell CEqDisease"

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{{#section-h:LISTSPELLS|ClanEnchant Disease}}
 
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{{SkillTemplate|Name=ClanEnchant Disease|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=|Allows=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST "CLANENCHANT DISEASE" "TARGET NAME" "POWER"|Examples=cast "clanenchant disease" breastplate 5|Description=When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with DISEASE damaging blasts, and disease resistances.  For what the different types of effects are, see HELP CLAN EQUIPMENT.}}
 
  
 
=Notes=
 
=Notes=

Latest revision as of 15:18, 20 April 2021

CoffeeMUD
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=CoffeeMUD Player Information=
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==Abilities==
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===ClanEnchant Disease===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT DISEASE" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant disease" breastplate 5

cast "clanenchant disease" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with DISEASE damaging blasts, and disease resistances. For what the different types of effects are, see HELP CLAN EQUIPMENT.


Notes

  • The maximum level you can clanenchant gear is your clan level. This will not affect the level of the item.
  • The maximum effective level a player may get from an item is limited by the items clanenchantment level and the player's level. Giving a dagger with 10 levels of clanenchantment to a level 1 player will no longer produce astounding results.