Difference between revisions of "Specialization Natural"

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{{SkillTemplate|Name=Hand to hand combat|Domain=[[weapon_use(Domain)|Weapon Use]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Druid(Druid)|Druid(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Monk(Fighter)|Monk(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Dancer(Bard)|Dancer(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor (1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(15)]] |Allows=|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed.  Can also allow the use of higher level natural weapons if the focus expertise is taken.}}
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{{SkillTemplate|Name=Hand to hand combat|Domain=[[weapon_use(Domain)|Weapon Use]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Druid(Druid)|Druid(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Monk(Fighter)|Monk(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Dancer(Bard)|Dancer(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(15)]] |Allows=[[MasterWeaponsmithing|Master Weaponsmithing]] [[Unarmed Bashing(Expertise)|Unarmed Bashing]] [[Weaponsmithing|Weaponsmithing]] [[Unarmed Focus(Expertise)|Unarmed Focus]] [[Unarmed Striking(Expertise)|Unarmed Striking]] [[Unarmed Slicing(Expertise)|Unarmed Slicing]] [[Unarmed Piercing(Expertise)|Unarmed Piercing]] |UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed.  Can also allow the use of higher level natural weapons if the focus expertise is taken.}}
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===Notes===
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Latest revision as of 13:58, 20 September 2016

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Hand to hand combat===
Domain: Weapon Use
Available: Apprentice(1) Artisan(1) Assassin(7) Barbarian(1) Bard(1) Beastmaster(1) Charlatan(1) Druid(1) Fighter(1) Gaian(1) Gaoler(1) Healer(1) Mer(1) Minstrel(1) Monk(1) Paladin(1) Dancer(1) Ranger(1) Sailor(1) SkyWatcher(1) Templar(15)
Allows: Master Weaponsmithing Unarmed Bashing Weaponsmithing Unarmed Focus Unarmed Striking Unarmed Slicing Unarmed Piercing
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: The player becomes so specialized at hand to hand combat that they gain bonuses to attack when fighting unarmed. Can also allow the use of higher level natural weapons if the focus expertise is taken.

Notes

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