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- 180 bytes (17 words) - 03:51, 19 December 2023
Page text matches
- {{#section-h:LISTPRAYERS|Sense Hidden}}141 bytes (11 words) - 13:39, 18 March 2020
- [[Category:Hidden]]156 bytes (13 words) - 19:55, 19 March 2020
- [[Category:Hidden]]161 bytes (13 words) - 22:17, 19 March 2020
- [[Category:Hidden]]165 bytes (15 words) - 19:54, 19 March 2020
- This is a hidden area accessible through questing. Please do not post any information about168 bytes (23 words) - 03:12, 17 June 2018
- This is a hidden area accessible through questing. Please do not post any information about168 bytes (23 words) - 03:13, 17 June 2018
- [[Category:Hidden]]174 bytes (15 words) - 20:04, 19 March 2020
- [[Category:Hidden]]181 bytes (15 words) - 19:51, 19 March 2020
- ...ommand can be used to revoke any spell or skill which makes you invisible, hidden, or undetectable.}}324 bytes (37 words) - 21:41, 12 April 2021
- {{#section-h:LISTSPELLS|Detect Hidden}}269 bytes (24 words) - 13:37, 20 April 2021
- ...acialEffects=[[Chant_Drifting|Drifting]] |BonusAbilities=detect magic, see hidden, darkvision, see invisible, see sneaking, flies|BonusLanguages=|Immunities=411 bytes (41 words) - 03:34, 28 June 2018
- {{AreaTemplate|Name=Syvenest`s Lair|Description=The hidden lair of a very powerful dragon.|Author=Loki|Rooms=?|Population=?|Currency=G391 bytes (47 words) - 19:24, 12 July 2023
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE457 bytes (50 words) - 14:00, 6 April 2017
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE483 bytes (53 words) - 13:09, 27 June 2018
- ...adj.-15|RacialAbilities=|CulturalAbilities=|RacialEffects=|BonusAbilities=hidden, sneaks|BonusLanguages=|Immunities=Malaria, Gonorrhea|LifeExpectancy=2 year392 bytes (38 words) - 00:08, 9 April 2017
- ...es=[[Skill_AllBreathing|All Breathing]] |RacialEffects=|BonusAbilities=see hidden, infravision|BonusLanguages=|Immunities=|LifeExpectancy=78 years|Startingeq482 bytes (54 words) - 03:20, 24 March 2017
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE457 bytes (47 words) - 14:01, 6 April 2017
- ...s|Smells Like Cherries]] |CulturalAbilities=|RacialEffects=|BonusAbilities=hidden, sneaks|BonusLanguages=|Immunities=|LifeExpectancy=2 years|Startingequipmen450 bytes (44 words) - 03:35, 28 June 2018
- ...Turf|Wild Tag Turf]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=|LifeExpectancy=22 years|501 bytes (56 words) - 01:06, 28 June 2018
- ...g+50|RacialAbilities=|CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=|Immunities=|LifeExpectancy=78 years|Startingequipmen491 bytes (51 words) - 20:53, 20 November 2023
- ...riend|Track Friend]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=|LifeExpectancy=22 years|521 bytes (56 words) - 01:06, 28 June 2018
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE548 bytes (58 words) - 13:05, 27 June 2018
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE553 bytes (58 words) - 13:08, 27 June 2018
- ...cialEffects=[[Disease_ColorBlindness|Color Blindness]] |BonusAbilities=see hidden, infravision|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=|LifeExpecta609 bytes (67 words) - 22:32, 11 April 2021
- ...of bits and pieces of many other shirts, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools.612 bytes (83 words) - 14:48, 1 May 2018
- ...of bits and pieces of many other pants, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools.616 bytes (85 words) - 14:27, 1 May 2018
- ...yers HIDE score is now shown in SCORE when hidden. Observation score (see hidden) is also shown when avail.2 KB (312 words) - 17:16, 10 August 2021
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, darkvision, infravision|BonusLanguages=|Immunities=|LifeExpectancy=78 year843 bytes (98 words) - 12:32, 29 September 2017
- | makes the target hidden at all times unless otherwise suppressed. ...t messages when the target changes rooms except to targets that can detect hidden.5 KB (710 words) - 20:59, 18 December 2023
- ...s not filled in when the players leave, it will be filled in if empty, and hidden from view otherwise. A hole with items can be uncovered by anyone by using926 bytes (162 words) - 22:25, 12 April 2021
- ...rge]] |RacialEffects=[[Spell_Blur|Blur]] |BonusAbilities=detect magic, see hidden, infravision|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=Fleas, Slow|968 bytes (131 words) - 22:24, 11 April 2021
- ...re connected to this area, but require some form of searching or detecting hidden to find the entrances.937 bytes (133 words) - 15:45, 11 July 2023
- ...illates and stings, Snatching me off on monstrous voyagings To grey worlds hidden deep in nightmare's well... ~H.P. Lovecraft |Statadj=strength+5, dexterity+1,020 bytes (141 words) - 14:40, 18 April 2017
- *[[Prayer_SenseHidden|Sense Hidden]]2 KB (213 words) - 15:56, 20 November 2020
- ...basically the same as a player's [[AREAS]] command, but you will also see hidden areas.1 KB (207 words) - 17:28, 8 July 2018
- # Factions can now be hidden from FACTIONLIST command.1 KB (195 words) - 17:09, 10 August 2021
- | Hidden openable exit between two indoor places. | hidden door7 KB (1,010 words) - 15:26, 18 December 2023
- | High level hidden openable exit between two indoor places. | Very high level hidden openable exit between two indoor places.4 KB (575 words) - 14:18, 29 January 2021
- ...arn the spells Detect Hidden and Detect Invisible, as much of the world is hidden from those who do not know how to look.4 KB (777 words) - 14:15, 13 June 2018
- |Blessings=Detect Hidden, Sense Ores, Regional Awareness, Warning Winds (Clerics only)2 KB (270 words) - 15:15, 5 July 2023
- *[[Spell_DetectHidden|Detect Hidden]]3 KB (275 words) - 12:29, 23 June 2023
- *[[Unknown(Region)|Unknown]] - These areas are not on known maps, and are hidden in nature.2 KB (301 words) - 13:51, 11 July 2023
- # Search Common skill created -- allows 3 seconds of detect hidden in same room2 KB (237 words) - 16:49, 10 August 2021
- This section should be a list of KNOWN connected areas. Areas that are hidden behind a secret door or other mechanism should not be listed here, nor shou2 KB (254 words) - 16:17, 5 January 2018
- ...mally mobile mobs will walk by hidden/invis exits now (unless they can see hidden, etc..)4 KB (645 words) - 17:21, 10 August 2021
- **Is hidden: True indicates that the item is hidden (mundanely concealed).6 KB (931 words) - 20:57, 5 April 2021
- **Is hidden: True indicates that the item is hidden (mundanely concealed).5 KB (911 words) - 20:47, 6 April 2021
- | Hidden openable exit between two indoor places. | Hidden openable exit between two indoor places.6 KB (807 words) - 19:02, 19 December 2023
- **Is hidden: True indicates that the item is hidden (mundanely concealed).7 KB (1,038 words) - 20:20, 8 April 2021
- ...ternately a MOB could have the PROP_HIDDEN (or THIEF_HIDE) effect would BE hidden. This may be somewhat confusing at first, but the more practice you have w4 KB (314 words) - 15:39, 10 April 2021
- # Relationship between Hide and See Hidden altered. Success at either is now modified by level, skill, 2 new saving th2 KB (380 words) - 17:10, 10 August 2021
- |Blessings=Detect Hidden, Detect Magic, Detect Invisible, Detect Undead, Comprehend Languages, Enlig3 KB (503 words) - 17:02, 30 June 2023
- ...round the neck on braided cords of red and black. Priests keep the symbol hidden under their garments but remove it and hold it high in rituals and incantat3 KB (536 words) - 13:33, 21 June 2023
- ...l senses combined for that selection. For example, a race that can [B] see hidden (2) and [D] detect sneakers (32) would have the B and D flags set to TRUE i | Can see hidden15 KB (2,488 words) - 16:28, 15 May 2024
- ...sense hidden to work with. Any item made from Darksteel will naturally be hidden.10 KB (1,497 words) - 16:32, 11 December 2023
- | HIDDEN | <HIDDEN>Thieves beware!</HIDDEN>4 KB (730 words) - 18:01, 18 December 2023
- | [[The Hidden Path|The Hidden Path]]12 KB (1,392 words) - 15:54, 18 April 2020
- Detect Hidden: Level 7 Divination spell. Sometimes you may enconter hidden enemies and passages that will be revealed while you walk using this spell.11 KB (1,953 words) - 13:59, 13 June 2018
- **Stealth - MOBs that are hidden or invisible. | [[The Hidden Path|The Hidden Path]]18 KB (2,231 words) - 19:36, 13 July 2019
- ...ge per room in the ship, although some ships may be better armored or have hidden rooms which increase the total damage the ship mays sustain.6 KB (971 words) - 01:56, 26 June 2022
- *Can see hidden5 KB (860 words) - 12:16, 18 December 2023
- *[[The Hidden Path|The Hidden Path]]11 KB (1,494 words) - 15:59, 18 April 2020
- ...The list does not include archon-only areas, new areas under construction, hidden areas, areas devoted to creating regional affects, or areas exclusively for *[[The Hidden Path|The Hidden Path]]15 KB (2,166 words) - 23:25, 16 December 2023
- |%I : Display hidden/invis. status7 KB (1,050 words) - 14:11, 14 November 2022
- ...sort by. Valid columns include: NAME, AUTHOR, DESCRIPTION , ROOMS, STATE, HIDDEN, POPULATION, MIN_LEVEL, MAX_LEVEL, AVG_LEVEL, MED_LEVEL, AVG_ALIGNMENT, MED23 KB (3,495 words) - 21:56, 15 February 2021
- # Crafting expertise keywords can now be hidden from item name6 KB (926 words) - 17:54, 10 August 2021
- 39. Decoration now supports hiding items in plain sight/semi-hidden.6 KB (801 words) - 05:55, 20 January 2024
- ...really nasty thing to do to Druids or Clerics, [[Spell_DetectHidden|DETECT HIDDEN]] makes most of the Thief class' abilities entirely invalid until level 30,9 KB (1,530 words) - 16:52, 21 April 2023
- | [[The Hidden Path|The Hidden Path]]25 KB (3,103 words) - 00:53, 16 November 2023
- | [[The Hidden Path|The Hidden Path]]23 KB (2,995 words) - 15:55, 22 April 2020
- *[[Prayer_SenseHidden|Sense Hidden]]13 KB (1,444 words) - 13:34, 12 August 2022
- ...ements of his or her group members, positioning them so that they are in a hidden state, ready for an ambush.}} ...e track is complete, the thief will automatically attack. If the thief is hidden, then the attack will be as a backstab. Non-players with this skill will a138 KB (19,336 words) - 21:23, 28 October 2023
- *[[Spell_DetectHidden|Detect Hidden]]13 KB (1,475 words) - 18:49, 17 April 2020
- *16. Dispositions - Set these dispositions as desired to make invisible, hidden, etc. Do not set IS FLYING, IS CLIMBING, IS SWIMMING = TRUE.14 KB (2,439 words) - 19:11, 12 August 2022
- *16. Dispositions - Set these dispositions as desired to make invisible, hidden, etc. Do not set IS FLYING, IS CLIMBING, IS SWIMMING = TRUE.14 KB (2,439 words) - 19:11, 12 August 2022
- *16. Dispositions - Set these dispositions as desired to make invisible, hidden, etc. Do not set IS FLYING, IS CLIMBING, IS SWIMMING = TRUE.14 KB (2,471 words) - 23:10, 13 August 2022
- *Materials that are hidden or invisible will require the crafter to be able to detect them for the ent17 KB (2,806 words) - 17:21, 14 May 2024
- a hidden door disposition implies deception, invisible implies magic.15 KB (2,783 words) - 17:21, 31 July 2021
- ...s the dancer and his or her party bonus attack and damage, especially when hidden.}} |Description=The bards and the bard's group gain the ability to see hidden and sneaking creatures, as well as infravision, or the ability to see non-u74 KB (9,821 words) - 22:26, 23 June 2020
- *[[Spell_DetectHidden|Detect Hidden]] |Description=Allows the caster to sense hidden and aggressive creatures as they wander around, before they actually enter.381 KB (49,185 words) - 12:24, 23 June 2023
- *[[Prayer_SenseHidden|Sense Hidden]] ===Sense Hidden===256 KB (34,419 words) - 22:08, 28 October 2023
- -HIDDEN, -MAGIC, -METAL, -GLOWING : hides these flag displays ...y reengages and makes a mob hidden again. All other object types just stay hidden179 KB (26,873 words) - 22:07, 18 December 2023
- |Description=This powerful chant allows the druid to see invisible, hidden, and sneaking creatures, as well as to see in the dark.}} ...iption=This chant causes the Druid to gain the eyes of a hawk; able to see hidden things at a glance.}}193 KB (27,262 words) - 22:21, 22 June 2023
- ...will become apparent to the one searching. Once the search is completed, hidden items or mobs still in the room may no longer be seen.}}274 KB (34,728 words) - 20:22, 28 October 2023
- -HIDDEN, -MAGIC, -METAL, -GLOWING : hides these flag displays |Description=This skill allows the player a chance, when in the wild, to spot hidden or trapped items or exits. It also grants a bonus when using a ranged weap385 KB (51,116 words) - 20:04, 28 October 2023
- ...stSound|Ghost Sound]]) ([[Spell_DetectHidden|Detect Hidden]]) ([[MeatCuring|Meat Curing]]) &nb ...stSound|Ghost Sound]]) ([[Spell_DetectHidden|Detect Hidden]]) ([[MeatCuring|Meat Curing]]) &nb725 KB (97,104 words) - 14:38, 7 May 2024
- *[[Spell_DetectHidden|Detect Hidden]] *[[Prayer_SenseHidden|Sense Hidden]]89 KB (9,796 words) - 00:42, 17 December 2023