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- ...riend|Track Friend]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=|LifeExpectancy=22 years|521 bytes (56 words) - 01:06, 28 June 2018
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE548 bytes (58 words) - 13:05, 27 June 2018
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, flies|BonusLanguages=[[GreatBirdSpeak|GreatBird Speak]] |Immunities=|LifeE553 bytes (58 words) - 13:08, 27 June 2018
- ...cialEffects=[[Disease_ColorBlindness|Color Blindness]] |BonusAbilities=see hidden, infravision|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=|LifeExpecta609 bytes (67 words) - 22:32, 11 April 2021
- ...of bits and pieces of many other shirts, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools.612 bytes (83 words) - 14:48, 1 May 2018
- ...of bits and pieces of many other pants, it seems. There are lots of tiny hidden compartments on it, and loops for hanging tools.616 bytes (85 words) - 14:27, 1 May 2018
- ...yers HIDE score is now shown in SCORE when hidden. Observation score (see hidden) is also shown when avail.2 KB (312 words) - 17:16, 10 August 2021
- ...ying|Winged Flight]] |CulturalAbilities=|RacialEffects=|BonusAbilities=see hidden, darkvision, infravision|BonusLanguages=|Immunities=|LifeExpectancy=78 year843 bytes (98 words) - 12:32, 29 September 2017
- | makes the target hidden at all times unless otherwise suppressed. ...t messages when the target changes rooms except to targets that can detect hidden.5 KB (710 words) - 20:59, 18 December 2023
- ...s not filled in when the players leave, it will be filled in if empty, and hidden from view otherwise. A hole with items can be uncovered by anyone by using926 bytes (162 words) - 22:25, 12 April 2021
- ...rge]] |RacialEffects=[[Spell_Blur|Blur]] |BonusAbilities=detect magic, see hidden, infravision|BonusLanguages=[[DogSpeak|Dog Speak]] |Immunities=Fleas, Slow|968 bytes (131 words) - 22:24, 11 April 2021
- ...re connected to this area, but require some form of searching or detecting hidden to find the entrances.937 bytes (133 words) - 15:45, 11 July 2023
- ...illates and stings, Snatching me off on monstrous voyagings To grey worlds hidden deep in nightmare's well... ~H.P. Lovecraft |Statadj=strength+5, dexterity+1,020 bytes (141 words) - 14:40, 18 April 2017
- *[[Prayer_SenseHidden|Sense Hidden]]2 KB (213 words) - 15:56, 20 November 2020
- ...basically the same as a player's [[AREAS]] command, but you will also see hidden areas.1 KB (207 words) - 17:28, 8 July 2018
- # Factions can now be hidden from FACTIONLIST command.1 KB (195 words) - 17:09, 10 August 2021
- | Hidden openable exit between two indoor places. | hidden door7 KB (1,010 words) - 15:26, 18 December 2023
- | High level hidden openable exit between two indoor places. | Very high level hidden openable exit between two indoor places.4 KB (575 words) - 14:18, 29 January 2021
- ...arn the spells Detect Hidden and Detect Invisible, as much of the world is hidden from those who do not know how to look.4 KB (777 words) - 14:15, 13 June 2018
- |Blessings=Detect Hidden, Sense Ores, Regional Awareness, Warning Winds (Clerics only)2 KB (270 words) - 15:15, 5 July 2023