Skill WandUse
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Wands=== | |
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Domain: | Arcane Lore |
Available: | Abjurer(1) Alterer(1) Arcanist(3) Artisan(1) Bard(3) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Jester(5) Mage(1) Scholar(5) Thief(11) Transmuter(1) Wizard(1) |
Allows: | Arcane Lore Rodsmithing Wand Making |
UseCost: | Mana (51) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: | Available: Almost All
Example : A wand is a holdable item that can be used to create magical affects.
This skill allows one to effectively use an arcane wand or staff. To invoke a wand or staff, it must first be held. Then the magic word is spoken to the target. For instance, if the magic word is 'zuy', you would enter the following to invoke your wand: sayto orc zuy. Using SAYTO instead of SAY is important because SAY might target the wrong person or thing. You can also use SAYTO NOBODY (magic word) to make sure you aren't targeting anyone.
If the spell on the wand requires extra parameters, then you can include those after the casting words. For a wand of Summon, for instance, you might try: say zuy cityguard. Wands generally require a small amount of mana to use, and less if the wand user is capable of learning the spell cast by the wand. |
Notes
- The caster level of the wand is determined by the wand's level plus any expertise in this skill.
- If a single MOB is in the room when you try to zap your wand, the wand will automatically try to target the MOB.