Siegecraft(Recipes)

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This page has all of the current base Siegecraft recipes as of 6/9/2022.

Siege Weapon Recipes

Level Title Wood Amount Ranged Subtype Ammo Type Ammo Capacity Damage Max Range Notes
15 Ballista 500 Siege Weapon ballista-bolts 1 15 5 Requires 1 pound of additional leather
18 Light Ballista 360 Siege Weapon ballista-bolts 3 15 5 Requires 1 pound of additional leather
25 Heavy Ballista 650 Siege Weapon ballista-bolts 1 20 10 Requires 1 pound of additional leather
20 % Catapult 500 Siege Weapon catapult-boulders 1 20 6
25 Light Catapult 360 Siege Weapon catapult-boulders 3 20 6
30 % Trebuchet 700 Siege Weapon trebuchet-shots 1 35 8 Requires 1 pound of additional metal
35 % Ramming Prow 550 Siege Weapon 0 40 1
5 % Grapples 10 pounds of metal Grapples 0 0

Siege Ammunition Recipes

Level Title Wood Amount Ammo Type Ammo Count Additional Resource Notes
5 ballista-bolt 5 ballista-bolts 1 METAL
7 flaming ballista-bolt 5 ballista-bolts 1 LAMP OIL 50% chance of catching 1 item/mob on fire
9 small bolt bundle 10 ballista-bolts 3 METAL
10 catapult-boulder 25 pounds of rock catapult-boulders 1
12 flaming pitch catapult-boulder 10 pounds of rock catapult-boulders 1 LAMP OIL 50% chance of catching 1 item/mob on fire
14 small boulder bundle 25 pounds of rock catapult-boulders 3
18 small disease boulder bundle 10 pounds of rock catapult-boulders 3 75% chance of infecting 1 item/mob with the Plague
20 trebuchet-shot 50 pounds of rock trebuchet-shots 1
24 flaming pitch trebuchet-shot 20 pounds of rock trebuchet-shots 1 LAMP OIL 50% chance of catching ship on fire
28 small disease shot bundle 20 pounds of rock trebuchet-shots 3 75% chance of infecting 1 item/mob with the Plague
31 medium bolt bundle 50 ballista-bolts 10 METAL
34 medium flaming bolt bundle 50 ballista-bolts 10 LAMP OIL 50% chance of catching 1 item/mob on fire
37 large bolt bundle 100 ballista-bolts 30 METAL
40 medium boulder bundle 250 pounds of rock catapult-boulders 10
42 medium flaming pitch boulder bundle 100 pounds of rock catapult-boulders 10 LAMP OIL 50% chance of catching 1 item/mob on fire
44 large boulder bundle 250 pounds of rock catapult-boulders 30
48 large disease boulder bundle 100 pounds of rock catapult-boulders 30 75% chance of infecting 1 item/mob with the Plague
50 medium shot bundle 500 pounds of rock trebuchet-shots 10
54 medium flaming pitch shot bundle 200 pounds of rock trebuchet-shots 10 LAMP OIL 50% chance of catching 1 item/mob on fire
58 large disease shot bundle 200 pounds of rock trebuchet-shots 30 75% chance of infecting 1 item/mob with the Plague
64 large flaming bolt bundle 100 ballista-bolts 30 LAMP OIL 50% chance of catching 1 item/mob on fire
67 huge bolt bundle 300 ballista-bolts 100 METAL
72 large flaming pitch boulder bundle 200 pounds of rock catapult-boulders 30 LAMP OIL 50% chance of catching 1 item/mob on fire
74 huge boulder bundle 750 pounds of rock catapult-boulders 100
78 huge disease boulder bundle 300 pounds of rock catapult-boulders 100 75% chance of infecting 1 item/mob with the Plague
80 large shot bundle 1000 pounds of rock trebuchet-shots 30
84 large flaming pitch shot bundle 400 pounds of rock trebuchet-shots 30 LAMP OIL 50% chance of catching 1 item/mob on fire
88 huge disease shot bundle 600 pounds of rock trebuchet-shots 100 75% chance of infecting 1 item/mob with the Plague

Notes

  • One can LOAD a siege weapon with ammunition.
    • One can see the remaining ammunition in a weapon or ammunition pack using long look/id.
    • Extra damage from ammunition is based on the ranged weapon the ammo is loaded in. Unless it says otherwise, the damage type is the same as the ranged weapon.
  • Diseased ammunition is currently bugged.