Difference between revisions of "Siegecraft(Recipes)"

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| 5  
 
| 5  
 
| Requires 1 pound of additional leather.  Does piercing damage to random crew or items.
 
| Requires 1 pound of additional leather.  Does piercing damage to random crew or items.
|-
 
| 25
 
| Heavy Ballista
 
| 650
 
| Siege Weapon
 
| ballista-bolts
 
| 1
 
| 20
 
| 10
 
| Requires 1 pound of additional leather
 
 
|-  
 
|-  
 
| 20  
 
| 20  
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| 6  
 
| 6  
 
| Does bashing damage to random crew or items.
 
| Does bashing damage to random crew or items.
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|-
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| 27
 +
| Heavy Ballista
 +
| 650
 +
| Siege Weapon
 +
| ballista-bolts
 +
| 1
 +
| 20
 +
| 10
 +
| Requires 1 pound of additional leather
 
|-  
 
|-  
 
| 30  
 
| 30  
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| Does slashing damage to random crew or items.
 
| Does slashing damage to random crew or items.
 
|-  
 
|-  
| 40
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| 41
 
| Heavy Glaive Launcher  
 
| Heavy Glaive Launcher  
 
| 700  
 
| 700  
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| 6  
 
| 6  
 
| Requires 1 pound of additional metal
 
| Requires 1 pound of additional metal
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|-
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| 45
 +
| corvas
 +
| 40
 +
| GenGrapples
 +
 +
| 0
 +
| 0
 +
 +
|
 +
|-
 +
| 51
 +
| onager
 +
| 500
 +
| GenSiegeWeapon
 +
| catapult-boulders
 +
| 1
 +
| 25
 +
| 5
 +
|
 +
|-
 +
| 60
 +
| mangonel
 +
| 360
 +
| GenSiegeWeapon
 +
| catapult-boulders
 +
| 3
 +
| 10
 +
| 4
 +
| Does bashing damage to random crew or items.
 +
|-
 +
| 65
 +
| dragon ram
 +
| 575
 +
| GenSiegeWeapon
 +
| nada
 +
| 0
 +
| 40
 +
| 1
 +
| Requires 1 pound of additional lamp oil. PROP_FIGHTSPELLCAST;50% Burning
 +
|-
 +
| 70
 +
| scorpio
 +
| 360
 +
| GenSiegeWeapon
 +
| ballista-bolts
 +
| 3
 +
| 12
 +
| 3
 +
| Does piercing damage to random crew or items.
 +
|-
 +
| 82
 +
| Springald
 +
| 500
 +
| GenSiegeWeapon
 +
| ballista-bolts
 +
| 1
 +
| 20
 +
| 4
 +
|
 +
|-
 +
| 90
 +
| polybolos
 +
| 550
 +
| GenSiegeWeapon
 +
| ballista-bolts
 +
| 10
 +
| 15
 +
| 5
 +
|
 
|}
 
|}
  

Revision as of 23:43, 9 June 2022

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This page has all of the current base Siegecraft recipes as of 6/9/2022.

Siege Weapon Recipes

Level Title Wood Amount Ranged Subtype Ammo Type Ammo Capacity Damage Max Range Notes
5 Grapples 10 pounds of metal Grapples 0 0
15 Ballista 500 Siege Weapon ballista-bolts 1 15 5 Requires 1 pound of additional leather
18 Light Ballista 360 Siege Weapon ballista-bolts 3 5 5 Requires 1 pound of additional leather. Does piercing damage to random crew or items.
20 Catapult 500 Siege Weapon catapult-boulders 1 20 6
25 Light Catapult 360 Siege Weapon catapult-boulders 3 6 6 Does bashing damage to random crew or items.
27 Heavy Ballista 650 Siege Weapon ballista-bolts 1 20 10 Requires 1 pound of additional leather
30 Trebuchet 700 Siege Weapon trebuchet-shots 1 35 8 Requires 1 pound of additional metal
33 Medium Glaive Launcher 525 GenSiegeWeapon glaive-blades 1 25 4
35 Ramming Prow 550 Siege Weapon 0 40 1
38 Light Glaive Launcher 380 GenSiegeWeapon glaive-blades 3 10 4 Does slashing damage to random crew or items.
41 Heavy Glaive Launcher 700 GenSiegeWeapon glaive-blades 1 40 6 Requires 1 pound of additional metal
45 corvas 40 GenGrapples 0 0
51 onager 500 GenSiegeWeapon catapult-boulders 1 25 5
60 mangonel 360 GenSiegeWeapon catapult-boulders 3 10 4 Does bashing damage to random crew or items.
65 dragon ram 575 GenSiegeWeapon nada 0 40 1 Requires 1 pound of additional lamp oil. PROP_FIGHTSPELLCAST;50% Burning
70 scorpio 360 GenSiegeWeapon ballista-bolts 3 12 3 Does piercing damage to random crew or items.
82 Springald 500 GenSiegeWeapon ballista-bolts 1 20 4
90 polybolos 550 GenSiegeWeapon ballista-bolts 10 15 5

Siege Ammunition Recipes

Level Title Wood Amount Ammo Type Ammo Count Additional Resource Notes
5 ballista-bolt 5 ballista-bolts 1 METAL
7 flaming ballista-bolt 5 ballista-bolts 1 LAMP OIL 50% chance of catching 1 item/mob on fire
9 small bolt bundle 10 ballista-bolts 3 METAL
10 catapult-boulder 25 pounds of rock catapult-boulders 1
12 flaming pitch catapult-boulder 10 pounds of rock catapult-boulders 1 LAMP OIL 50% chance of catching 1 item/mob on fire
14 small boulder bundle 25 pounds of rock catapult-boulders 3
18 small disease boulder bundle 10 pounds of rock catapult-boulders 3 75% chance of infecting 1 item/mob with the Plague
20 trebuchet-shot 50 pounds of rock trebuchet-shots 1
24 flaming pitch trebuchet-shot 20 pounds of rock trebuchet-shots 1 LAMP OIL 50% chance of catching ship on fire
28 small disease shot bundle 20 pounds of rock trebuchet-shots 3 75% chance of infecting 1 item/mob with the Plague
31 medium bolt bundle 50 ballista-bolts 10 METAL
34 medium flaming bolt bundle 50 ballista-bolts 10 LAMP OIL 50% chance of catching 1 item/mob on fire
37 large bolt bundle 100 ballista-bolts 30 METAL
40 medium boulder bundle 250 pounds of rock catapult-boulders 10
42 medium flaming pitch boulder bundle 100 pounds of rock catapult-boulders 10 LAMP OIL 50% chance of catching 1 item/mob on fire
44 large boulder bundle 250 pounds of rock catapult-boulders 30
48 large disease boulder bundle 100 pounds of rock catapult-boulders 30 75% chance of infecting 1 item/mob with the Plague
50 medium shot bundle 500 pounds of rock trebuchet-shots 10
54 medium flaming pitch shot bundle 200 pounds of rock trebuchet-shots 10 LAMP OIL 50% chance of catching 1 item/mob on fire
58 large disease shot bundle 200 pounds of rock trebuchet-shots 30 75% chance of infecting 1 item/mob with the Plague
64 large flaming bolt bundle 100 ballista-bolts 30 LAMP OIL 50% chance of catching 1 item/mob on fire
67 huge bolt bundle 300 ballista-bolts 100 METAL
72 large flaming pitch boulder bundle 200 pounds of rock catapult-boulders 30 LAMP OIL 50% chance of catching 1 item/mob on fire
74 huge boulder bundle 750 pounds of rock catapult-boulders 100
78 huge disease boulder bundle 300 pounds of rock catapult-boulders 100 75% chance of infecting 1 item/mob with the Plague
80 large shot bundle 1000 pounds of rock trebuchet-shots 30
84 large flaming pitch shot bundle 400 pounds of rock trebuchet-shots 30 LAMP OIL 50% chance of catching 1 item/mob on fire
88 huge disease shot bundle 600 pounds of rock trebuchet-shots 100 75% chance of infecting 1 item/mob with the Plague

Notes

  • One can LOAD a siege weapon with ammunition.
    • One can see the remaining ammunition in a weapon or ammunition pack using long look/id.