Difference between revisions of "Rodsmithing(Recipes)"

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**Mithril adds 6 levels.
 
**Mithril adds 6 levels.
 
**Adamantite adds 7 levels.
 
**Adamantite adds 7 levels.
 +
*When finial is added to a rod and the finial is a higher level, the rod becomes the level of the finial with no increase in attack or damage (if applicable).

Revision as of 21:23, 28 May 2019

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This page has all of the current base Rodsmithing recipes as of 5/14/2019.

Staff Rodsmithing Recipes

Level Title Metal Amount Max Uses Damage Notes
5 long rod 16 7 10 Holds 1 non-removable finial.
11 full rod 8 10 9 Holds 1 non-removable finial.
31 thick rod 10 20 20 Holds 1 non-removable finial.
35 stylish rod 16 22 25 Holds 1 non-removable finial.
38 master long rod 24 25 30 Holds 1 non-removable finial.
40 master full rod 8 26 23 Holds 1 non-removable finial.
41 master thick rod 8 26 24 Holds 1 non-removable finial.
43 master stylish rod 22 27 32 Holds 1 non-removable finial.

Wand Rodsmithing Recipes

Level Title Metal Amount Max Uses Notes
1 short rod 10 5 Holds 1 non-removable finial.
9 half rod 12 9 Holds 1 non-removable finial.
37 master short rod 14 24 Holds 1 non-removable finial.
39 master half rod 12 25 Holds 1 non-removable finial.

Finial Rodsmithing Recipes

Level Title Material Notes
1 round finial 1 pound of metal Adds mana+10.
3 triangular finial 1 pound of metal Adds mana+20.
5 square finial 1 pound of metal Adds mana+30.
7 hexagonal finial 1 pound of metal Adds mana+40.
9 pointed finial 1 pound of metal Adds mana+50.
11 frog finial some frog blood Adds move+50.
13 cat finial a pile of cat bones Adds dex+1.
15 bat finial some bat blood Adds con+1.
17 snake finial some snake blood Adds armor+10.
19 monkey finial a pile of monkey bones Adds hit+25.
21 fox finial a pile of fox bones Adds int+1.
23 deer finial a pile of deer bones Adds cha+1.
25 eagle finial a pile of eagle bones Adds wis+1.
27 gorilla finial a pile of gorilla bones Adds str+1.
29 horse finial a pile of horse bones Adds move+100.
31 dolphin finial a pile of dolphin bones Adds mana+100.
33 dire wolf finial a pile of dire wolf bones Adds armor+20.
35 dwarven finial a pile of dwarf bones Adds hit+50.
37 wererat finial some wererat blood Adds dex+2.
39 pixie finial a pile of pixie bones Adds int+2.
41 naga finial some naga blood Adds armor+30.
43 griffon finial a pile of griffon bones Adds wis+2.
45 nymph finial some nymph blood Adds cha+2.
47 manitcore finial a pile of manitcore bones Adds con+2.
49 minotaur finial a pile of minotaur bones Adds str+2.
51 troll finial a pile of troll bones Adds hit+75.
53 centaur finial a pile of centaur bones Adds move+150.
55 sasquatch finial a pile of sasquatch bones Adds mana+150.
57 wyvern finial some wyvern blood Adds armor+50.
59 undead finial some undead blood Adds mana+200.
61 unicorn finial a pint of unicorn blood Adds mana+250.
63 spectral finial some spirit essence Adds mana+300.
65 umber hulk finial umber hulk blood Adds mana+350.
67 demonic finial a demon internal organ Adds mana+400.
69 faerie dragon finial some faerie dragon blood Adds mana+450.
71 devilish finial a devil internal organ Adds mana+500.
73 draconic finial some dragon blood Adds mana+750.

Crafting Recipes by Weapon Type

For categories of available crafted weapon recipes:

Notes

  • A crafted Staff is both a weapon and capable of carrying a spell (future update to enchant staffs).
  • The rodsmithing staffs all have a base attack of 0 and the base damage listed above. However, unlike weaponsmithed staffs, iron is not the base metal type. For each level added from the metal type, 5 attack and 1 damage are added to the base values.
    • Lead and tin add 1 level.
    • Bronze, copper, gold, pewter, silver and zinc add 2 levels.
    • Brass and iron add 3 levels.
    • Steel adds 5 levels.
    • Mithril adds 6 levels.
    • Adamantite adds 7 levels.
  • When finial is added to a rod and the finial is a higher level, the rod becomes the level of the finial with no increase in attack or damage (if applicable).