Difference between revisions of "Quality Metalworking(Expertise)"

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(Created page with "{{ExpertiseTemplate|Name=Quality Metalworking|Requires=One of the following skills: Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing. A base charisma of at...")
 
(Updated the list of skills to which this applies.)
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{{ExpertiseTemplate|Name=Quality Metalworking|Requires=One of the following skills: Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains}}
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{{ExpertiseTemplate|Name=Quality Metalworking|Requires=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master
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Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary
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Weaponsmithing.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains}}
  
 
===Notes===
 
===Notes===
 
*Quality Metalworking III allows items to become Exquisite.  Besides greatly enhancing the value of the item, it also provides a non-magical affect [[Spell_WellDressed|Well Dressed]], which will interfere with enchanting the item with the [[Spell_MagicItem|Magic Item]] spell.  Using the [[Spell_Disenchant|Disenchant]] spell will remove the [[Spell_WellDressed|Well Dressed]] affect, but not reduce the value of the item, enabling it to become enchanted.
 
*Quality Metalworking III allows items to become Exquisite.  Besides greatly enhancing the value of the item, it also provides a non-magical affect [[Spell_WellDressed|Well Dressed]], which will interfere with enchanting the item with the [[Spell_MagicItem|Magic Item]] spell.  Using the [[Spell_Disenchant|Disenchant]] spell will remove the [[Spell_WellDressed|Well Dressed]] affect, but not reduce the value of the item, enabling it to become enchanted.

Revision as of 16:17, 7 March 2019

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===Quality Metalworking===
Requires: One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master

Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. A base charisma of at least 14.

Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: {{{Flags}}}
Level Requirements: {{{Level}}}
Cost: 2 trains Total Ranks: {{{Ranks}}}
Skills: {{{ListMask}}} Stats: {{{FinalMask}}}

Notes

  • Quality Metalworking III allows items to become Exquisite. Besides greatly enhancing the value of the item, it also provides a non-magical affect Well Dressed, which will interfere with enchanting the item with the Magic Item spell. Using the Disenchant spell will remove the Well Dressed affect, but not reduce the value of the item, enabling it to become enchanted.