Difference between revisions of "Prop SafePet"

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{{PropertyTemplate|ID=Prop_SafePet|Name=Unattackable Pets|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=MOB|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=MSG="NEW DISPLAY MESSAGE"|Examples=MSG=" is forbidden to harm ."
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{{#section-h:LISTPROPS|Unattackable Pets}}
  
|Description=Makes the mob with this property completely unattackable.  The default message can be changed with parameters.}}
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=Notes=
 
 
===Notes===
 
 
*MOBs with Prop_SafePet will not be calculated in the area's stats, therefore won't show up on the HELP or affect the WHERE results.
 
*MOBs with Prop_SafePet will not be calculated in the area's stats, therefore won't show up on the HELP or affect the WHERE results.
 
[[Category:MOBS(BuilderInfo)]]
 
[[Category:MOBS(BuilderInfo)]]

Revision as of 04:41, 19 December 2023


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===Prop_SafePet===
Effect: Unattackable Pets
Targets: MOB
Parameters: MSG="NEW DISPLAY MESSAGE"
Examples: MSG="<S-NAME> is forbidden to harm <T-NAMESELF>."
Description: Makes the mob with this property completely unattackable. The default message can be changed with parameters.


Notes

  • MOBs with Prop_SafePet will not be calculated in the area's stats, therefore won't show up on the HELP or affect the WHERE results.
  • Players hate this property because they have fewer interaction options with the MOB. Use this property carefully.
  • In general, shopkeepers should be level appropriate mobs WITHOUT this property.
  • You can also add this property to a GenSailingShip to prevent it from being a valid ship-combat target.