Prop RoomRedirect
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| CoffeeMUD |
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| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
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| ===Prop_RoomRedirect=== | |
|---|---|
| Effect: | Room Redirect Property |
| Targets: | Areas, Room |
| Parameters: | "ROOM ID"="ZAPPERMASK"(;"ROOM ID"="ZAPPERMAKS" ... ) |
| Examples: | Midgaard#3001=-name +bob;Midgaard#3005=-name +joe |
| Description: | Allows a room or area to redirect players into another room based on a zappermask check of them. Multiple masks and entries may be included, and each entry is separated by semicolons. An entry is a room id followed by an equal sign and a zapper mask. An empty room ID will let the player enter the room or area as normally. A room ID number will check only the current area of the host object. This property allows players to be redirected based on a mask, but won't fool more programmatic mapping systems, such as concierge behavior or tracking skills. Once active, only SYSMSGS can be used to re-enter the based room regardless of settings. |
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