Prop RideSpellCast

From CoffeeMud Wiki
Revision as of 21:47, 18 December 2023 by Loki (talk | contribs) (Replaced content with "{{#section-h:LISTPROPS|Casting spells when ridden}} =Notes= . Category:MOBS(BuilderInfo) Category:ITEMS(BuilderInfo)")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    
Effect: Casting spells when ridden
Targets: Items and MOBS
Parameters: a list of properly named spells separated by semicolons

Spell names may optionally have parameters in parenthesis The above parameters may be followed by an optional mask

Examples: Spell_MageArmor;Spell_Shield

90%;Spell_Portal(Somewhere else);Prayer_SummonElemental(/FIRE) Spell_MageArmor;Spell_Shield; MASK=-RACE +Dwarf

Description: So long as the item with this property is being mounted or ridden, the owner will be under the effect of the listed spells. The flag NOUNINVOKE can be substituted for a spell to make all the effects non-dispellable until the property no longer applies; use this flag with care! The flag LEVEL="NUMBER" can also be substituted for a spell name to force all the listed effects be cast at a different level than default.The flag MAXTICKS="NUMBER" can be used to shorted the length of all spell casts.

The flag TICKS="NUMBER" can be used to shorted the length of all subsequent listed spells.

The flag ONCLOSED can be used to invoke effects only when the container is closed.

The parameters may also END with the key word MASK= followed by a mask. This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax.