Prop MOBEmoter

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===Prop_MOBEmoter===
Effect: a Property
Targets: Room, Area, Item, Mob, Exit
Parameters: Same as Emoter Behavior

("BEHAVIOR ID" "BEHAVIOR ARGUMENTS")

Examples:
Description: This property, by default, is simply an ability/effect encapsulation of the Emoter behavior. Please do AHELP Emoter for information on the proper use and parameters of this property. However, if the first word of the arguments is a valid Behavior ID, then this property can encapsulate ANY behavior with all arguments after the first being the arguments of that behavior.


Notes

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