Prop ImproveGather

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===Prop_ImproveGather===
Effect: Improve Gathering Skills
Targets: Items,Rooms,Mobs,Areas
Parameters: AMT="MULTIPLIER" MASK="ZAPPERMASK" SKILLS=ALL/"SKILLID LIST"
Examples: amt=3 mask="-SEASON +SPRING" skills=Farming,Foraging
Description: Alls the mob, item, or location to bestow the ability to multiply the yield from certain gathering skills. SKILLS can be either a list of Ability IDs, or the word "ALL" to apply to all gathering skills. A MASK would always apply to the person doing the skill, and the AMT is the integer number to multiply the yield by (or 0 to make it go away altogether!).


+SYSOP (allow archons to bypass the rules), -SYSOP (improve archons)

+SUBOP (allow local area staff to bypass the rules), -SUBOP (improve)

-PLAYER (improve all players), -MOB (improve all mobs/npcs)

-CHANCE 50 (improve the given % of the time)

-JAVACLASS "+GENMOB" etc.. (improve only objects of +java class)

+JAVACLASS "-GENITEM" etc.. (Do not improve objs of -classes)

-CLASS +thief +mage +ranger (improve all but excepted char classes)

+CLASS -thief -mage -ranger (improve only listed classes)

-BASECLASS +thief +mage (improve all but excepted base char classes)

+BASECLASS -thief -mage -ranger (improve only listed base char classes)

-RACE +elf +dwarf (improve all but excepted races)

+RACE -elf -dwarf -human -half -gnome (improve only listed races)

-RACECAT +elf +insect +humanoid (improve all but listed racial categories)

+RACECAT -elf -humanoid (improve only listed racial categories)

-ALIGNMENT +evil +neutral +good (improve all but excepted alignments)

+ALIGNMENT -evil -good -neutral (improve only listed alignments)

-GENDER (improve genders), -GENDER +male +neuter (create exceptions)

+GENDER -male -female -neuter (improve only listed genders)

-FACTION (improve all faction and values, even a lack of faction)

-FACTION +myfactionrange +faction.rangecode (create exceptions)

+FACTION -rangecode -faction.rangecode (improve only faction range code)

-NAMES +bob "+my name" (improve all except those with given names)

+NAMES -bob "-my name" (improve only those with one of the given names)

-SUBNAMES +*ending +*inside* (improve all except those with partial name)

+SUBNAMES -*ending -*insid* (improve only those with partial name mask)

-TATTOOS +mytatto +thistattoo (improve all but those with excepted tatts)

+TATTOOS -mytatt -anytattoo, (improve only those with a listed tattoo)

-EXPERTISES +myedu +thisedu (improve all but those with listed expertise)

+EXPERTISES -myedu -anyedu (improve those with a listed expertise)

-LEVEL +=1 +)5 +)=7 +(13 +(=20 (improve all but those player level ranges)

-=1 -)5 -)=7 -(13 -(=20 (improve only listed levels range)

-CLASSLEVEL +=1 +)5 +(=20 (improve all except those with current class lvl)

-MAXCLASSLEVEL +=1 +(13 (improve only those with current class level range)

+ANYCLASS -thief -mage (improve only those with a listed multi-class)

-ANYCLASSLEVEL +thief +)5 +mage +(10 (improve all except multi-class lvl)

+ANYCLASSLEVEL -thief -)5 -mage -(10 (improve only these multi-class lvls)

-SECURITY +cmdrooms +area cmditems (improve all but listed security flags)

+SECURITY -cmdrooms +area cmditems,(improve only those with listed flags)

-MOOD +grumpy +normal (improve all except those with given moods)

+MOOD -grumpy -normal (improve only those with subtracted moods)

-CLAN +Killers "+The Avengers" (improve all except those in listed clan)

+CLAN -Killers "-Avengers" (improve only those in a listed clan)

-DEITY +Apollo "+Grothon" (improve all except worshippers of listed deity)

+DEITY -God "-Rothon 1" (improve only worshippers of a listed deity)

-ANYCLASS +thief +ranger (improve all except those with a multi-class)

-STR X (improve those with strength greater than X)

+STR X (improve those with strength less than X)

-INT, -WIS, -CON, -CHA, -DEX (Same as -STR, for other current stats)

+INT, +WIS, +CON, +CHA, +DEX (Same as +STR, for other current stats)

+-ADJSTR...ADJCON (Same as above, but uses current values)

-GROUPSIZE X (improve those in groups larger than X)

+GROUPSIZE X (improve those in groups smaller than X)

-AREA +thatarea "+my areaname" (improve all except those in listed area)

+AREA -thatarea "-my areaname" (improve only those in listed area)

-HOME "+area name" (improve all except those from listed home/beacon area)

+HOME "-my areaname" (improve only those from listed home/beacon area)

-ISHOME (improve all npcs not currently in their home/beacon areas)

+ISHOME (improve all npcs unless they are in their home/beacon areas)

-ITEM "+item name" etc... (improve only those with an item name)

-WORN "+item name" etc... (improve only those wearing item name)

-MATERIAL "+WOODEN" etc.. (improve only items of added materials)

+MATERIAL "-WOODEN" etc.. (Do not improve items of -materials)

-RESOURCES "+OAK" etc.. (improve only items of added resources)

+RESOURCES "-OAK" etc.. (Do not improve items of -resources)

-IF (CONDITION) (improve, unless they meet Scriptable conditions)

+IF (CONDITION) (never improve anyone who meets Scriptable cond)

-IFSTAT +STAT=VALUE +STAT=VALUE (improve, unless a stat value is true)

+IF -STAT=VALUE -STAT=VALUE (improve those with a stat value)

-VALUE X (improve those with value or money less than X)

+VALUE X (improve those with value or money greater than X)

-WEIGHT X (improve those weighing less than X)

+WEIGHT X (improve those weighing more than X)

-ARMOR/-DAMAGE/-ATTACK X (improve armor/damage/attack bonus less than X)

+ARMOR/+DAMAGE/+ATTACK X (improve armor/damage/attack bonus more than X)

+-WEAPONTYPE, +-WEAPONCLASS, and +-WEAPONAMMO for wielded weaponchecks

-WORNON "+TORSO" etc.. (improve only items wearable on +locations)

+WORNON "-NECK" etc.. (Do not improve items wearable on -locations)

-DISPOSITION "+ISHIDDEN" etc.. (improve only with +dispositions)

+DISPOSITION "-ISHIDDEN" etc.. (Do not improve only with sub disp)

-SENSES "+CANSEEDARK" etc.. (improve only those with +senses)

+SENSES "-CANSEEDARK" etc.. (Do not improve those with -senses)

-ABILITY X (improve those with magical ability less than X)

+ABILITY X (improve those with magical ability greater than X)

-HOUR/-MONTH/-DAY +X (improve always, unless the hour/month/day is X)

+HOUR/+MONTH/+DAY -X (improve those only when the hour/month/day is X)

-SEASON +FALL (improve those only when season is FALL)

+SEASON -SPRING (improve those whenever the season is SPRING)

-WEATHER +DROUGHT (improve those only when weather is DROUGHT)

+WEATHER -BLIZZARD (improve those whenever the weather is BLIZZARD)

-QUESTWIN "+MY QUEST" (improve those who have not my MY QUEST)

+QUESTWIN "-MY QUEST" (improve those who have won MY QUEST)

-EFFECTS +Sleep "+Wood Chopping" (improve all except those with effects)

+EFFECTS -Sleep "-Wood Chopping" (improve only those with listed effect)

-SKILLS +Spell_Sleep(75) (improve all except those with skill proficiency)

+SKILLS -Spell_Sleep(75) (improve only those with skill proficiency)

-SKILLFLAG +ENCHANTMENT etc.. (improve all except those with skillflag)

+SKILLFLAG -ENCHANTMENT etc.. (improve only those with listed skillflag)

-ACCCHIEVES +mytatto etc.. (improve all except those with achievements)

+ACCCHIEVES -mytattoo etc.. (improve only those with listed achievements)

Notes

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