Difference between revisions of "Prop ImproveGather"

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(Created page with "{{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,...")
 
(Replaced content with "{{#section-h:LISTPROPS|Improve Gathering Skills}} =Notes= . Category:MOBS(BuilderInfo) Category:ITEMS(BuilderInfo) Category:ROOMS(BuilderInfo) Category:AREA...")
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{{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,Rooms,Mobs,Areas|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=AMT="MULTIPLIER" MASK="ZAPPERMASK" SKILLS=ALL/"SKILLID LIST"|Examples=amt=3 mask="-SEASON +SPRING" skills=Farming,Foraging
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{{#section-h:LISTPROPS|Improve Gathering Skills}}
  
|Description=Alls the mob, item, or location to bestow the ability to multiply the yield from certain gathering skills.  SKILLS can be either a list of Ability IDs, or the word "ALL" to apply to all gathering skills.  A MASK would always apply to the person doing the skill, and the AMT is the integer number to multiply the yield by (or 0 to make it go away altogether!).
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=Notes=
 
 
 
 
 
 
+SYSOP (allow archons to bypass the rules), -SYSOP (improve archons)
 
 
 
+SUBOP (allow local area staff to bypass the rules), -SUBOP (improve)
 
 
 
-PLAYER (improve all players),  -MOB (improve all mobs/npcs)
 
 
 
-CHANCE 50 (improve the given % of the time)
 
 
 
-JAVACLASS "+GENMOB" etc.. (improve only objects of +java class)
 
 
 
+JAVACLASS "-GENITEM" etc.. (Do not improve objs of -classes)
 
 
 
-CLASS +thief +mage +ranger (improve all but excepted char classes)
 
 
 
+CLASS -thief -mage  -ranger (improve only listed classes)
 
 
 
-BASECLASS +thief +mage (improve all but excepted base char classes)
 
 
 
+BASECLASS -thief -mage  -ranger (improve only listed base char classes)
 
 
 
-RACE +elf +dwarf (improve all but excepted races)
 
 
 
+RACE -elf -dwarf -human -half -gnome (improve only listed races)
 
 
 
-RACECAT +elf +insect +humanoid (improve all but listed racial categories)
 
 
 
+RACECAT -elf -humanoid (improve only listed racial categories)
 
 
 
-ALIGNMENT +evil +neutral +good (improve all but excepted alignments)
 
 
 
+ALIGNMENT -evil -good -neutral (improve only listed alignments)
 
 
 
-GENDER (improve genders), -GENDER +male +neuter (create exceptions)
 
 
 
+GENDER -male -female -neuter (improve only listed genders)
 
 
 
-FACTION (improve all faction and values, even a lack of faction)
 
 
 
-FACTION +myfactionrange +faction.rangecode (create exceptions)
 
 
 
+FACTION -rangecode -faction.rangecode (improve only faction range code)
 
 
 
-NAMES +bob "+my name" (improve all except those with given names)
 
 
 
+NAMES -bob "-my name" (improve only those with one of the given names)
 
 
 
-SUBNAMES +*ending +*inside* (improve all except those with partial name)
 
 
 
+SUBNAMES -*ending -*insid* (improve only those with partial name mask)
 
 
 
-TATTOOS +mytatto +thistattoo (improve all but those with excepted tatts)
 
 
 
+TATTOOS -mytatt -anytattoo, (improve only those with a listed tattoo)
 
 
 
-EXPERTISES +myedu +thisedu (improve all but those with listed expertise)
 
 
 
+EXPERTISES -myedu -anyedu (improve those with a listed expertise)
 
 
 
-LEVEL +=1 +)5 +)=7 +(13 +(=20 (improve all but those player level ranges)
 
 
 
-=1 -)5 -)=7 -(13 -(=20 (improve only listed levels range)
 
 
 
-CLASSLEVEL +=1 +)5 +(=20 (improve all except those with current class lvl)
 
 
 
-MAXCLASSLEVEL +=1 +(13 (improve only those with current class level range)
 
 
 
+ANYCLASS -thief -mage (improve only those with a listed multi-class)
 
 
 
-ANYCLASSLEVEL +thief +)5 +mage +(10 (improve all except multi-class lvl)
 
 
 
+ANYCLASSLEVEL -thief -)5 -mage -(10 (improve only these multi-class lvls)
 
 
 
-SECURITY +cmdrooms +area cmditems (improve all but listed security flags)
 
 
 
+SECURITY -cmdrooms +area cmditems,(improve only those with listed flags)
 
 
 
-MOOD +grumpy +normal (improve all except those with given moods)
 
 
 
+MOOD -grumpy -normal (improve only those with subtracted moods)
 
 
 
-CLAN +Killers "+The Avengers" (improve all except those in listed clan)
 
 
 
+CLAN -Killers "-Avengers" (improve only those in a listed clan)
 
 
 
-DEITY +Apollo "+Grothon" (improve all except worshippers of listed deity)
 
 
 
+DEITY -God "-Rothon 1" (improve only worshippers of a listed deity)
 
 
 
-ANYCLASS +thief +ranger (improve all except those with a multi-class)
 
 
 
-STR X (improve those with strength greater than X)
 
 
 
+STR X (improve those with strength less than X)
 
 
 
-INT, -WIS, -CON, -CHA, -DEX (Same as -STR, for other current stats)
 
 
 
+INT, +WIS, +CON, +CHA, +DEX (Same as +STR, for other current stats)
 
 
 
+-ADJSTR...ADJCON (Same as above, but uses current values)
 
 
 
-GROUPSIZE X (improve those in groups larger than X)
 
 
 
+GROUPSIZE X (improve those in groups smaller than X)
 
 
 
-AREA +thatarea "+my areaname" (improve all except those in listed area)
 
 
 
+AREA -thatarea "-my areaname" (improve only those in listed area)
 
 
 
-HOME "+area name" (improve all except those from listed home/beacon area)
 
 
 
+HOME "-my areaname" (improve only those from listed home/beacon area)
 
 
 
-ISHOME (improve all npcs not currently in their home/beacon areas)
 
 
 
+ISHOME (improve all npcs unless they are in their home/beacon areas)
 
 
 
-ITEM "+item name" etc... (improve only those with an item name)
 
 
 
-WORN "+item name" etc... (improve only those wearing item name)
 
 
 
-MATERIAL "+WOODEN" etc.. (improve only items of added materials)
 
 
 
+MATERIAL "-WOODEN" etc.. (Do not improve items of -materials)
 
 
 
-RESOURCES "+OAK" etc.. (improve only items of added resources)
 
 
 
+RESOURCES "-OAK" etc.. (Do not improve items of -resources)
 
 
 
-IF (CONDITION) (improve, unless they meet Scriptable conditions)
 
 
 
+IF (CONDITION) (never improve anyone who meets Scriptable cond)
 
 
 
-IFSTAT +STAT=VALUE +STAT=VALUE (improve, unless a stat value is true)
 
 
 
+IF -STAT=VALUE -STAT=VALUE (improve those with a stat value)
 
 
 
-VALUE X (improve those with value or money less than X)
 
 
 
+VALUE X (improve those with value or money greater than X)
 
 
 
-WEIGHT X (improve those weighing less than X)
 
 
 
+WEIGHT X (improve those weighing more than X)
 
 
 
-ARMOR/-DAMAGE/-ATTACK X (improve armor/damage/attack bonus less than X)
 
 
 
+ARMOR/+DAMAGE/+ATTACK X (improve armor/damage/attack bonus more than X)
 
 
 
+-WEAPONTYPE, +-WEAPONCLASS, and +-WEAPONAMMO for wielded weaponchecks
 
 
 
-WORNON "+TORSO" etc.. (improve only items wearable on +locations)
 
 
 
+WORNON "-NECK" etc.. (Do not improve items wearable on -locations)
 
 
 
-DISPOSITION "+ISHIDDEN" etc.. (improve only with +dispositions)
 
 
 
+DISPOSITION "-ISHIDDEN" etc.. (Do not improve only with sub disp)
 
 
 
-SENSES "+CANSEEDARK" etc.. (improve only those with +senses)
 
 
 
+SENSES "-CANSEEDARK" etc.. (Do not improve those with -senses)
 
 
 
-ABILITY X (improve those with magical ability less than X)
 
 
 
+ABILITY X (improve those with magical ability greater than X)
 
 
 
-HOUR/-MONTH/-DAY +X (improve always, unless the hour/month/day is X)
 
 
 
+HOUR/+MONTH/+DAY -X (improve those only when the hour/month/day is X)
 
 
 
-SEASON +FALL (improve those only when season is FALL)
 
 
 
+SEASON -SPRING (improve those whenever the season is SPRING)
 
 
 
-WEATHER +DROUGHT (improve those only when weather is DROUGHT)
 
 
 
+WEATHER -BLIZZARD (improve those whenever the weather is BLIZZARD)
 
 
 
-QUESTWIN "+MY QUEST" (improve those who have not my MY QUEST)
 
 
 
+QUESTWIN "-MY QUEST" (improve those who have won MY QUEST)
 
 
 
-EFFECTS +Sleep "+Wood Chopping" (improve all except those with effects)
 
 
 
+EFFECTS -Sleep "-Wood Chopping" (improve only those with listed effect)
 
 
 
-SKILLS +Spell_Sleep(75) (improve all except those with skill proficiency)
 
 
 
+SKILLS -Spell_Sleep(75) (improve only those with skill proficiency)
 
 
 
-SKILLFLAG +ENCHANTMENT etc.. (improve all except those with skillflag)
 
 
 
+SKILLFLAG -ENCHANTMENT etc.. (improve only those with listed skillflag)
 
 
 
-ACCCHIEVES +mytatto etc..  (improve all except those with achievements)
 
 
 
+ACCCHIEVES -mytattoo etc.. (improve only those with listed achievements)}}
 
 
 
===Notes===
 
 
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[[Category:MOBS(BuilderInfo)]]
 
[[Category:MOBS(BuilderInfo)]]

Latest revision as of 22:11, 18 December 2023


CoffeeMUD
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===Prop_ImproveGather===
Effect: Improve Gathering Skills
Targets: Items,Rooms,Mobs,Areas
Parameters: AMT="MULTIPLIER" MASK="ZAPPERMASK" SKILLS=ALL/"SKILLID LIST"
Examples: amt=3 mask="-SEASON +SPRING" skills=Farming,Foraging
Description: Alls the mob, item, or location to bestow the ability to multiply the yield from certain gathering skills. SKILLS can be either a list of Ability IDs, or the word "ALL" to apply to all gathering skills. A MASK would always apply to the person doing the skill, and the AMT is the integer number to multiply the yield by (or 0 to make it go away altogether!).


See AHELP ZAPPERMASK, where allowed is improved, and disallowed is not.


Notes

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