Prop AreaForSale

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===Prop_AreaForSale===
Effect: Putting an area up for sale
Targets: Areas
Parameters: (RENTAL )Price of the area
Examples: 1000000

Bob/100000

Description: Makes this area available for purchase by a player. To have a shopkeeper sell the area, you must create a GenTitle or StdTitle item with the area name as the property id and give it to the shopkeeper to sell. The system will automatically maintain the integrity of any items left in the rooms, including restoring them on reboot. The title received for purchasing a room may be GIVEn or SELLed to change possession of the property. The word rental followed by a space may preceed the price to make the price of the property be charged every month automatically out of a Bankers account. Failure to make rent returns the property to sellable status.


When property is sold, it will be listed as the owner with a slash and the price. Entering this sort of parameter directly is the quick way to give players or clans property.


See also Prop_ReqCapacity for the means to set limits on players building abilities on their property.

Notes

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