Difference between revisions of "Prop AbilityImmunity"

From CoffeeMud Wiki
Jump to navigation Jump to search
(Created page with "{{PropertyTemplate|ID=Prop_AbilityImmunity|Name=Ability Immunity|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Anything|Ran...")
 
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{PropertyTemplate|ID=Prop_AbilityImmunity|Name=Ability Immunity|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Anything|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(OWNER;) (WEARER;)list of abilities with optional error string, ';' delimited|Examples=OWNER;Disease_Cold;Disease_Flu;Spell_Fireball
+
{{#section-h:LISTPROPS|Ability Immunity}}
Disease_Cold= is immune to ;Spell_Fireball= can't be burnt!
 
  
|Description=Makes the mob, item, or whatever immune to the listed disease, spell or similar affects.  Items will pass their immunity on to their owners if the OWNER flag is present, or the wielder if the WIELDER flag is present.}}
+
=Notes=
 +
.
  
===Notes===
+
[[Category:MOBS(BuilderInfo)]]
.
+
[[Category:ITEMS(BuilderInfo)]]

Latest revision as of 20:47, 18 December 2023


CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    
===Prop_AbilityImmunity===
Effect: Ability Immunity
Targets: Anything
Parameters: (OWNER;) (WEARER;)list of abilities with optional error string, ';' delimited
Examples: OWNER;Disease_Cold;Disease_Flu;Spell_Fireball

Disease_Cold=<T-NAME> is immune to <O-NAME>;Spell_Fireball=<T-NAME> can't be burnt!

Description: Makes the mob, item, or whatever immune to the listed disease, spell or similar affects. Items will pass their immunity on to their owners if the OWNER flag is present, or the wielder if the WIELDER flag is present.


Notes

.