PlayerRoles(CoffeeMUD)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
Encouraging player interaction with the world helps with world-building and distribution of work. These roles are provided to players with exceptional interest in the specific field. Note, an inactive member in a role will not be replaced until all roles are filled with active members.
- Each player may only have one of each roles, but an individual character may only have one role assigned to them (some characters may have been grandfathered into multiple roles).
City Councilmember
A city councilmember is a player who takes an active role in the prosperity of their specific city and civil-suburbs (housing areas, city sub-zones, etc). As a City Councilmember, the player may make recommendations (VIA the TYPO command) for city improvements (new shops and services, new roads for further development, new housing zones), law changes (including tax rates, eliminating laws or changing severity of sentencing), declaring holidays and other modifications to improve the city's prosperity.
- Councilmembers must be at least level 30 upon accepting the role (changes in level due to remorting will not affect their role).
- Councilmembers must be of the city's predominant race, if identified in the table below.
- Permanently changing out of that race may result in losing your title and privileges.
- Each city councilmember will receive a title for their service.
- Former councilmembers (councilmembers replaced due to inactivity) will not lose their role upon return, potentially resulting in multiple councilmembers for a single location.
City | Race(s) | Zone | Councilmember | Notes |
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Aarakocran City | Aarakocran | Thalosia | Flyte | |
Alramus | Human | Alramia | Loki | Shopkeepers are prejudiced against non-humans, charging higher rates. |
Atlantis | Merfolk | Alramia | ||
Calinth | Various | Calinthia | ||
Elvenhame | Elf | Ven'rasyl | Hernadon | |
Freeport | Various | Dark Continent | ||
Midgaard | Various | Thera | Zac | |
New Thalos | Various | Thalosia | ||
Nidenjord | Various | Domhan Bol | ||
Ofcol | Human | Ofcollia | ||
Orthindar | Various | Tyrithel | Uurdin | |
Urgan`ali Dorica | Drow | Domhan Bol |
Racial Ambassador
Racial ambassadors should strive to be paragons of that race identifying opportunities within the world for increased lore, interaction and incorporation. As an ambassador, recommendations for increased presence in certain areas (which improve opportunities for bardic befriend, amongst other things), recommended description updates, possible race-specific recipes or abilities are considered by the Archons for incorporation into the world.
- The Racial Ambassador must be the same race.
- Permanently changing out of that race may result in losing your title and privileges.
- Racial Ambassadors must be at least level 30 upon accepting the role (changes in level due to remorting will not affect their role).
Race | Start Area | Councilmember | Racial Capitol(s) | Notes |
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Aarakocran | Cora Isle | Flyte | Aarakocran City | |
Beastkin | Cora Isle | |||
Centaur | Cora Isle | |||
Drow | Magthere Wa`q | Urgan`ali Dorica | ||
Duergar | Magthere Wa`q | |||
Dwarf | Mud School | |||
Elf | Mud School | Elvenhame | ||
Githyanki | Magthere Wa`q | None | Githyanki are few and far between since fleeing their ancestral home, although some can be found in Orthindar. | |
Gnoll | Tzbrakas Training Academy | Pawmist City | ||
Gnome | Mud School | |||
Goblin | Tzbrakas Training Academy | |||
Half Elf | Mud School | |||
Halfling | Mud School | |||
Human | Mud School | Alramus | ||
Lizard Man | Cora Isle | |||
Merfolk | Cora Isle | |||
MindFlayer | Magthere Wa`q | |||
Ogre | Tzbrakas Training Academy | |||
Orc | Tzbrakas Training Academy | |||
Pixie | Cora Isle | |||
Svirfneblin | Magthere Wa`q | |||
Tiefling | Tzbrakas Training Academy |
Class Guildmasters
Class guildmasters are masters of their class. They will advise on class updates, lack of access to certain features (like a Trapper may request more traps in a particular questing area, due to the high presence of kobolds), and be provided early information on upcoming classes within their baseclass (so if a new thief class is coming, all Thief guildmasters (assassin, trapper, etc) will be informed of it and provided early access).
- Class Guildmasters should have 90 levels in their chosen class.
- Remorting or losing levels out of your chosen class will result in eventual expulsion from your role as class guildmaster.
Baseclass | Class | Player Guildmaster | Notes |
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Bard | Bard | ||
Bard | Charlatan | ||
Bard | Dancer | ||
Bard | Jester | ||
Bard | Minstrel | ||
Cleric | Cleric | ||
Cleric | Doomsayer | ||
Cleric | Healer | ||
Cleric | Missionary | ||
Cleric | Necromancer | ||
Cleric | Oracle | ||
Cleric | Purist | ||
Cleric | Shaman | ||
Cleric | Templar | ||
Commoner | Apprentice | The Apprentice Guildmaster only needs to be level 1 (but can never be higher than level 1, either). Apprentice for life! You may want to remort before applying for this role, to prevent auto-purge. | |
Commoner | Artisan | ||
Commoner | Gaoler | ||
Commoner | Sailor | ||
Commoner | Scholar | ||
Druid | Beastmaster | ||
Druid | Delver | ||
Druid | Druid | ||
Druid | Gaian | ||
Druid | Mer | ||
Druid | Sky Watcher | ||
Fighter | Barbarian | ||
Fighter | Cavalier | ||
Fighter | Fighter | ||
Fighter | Monk | ||
Fighter | Paladin | ||
Fighter | Ranger | ||
Mage | Abjurer | ||
Mage | Alterer | ||
Mage | Conjurer | ||
Mage | Diviner | ||
Mage | Enchanter | ||
Mage | Evoker | ||
Mage | Illusionist | ||
Mage | Mage | ||
Mage | Transmuter | ||
Thief | Arcanist | ||
Thief | Assassin | ||
Thief | Burglar | ||
Thief | Gypsy | ||
Thief | Pirate | ||
Thief | Reliquist | ||
Thief | Thief | ||
Thief | Trapper |