Difference between revisions of "PlayerClasses(CoffeeMUD)"

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Revision as of 15:28, 26 June 2016

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Classes==
Bard        Cleric        Commoner        Druid        Fighter        Mage        Thief       


While the CoffeeMUD engine is designed for flexibility, including classless and levelless systems, The official CoffeeMUD uses a class-based system with many subclasses.

Multiclassing

Each class was designed to reach it's peak of gainable skills at level 30. Changing to another class is done by going to your respective guild and training in the class of your choice. The classes you can become are listed when you type QUALIFY. Changing to another class is done using the TRAIN command.

When multiclassing, always keep in mind the classes you want to become and how far you would want to go in them. Some classes affect others in a negative way. If you plan to get to level 30 with three subclasses, train in the first before your first level of the game. This ensures level 30 status with all the classes.

Just keep track of how far you feel like taking each class, whether it is to a certain skill or to it's full potential. It is not required, but can add a dimension to playing.