Difference between revisions of "Paladin Goodness"

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{{SkillTemplate|Name=Paladin's Goodness|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Paladin(Fighter)|Paladin(24)]] |Allows=|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=When the Paladin's aura of Goodness begins to exude, it becomes almost impossible for evil to approach the paladin.  Any evil group members or creatures within melee range will take severe damage from the aura of goodness, which grows more powerful as the Paladin gains levels.}}
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{{SkillTemplate|Name=Paladin's Goodness|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Paladin(Fighter)|Paladin(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=When the Paladin's aura of Goodness begins to exude, it becomes almost impossible for evil to approach the paladin.  Any evil group members or creatures within melee range will take severe damage from the aura of goodness, which grows more powerful as the Paladin gains levels.}}
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===Notes===
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Revision as of 22:22, 7 September 2016

CoffeeMUD
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Paladin's Goodness===
Domain: Holy Protection
Available: Paladin(24)
Allows: Protecting
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: When the Paladin's aura of Goodness begins to exude, it becomes almost impossible for evil to approach the paladin. Any evil group members or creatures within melee range will take severe damage from the aura of goodness, which grows more powerful as the Paladin gains levels.

Notes

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