Difference between revisions of "Paladin(Fighter)"

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{{#section-h:WikiHelpClasses|Paladin}}
 
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{{ClassTemplate|Name=Paladin|Description=Paladins are holy fighters, possessing many of the traits of both Fighters and Clerics, though in less intensity than either class alone.  They may learn Cleric spells at higher levels, and possess numerous fighting techniques.  Their weapons and armor choices are unlimited, but Paladins are restricted to a good alignment.
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=How to Play=
  
How to play: Paladin's have the potential of being the most powerful of classes, and the most desired of group members.  Their powerful combat skills and auras of power make them the perfect tanks for groups, especially since their Cleric healing abilities can allow them to fill this gap in a group.  Alone, they can also flourish, vanquishing evil with the efficiency of the fighter.
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=Multi-Classing Options and Effectiveness=
  
The only weakness of the Paladin is his reliance on goodness.  In most muds, this limits his adventuring choices greatly.  However, his strengths for lasting and winning in combat are so broad, he will quickly advance.
 
|PrimeStat=Strength|Qualifications=Wisdom 9+, Strength 9+|Practices=3 +(Wisdom/6) per level|Trains=4 +1 per level|Hitpoints=20 +(Con/2)+(2d6) per lvl|Mana=100 +(Int/8)+(1d3) /lvl|Movement=100 +12X(Str/18) per lvl|Attack=+(Str/18) per level|Damage=+1 damage per 30 level(s)|MaxStat=Strength (22), Wisdom (22), Others (18)|Bonuses=Receives bonus conquest and duel experience.|Weapons=May use any weapons.|Armor=May wear any armor.|Limitations=Must remain good to avoid spell/skill failure chance.|StartingEq=a short sword|Races=[[Human|Human]]
 
|Languages=
 
|level1=([[Specialization_Polearm|Polearm Specialization]]) ([[Specialization_EdgedWeapon|Edged Weapon Specialization]]) ([[Specialization_Axe|Axe Specialization]]) ([[Specialization_Ranged|Ranged Weapon Specialization]]) [[Specialization_Armor|Armor Specialization]] ([[Specialization_Natural|Hand to hand combat]]) ([[Specialization_Hammer|Hammer Specialization]]) [[Skill_Write|Write]] [[Paladin_HealingHands|Healing Hands]] ([[Skill_Swim|Swim]]) [[Specialization_Sword|Sword Specialization]] [[Specialization_Shield|Shield Specialization]] ([[Specialization_FlailedWeapon|Flailing Weapon Specialization]]) ([[Bandaging|Bandaging]]) ([[SmokeRings|Smoke Rings]]) [[Skill_Recall|Recall]] ([[Specialization_BluntWeapon|Blunt Weapon Specialization]]) ([[Foraging|Foraging]]) ([[Digging|Gem Digging]]) ([[Drilling|Drilling]]) ([[Fishing|Fishing]]) ([[Herbology|Herbology]]) ([[Hunting|Hunting]]) ([[Shearing|Shearing]])
 
|level2=([[Fighter_Rescue|Rescue]]) ([[Paladin_ImprovedResists|Paladin's Resistance]]) ([[Lacquerring|Lacquering]]) ([[Embroidering|Embroidering]]) ([[Dyeing|Dyeing]]) ([[Butchering|Butchering]]) ([[Engraving|Engraving]]) ([[Cooking|Cooking]]) ([[Chopping|Wood Chopping]])
 
|level3=([[Fighter_ArmorTweaking|Armor Tweaking]]) [[Skill_Parry|Parry]] [[FireBuilding|Fire Building]] ([[Blacksmithing|Blacksmithing]]) ([[ClanCrafting|Clan Crafting]]) ([[Tailoring|Tailoring]]) ([[LeatherWorking|Leather Working]]) ([[Carpentry|Carpentry]])
 
|level4=([[Skill_Bash|Shield Bash]]) ([[Searching|Searching]]) ([[Paladin_HolyStrike|Holy Strike]]) ([[Mining|Mining]]) ([[Weaving|Weaving]]) ([[Pottery|Pottery]]) ([[Costuming|Costuming]]) ([[Sculpting|Sculpting]]) ([[Distilling|Distilling]])
 
|level5=([[Paladin_SummonMount|Call Mount]]) ([[Prayer_CureLight|Cure Light Wounds]]) ([[Painting|Painting]]) ([[FoodPrep|Food Prep]]) ([[Baking|Baking]]) ([[Armorsmithing|Armorsmithing]]) ([[Cobbling|Cobbling]]) ([[Weaponsmithing|Weaponsmithing]]) ([[GlassBlowing|Glass Blowing]]) ([[Fletching|Fletching]]) ([[ScrimShaw|Scrimshawing]]) ([[PaperMaking|Paper Making]])
 
|level6=[[Prayer_SenseEvil|Sense Evil]] ([[Skill_Revoke|Revoke]])
 
|level7=[[Paladin_DiseaseImmunity|Disease Immunity]] ([[Skill_WandUse|Wands]]) ([[Skill_Dodge|Dodge]]) ([[Paladin_PaladinsMount|Paladin's Mount]])
 
|level8=([[Prayer_ProtEvil|Protection Evil]]) ([[Skill_Disarm|Disarm]])
 
|level9=([[Prayer_CureDeafness|Cure Deafness]]) [[Skill_Attack2|Second Attack]]
 
|level10=([[Prayer_CureSerious|Cure Serious Wounds]]) ([[Prayer_HealMount|Heal Mount]]) ([[Wainwrighting|Wainwrighting]]) ([[Masonry|Masonry]]) ([[JewelMaking|Jewel Making]]) ([[Construction|Construction]]) ([[Siegecraft|Siegecraft]]) ([[Shipwright|Ship Building]]) ([[LockSmith|Locksmithing]]) ([[Speculate|Speculating]]) ([[Farming|Farming]]) ([[Smelting|Smelting]]) ([[Taxidermy|Taxidermy]])
 
|level11=[[Paladin_Defend|All Defence]] ([[Skill_MountedCombat|Mounted Combat]]) ([[Prayer_Bless|Bless]])
 
|level12=([[Prayer_Freedom|Freedom]]) ([[Fighter_BlindFighting|Blind Fighting]])
 
|level13=[[Paladin_Courage|Paladin's Courage]] ([[Prayer_DispelEvil|Dispel Evil]])
 
|level14=([[Paladin_Purity|Paladin's Purity]]) ([[Prayer_RestoreVoice|Restore Voice]])
 
|level15=[[Paladin_Breakup|Breakup Fight]] ([[Skill_Climb|Climb]]) ([[Prayer_RemovePoison|Remove Poison]]) ([[Fighter_Cleave|Cleave]]) ([[Irrigation|Irrigation]]) ([[Landscaping|Landscaping]]) ([[Excavation|Excavation]])
 
|level16=([[Paladin_MountedCharge|Mounted Charge]]) ([[Prayer_CureDisease|Cure Disease]])
 
|level17=([[Prayer_Sanctuary|Sanctuary]]) [[Paladin_PoisonImmunity|Poison Immunity]]
 
|level18=([[Skill_Trip|Trip]]) ([[Prayer_CureCritical|Cure Critical Wounds]])
 
|level19=[[Paladin_Aura|Paladin's Aura]] ([[Prayer_HolyAura|Holy Aura]])
 
|level20=([[Prayer_Calm|Calm]]) ([[Skill_AttackHalf|Half Attack]])
 
|level21=([[Prayer_ResurrectMount|Resurrect Mount]]) [[Prayer_CureBlindness|Cure Blindness]]
 
|level22=([[Prayer_BladeBarrier|Blade Barrier]]) ([[Prayer_CureFatigue|Cure Fatigue]]) ([[Paladin_CommandHorse|Command Horse]])
 
|level23=[[Fighter_Sweep|Sweep]] ([[Prayer_LightHammer|Hammer of Light]])
 
|level24=([[Prayer_MassFreedom|Mass Freedom]]) ([[Paladin_Goodness|Paladin's Goodness]])
 
|level25=([[Prayer_Heal|Heal]]) ([[Paladin_AbidingAura|Abiding Aura]]) |level26=|level27=|level28=|level29=
 
|level30=[[Paladin_CraftHolyAvenger|Craft Holy
 
Avenger]]
 
|level31=|level32=|level33=|level34=|level35=|level36=|level37=|level38=|level39=|level40=|level41=|level42=|level43=|level44=|level45=|level46=|level47=|level48=|level49=|level50=|level51=|level52=|level53=|level54=|level55=|level56=|level57=|level58=|level59=|level60=|level61=|level62=|level63=|level64=|level65=|level66=|level67=|level68=|level69=|level70=|level71=|level72=|level73=|level74=|level75=|level76=|level77=|level78=|level79=|level80=|level81=|level82=|level83=|level84=|level85=|level86=|level87=|level88=|level89=|level90=|level91=}}
 
  
===Multi-Classing Options and Effectiveness===
 
  
 
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=Notes=
 
 
===Notes===
 
 
*You must have a lawful inclination and good alignment to train into Paladin.
 
*You must have a lawful inclination and good alignment to train into Paladin.
  
 
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Latest revision as of 15:26, 10 February 2020

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans Items Items     Crafting     Ships
==CoffeeMUD Classes==
Bard        Cleric        Commoner        Druid        Fighter        Mage        Thief       
===CoffeeMUD Fighter Classes===
Barbarian        Fighter        Monk        Paladin        Ranger       
===Paladin===
Description: Paladins are holy fighters, possessing many of the traits of both Fighters and Clerics, though in less intensity than either class alone. They may learn Cleric spells at higher levels, and possess numerous fighting techniques. Their weapons and armor choices are unlimited, but Paladins are restricted @if?CheckFactionLoaded?ALIGNMENT.INI&INCLINATION.INI@to a good and lawful alignment.@elif?CheckFactionLoaded?ALIGNMENT.INI&!INCLINATION.INI@to a good alignment.@elif?CheckFactionLoaded?!ALIGNMENT.INI&INCLINATION.INI@to a lawful alignment.@else@by their virtue.@endif@


How to play: Paladin's have the potential of being the most powerful of classes, and the most desired of group members. Their powerful combat skills and auras of power make them the perfect tanks for groups, especially since their Cleric healing abilities can allow them to fill this gap in a group. Alone, they can also flourish, vanquishing evil with the efficiency of the fighter.


The only weakness of the Paladin is his reliance on purity. In most muds, this limits his adventuring choices greatly. However, his strengths for lasting and winning in combat are so broad, he will quickly advance.

Primary Stat: Strength
Qualifications: Wisdom 9+, Strength 9+
Practices: 3 +[(Wisdom/6) per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
Trains: 4 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
Hit Points: 20 +[(Con/2)+(2d6) /lvl].
Mana: 100 +[(Int/8)+(1d3)/lvl].
Movement: 100 +[7X(Str/18) /lvl].
Attack: +(Str/18) per level.
Damage: +1 damage per 30 level(s).
Maximum Stat Values: Strength (22), Wisdom (22), Others (18)
Bonuses: Receives bonus conquest and duel experience.
Weapons: May use any weapons.
Armor: May wear any armor.
Limitations: Must remain good to avoid spell/skill failure chance.
Starting Equipment: a short sword
Races: Githyanki Human
Level Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
1 Armor Specialization    Write    Healing Hands    Sword Specialization    Shield Specialization    Recall    (Polearm Specialization)    (Edged Weapon Specialization)    (Axe Specialization)    (Ranged Weapon Specialization)    (Hand to hand combat)    (Hammer Specialization)    (Swim)    (Play Instrument)    (Flailing Weapon Specialization)    (Bandaging)    (Smoke Rings)    (Blunt Weapon Specialization)    (Fishing)    (Foraging)    (Drilling)    (Floristry)    (Gem Digging)    (Herbology)    (Shearing)    (Hunting)    
2 (Rescue)    (Paladin's Resistance)    (Lacquering)    (Engraving)    (Wood Chopping)    (Cooking)    (Butchering)    (Embroidering)    (Dyeing)    
3 Parry    Fire Building    (Armor Tweaking)    (Tailoring)    (Leather Working)    (Blacksmithing)    (Carpentry)    
4 (Shield Bash)    (Searching)    (Holy Strike)    (Distilling)    (Sculpting)    (Weaving)    (Mining)    (Tanning)    (Pottery)    (Costuming)    
5 (Call Mount)    (Cure Light Wounds)    (Painting)    (Glass Blowing)    (Scrimshawing)    (Armorsmithing)    (Baking)    (Cobbling)    (Fletching)    (Food Prep)    (Weaponsmithing)    (Paper Making)    
6 Sense Evil    (Revoke)    (Find Home)    
7 Read Prayer    Disease Immunity    (Wands)    (Dodge)    (Paladin's Mount)    (Meat Curing)    
8 (Protection Evil)    (Disarm)    (Protection Chaos)    (AutoSwim)    (AutoCrawl)    
9 Second Attack    (Cure Deafness)    (Sense Chaos)    
10 (Cure Serious Wounds)    (Heal Mount)    (Smelting)    (Jewel Making)    (Farming)    (Construction)    (Taxidermy)    (Boatwrighting)    (Siegecrafting)    (Wainwrighting)    (Speculating)    (Locksmithing)    (Masonry)    
11 All Defence    (Mounted Combat)    (Bless)    
12 (Freedom)    (Blind Fighting)    (Find Ship)    (Gardening)    
13 Paladin's Courage    (Dispel Evil)    
14 (Paladin's Purity)    (Restore Voice)    
15 Breakup Fight    (Climb)    (Remove Poison)    (Cleave)    (Composting)    (Irrigation)    (Landscaping)    (Excavation)    
16 (Mounted Charge)    (Cure Disease)    
17 Poison Immunity    (Sanctuary)    
18 (Trip)    (Cure Critical Wounds)    (Food Preserving)    (AutoClimb)    
19 Paladin's Aura    (Holy Aura)    
20 (Calm)    (Half Attack)    (Branding)    
21 Cure Blindness    (Resurrect Mount)    
22 (Blade Barrier)    (Cure Fatigue)    (Command Horse)    
23 Sweep    (Hammer of Light)    
24 (Mass Freedom)    (Paladin's Goodness)    
25 (Heal)    (Abiding Aura)    
26
27
28
29 (Master Floristry)    (Master Herbology)    
30 Craft Holy Avenger    
31
32
33
34
35

How to Play

Multi-Classing Options and Effectiveness

Notes

  • You must have a lawful inclination and good alignment to train into Paladin.

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