PRACTICE

From CoffeeMud Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=CoffeeMUD Commands=
Account        Character        Combat        Commerce        Communication        Configuration        Items        Movement        Role Play        Sailing Ships       
Special    A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W       Y
===PRACTICE===
Usage: PRACTICE "SKILL OR SPELL NAME" ("TEACHER MOB NAME")
Examples: practice sneak Horice
Shorts:
Description: Once your character has acquired some skill or spell, the only way to increase the proficiency of your ability is to practice it. A skill or spell can only be practiced with those characters or mobs who already know the skill or spell sufficiently. You must also have at least 1 practice point to practice a skill or spell.

Notes

  • Your trainer must know the skill better than you, and at least at 25%.
  • The highest proficiency you can get via spending trains is 75%
  • Intelligence (limited by MaxIntelligence) affect how much proficiency you gain per practice point.
  • You must be able to speak in order to practice.