Difference between revisions of "Orc"

From CoffeeMud Wiki
Jump to navigation Jump to search
Line 6: Line 6:
 
|-
 
|-
 
! style="text-align:left"| Start Area
 
! style="text-align:left"| Start Area
| style="text-align:left"| Mud School
+
| style="text-align:left"| Tzbrakas Training Academy
 
|-
 
|-
 
! style="text-align:left"| Player Ambassador
 
! style="text-align:left"| Player Ambassador

Revision as of 13:44, 8 May 2019

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=Racial Categories=
Amphibian     Animal     Arachnid     Avian     Bovine     Canine     Celestial     Demon     Devil     Dragon     Dwarf     Elemental     Elf     Equine     Fairy-kin     Feline     Fish     Giant-kin     Gnome     Goblinoid     Halfling    Humanoid     Illithid     Insect     Mephit     Metal Golem     Mustelid     Ophidian     Ovine     Pachyderm     Porcine     Primate     Pteropine     Reptile     Rodent     Sea Mammal     Slime     Stone Golem     Undead     Unique     Unknown     Ursine     Vegetation     Wood Golem     Worm    
===Orc===
Description: Orcs are powerful, brutish porcine humanoids that take great joy in the agony of others. Their society is dictated by the strongest, most-vicious alphas of the tribe, who often band together to create great war-parties to destroy other species’ civilization.
Stat Adjustments: strength+2, intelligence-1, charisma-1, wisdom-1, save vs water-10, save vs poison+10, max strength adj.+2, max intelligence adj.-1, max charisma adj.-1, max wisdom adj.-1
Racial Abilities:
Cultural Abilities: Butchering Vicious Blow
Racial Effects: Taint of Evil
Bonus Languages: Orcish Undercommon
Bonus Abilities: infravision
Immunities:
Experience Modification: 0%
Life Expectancy: 220 years
Starting Equipment: a tattered tunic, a pair of tattered pants, a knitted weapon belt
Wear Locations: head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back
Qualifying Classes: Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Burglar Cleric Conjurer Diviner Doomsayer Enchanter Evoker Fighter Gaoler Illusionist Mage Minstrel Missionary Monk Necromancer Pirate Ranger Sailor Shaman Templar Thief Transmuter Trapper Wizard

Character Information

Start Area Tzbrakas Training Academy
Player Ambassador
Racial Cities

How to Play

Notes

.