Back to CoffeeMUD Systems In Use
|Administrator Builder Player|
|=CoffeeMUD Player Information=|
|Basics||Info Commands Socials Combat Groups||Character||Stats Races Classes Abilities Expertises Achievements|
|World||Deities Areas Property Quests Clans||Items||Items Crafting Ships|
CoffeeMUD is the official production server for the CoffeeMUD codebase. We try to showcase some of the versatility of the CoffeeMUD codebase, while adding new features to improve our happy little world. Many of the features of CoffeeMUD can be manipulated by INI settings or through clever building of areas. CoffeeMUD is a fully functional MUD where players can explore the vast world of Alramidgaardia, rich with a mixture of imported areas, modified imported areas and original content to provide many adventuring opportunities.
The first full-time CoffeeMUD server started running in early 2002 with the development of version 2.0 (1.2) of the codebase. At that time it consisted entirely of stock Merc/Dikumud areas that had been imported. These were very quickly expanded to include areas from other abandoned muds. Since then, talented builders have worked until over half of the 250 areas are of original authorship, as well as "CoffeeMudifying" the existing stock areas to take advantage of the features of the codebase.
CoffeeMUD now offers a multitude of login options to address a variety of playstyles. All are available at coffeemud.net, but the different ports have different play options.
|23||Standard||Yes (3)||This is the standard version of CoffeeMUD, with optional Player Kill toggle.|
|2323||Standard||Yes (3)||This is the standard version of CoffeeMUD, with optional Player Kill toggle.|
|2324||Standard||Yes (3)||This is a persistent Player Kill port. Your Player Kill flag may not be toggled, but you will not experience Hunger or Thirst on this port.|
|2325||Hardcore||Yes (3)||This port uses a separate account (hardcore) for your characters. Experience rewards are tripled for kills. However, any death will result in permanent deletion of the character.|
|2326||Standard||No|| This is a heavy Role-Playing Port.
There are many good MUD clients out there, but here is a listing of clients some of our players prefer:
|Siplet||[Siplet]||Web-browser||CoffeeMUD's native web-client. Supports all CoffeeMUD features, and allows up to 10 connects at once.|
|zMUD||Windows||MSP, MXP, Multiple Connections, Triggers, Macros|
|Axmud||https://axmud.sourceforge.io/||Windows/Linux||MSP, MXP, Multiple Connections, Triggers, Macros|
|PocketMUD||iOS||Simple, single character interface|
|Mudrammer||iOS||Up to 4 connections simultaneously, Triggers, Macros|
|Blowtorch||Android||Several connections simultaneously, Triggers, Macros, Timers. Does not support sound.
If you experience difficulties with input and backspace, click options, then input, then enable compatibility mode.
|Tintin++||[TinTin++]||Mac OS X, Android, Linux, and Windows||Free MUD client|
|Mudlet||[Mudlet]||Windows||This client does not behave well with CoffeeMUD, but they are constantly improving the client. During character creation, if you get hung, hit ENTER or Y (for yes), assuming that the client is masking a prompt question. There are other non-MUD-standard functions that don't perform properly as well. However, many of these issues will be fixed in CoffeeMUD version 5.9.7.|
|MUSHClient||[MUSHclient]||Windows, Linux (Wine)|
|Portal-M||[]||Windows||This is a 64-bit version of the old Portal client.|
Note: If you are using iOS 11, and find that your quotes aren't working correctly, it may be because of SMART PUNCTUATIONS is enabled under the Settings>General>Keyboard.
CoffeeMUD uses [ISO-8859-1] encoding by default.
These contact emails only work if you have a CoffeeMUD account associated with your email account.
Playing this CoffeeMUD
CoffeeMUD uses an Account System, which is a collection of characters. On our CoffeeMUD, the INI settings allow for 3 active characters to be online from a single account at a time.
CoffeeMUD uses the default Player Races of the CoffeeMUD codebase, as well as some additional races.
CoffeeMUD uses the default Player Classes of the CoffeeMUD codebase, with several additions.
Clans are internal social organizations within CoffeeMUD. As you might have guessed, our CoffeeMUD uses the default Clan Settings.
Achievements are a way of flagging special events in a character's career, or over a player's account. CoffeeMUD has a modified list of the default achievements.