Nanny

From CoffeeMud Wiki
Revision as of 17:41, 20 May 2017 by Loki (talk | contribs) (Created page with "{{BehaviorTemplate|Name=Nanny|Targets=MOBs|Usage=RATE="PRICE" NAME=""PLACE NAME"" WATCHES=""CODES"" (!~! "XML")|Examples=rate=2.5 name="The Stables" watches="mounts,wagons"|De...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    
===Nanny===
Targets: MOBs
Parameters: RATE="PRICE" NAME=""PLACE NAME"" WATCHES=""CODES"" (!~! "XML")
Examples: rate=2.5 name="The Stables" watches="mounts,wagons"
Description: Makes the mob a protector and watcher of mobs and items of various sorts, for money. The rate parameter describes the base gold value he charges for each thing dropped off, per hour. The name is a description of the type of place he runs. The watches parameter contains one or more comma-delimeted words (no spaces!) describing the kinds of things he will charge people to watch and protect, and may include one or more of the following:

babies - baby items born from mud breeding

children - child mobs (after babies grow up)

mounts - rideable mobs of all sorts

cars - land-rideable items that aren't wagons

aircars - air-rideable items

wagons - rideable land items that are wagons

followers - mobs that aren't children, mounts, etc.

boats - rideable items of the sea


This behavior will automatically save the items and mobs in the room he is watching over, and prevent items from decay. Combat against himself or mobs under protection is forbidden, as is removing any mob or item that has not been paid for. The first mud-hour is free, and protection will not begin until the owner leaves.

NOTE - due to the way this behavior stores records, do not place this behavior on a mob that is cataloged in the CATALOG system.

Notes

.