Masonry

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==Abilities==
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===Masonry===
Domain: Building
Available: Abjurer(10) Alterer(10) Arcanist(10) Artisan(14) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Oracle(10) Paladin(10) Pirate (10) Dancer(10) Purist(10) Ranger(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10)
Allows: Quick Worker Ingenious Engineering
UseCost: Movement (10)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: MASONRY
Usage: MASONRY "LIST/"PROJECT NAME"" "DIRECTION"
Examples: masonry wall north

masonry list

masonry roof

masonry title A messy room.

masonry desc east This is my favorite Door.

masonry desc room This is a messy room.

masonry stairs

masonry help Bob

masonry demolish west

masonry demolish room

Description: This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a masonry project. All of the structures made with this skill are made of stone. The raw stone for masonry is found using the Digging or Mining skills.

Recipes

MASONRY LIST will display all available masonry recipes a specific character can make.

Notes

  • A WIDE ROOF makes the room larger, increasing movement cost to travel through the room, and increasing the maximum range of indoor combat.
  • Monuments can only be masoned by druids. These serve as catalysts for the Grove Walk chant.
  • Masonry doors all have unique names when looked at, which may reveal the level of the door to any would-be thieves.