Difference between revisions of "Martial lore(Domain)"

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Martial Lore is the individual techniques and tactics of a particular weapon.  It is not the science and strategy of warfare, which is the [[Combat_lore(Domain)|Combat Lore]] Domain.  In this fashion, think of Martial Lore as Martial Art techniques, and Combat Lore as the study of warfare.
  
 
===Martial Lore Skill===
 
===Martial Lore Skill===
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<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Fighter_Berzerk|Berzerk]]
 
*[[Fighter_Berzerk|Berzerk]]
 
*[[Fighter_BlindFighting|Blind Fighting]]
 
*[[Fighter_BlindFighting|Blind Fighting]]
 +
*[[Skill_BoulderThrowing|Boulder Throwing]]
 
*[[Fighter_CalledShot|Called Shot]]
 
*[[Fighter_CalledShot|Called Shot]]
 
*[[Fighter_CalledStrike|Called Strike]]
 
*[[Fighter_CalledStrike|Called Strike]]
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*[[Paladin_ChaosRage|Chaos Rage]]
 
*[[Fighter_Cleave|Cleave]]
 
*[[Fighter_Cleave|Cleave]]
 
*[[Fighter_CounterAttack|Counter-Attack]]
 
*[[Fighter_CounterAttack|Counter-Attack]]
 
*[[Fighter_CriticalShot|Critical Shot]]
 
*[[Fighter_CriticalShot|Critical Shot]]
 
*[[Fighter_CritStrike|Critical Strike]]
 
*[[Fighter_CritStrike|Critical Strike]]
 +
*[[Skill_Disarm|Disarm]]
 
*[[Fighter_DualParry|Dual Parry]]
 
*[[Fighter_DualParry|Dual Parry]]
 
*[[Fighter_FarShot|Far Shot]]
 
*[[Fighter_FarShot|Far Shot]]
 
*[[Fighter_FastSlinging|Fast Slinging]]
 
*[[Fighter_FastSlinging|Fast Slinging]]
 +
*[[Ranger_Enemy1|Favored Enemy 1]]
 +
*[[Ranger_Enemy2|Favored Enemy 2]]
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*[[Ranger_Enemy3|Favored Enemy 3]]
 +
*[[Ranger_Enemy4|Favored Enemy 4]]
 +
*[[Skill_AttackHalf|Half Attack]]
 
*[[Fighter_Heroism|Heroism]]
 
*[[Fighter_Heroism|Heroism]]
 +
*[[Paladin_HolyStrike|Holy Strike]]
 
*[[Fighter_LightningStrike|Lightning Strike]]
 
*[[Fighter_LightningStrike|Lightning Strike]]
 +
*[[Fighter_MonkeyGrip|Monkey Grip]]
 +
*[[Ranger_PlanarEnemy|Planar Enemy]]
 
*[[Fighter_PointBlank|Point Blank Shot]]
 
*[[Fighter_PointBlank|Point Blank Shot]]
 
*[[Fighter_PressurePoints|Pressure Points]]
 
*[[Fighter_PressurePoints|Pressure Points]]
 
*[[Fighter_RapidShot|Rapid Shot]]
 
*[[Fighter_RapidShot|Rapid Shot]]
 
*[[Fighter_Rescue|Rescue]]
 
*[[Fighter_Rescue|Rescue]]
*[[Fighter_TrueShot|True Shot]]
+
*[[Paladin_RighteousDefense|Righteous Defense]]
*[[Fighter_WeaponBreak|Weapon Break]]
 
*[[Fighter_WeaponCatch|Weapon Catch]]
 
*[[Paladin_HolyStrike|Holy Strike]]
 
*[[Ranger_Enemy1|Favored Enemy 1]]
 
*[[Ranger_Enemy2|Favored Enemy 2]]
 
*[[Ranger_Enemy3|Favored Enemy 3]]
 
*[[Ranger_Enemy4|Favored Enemy 4]]
 
 
*[[Skill_Attack2|Second Attack]]
 
*[[Skill_Attack2|Second Attack]]
 +
*[[Fighter_Stance|Stance]]
 +
*[[Fighter_Sweep|Sweep]]
 
*[[Skill_Attack3|Third Attack]]
 
*[[Skill_Attack3|Third Attack]]
*[[Skill_AttackHalf|Half Attack]]
+
*[[Fighter_TrueShot|True Shot]]
*[[Skill_Disarm|Disarm]]
 
 
*[[Skill_TwoDaggerFighting|Two Dagger Fighting]]
 
*[[Skill_TwoDaggerFighting|Two Dagger Fighting]]
 
*[[Skill_TwoWeaponFighting|Two Weapon Fighting]]
 
*[[Skill_TwoWeaponFighting|Two Weapon Fighting]]
 +
*[[Paladin_UnholyStrike|Unholy Strike]]
 +
*[[Fighter_WeaponBreak|Weapon Break]]
 +
*[[Fighter_WeaponCatch|Weapon Catch]]
 +
*[[Skill_Whipsmack|Whipsmack]]
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</div>
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 +
===Thief Skills===
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<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Thief_DeepCut|Deep Cut]]
 
*[[Thief_DeepCut|Deep Cut]]
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*[[Thief_Snipe|Snipe]]
 +
</div>
  
 
===Expertises===
 
===Expertises===
 
.
 
.

Latest revision as of 16:12, 6 June 2023

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Martial Lore is the individual techniques and tactics of a particular weapon. It is not the science and strategy of warfare, which is the Combat Lore Domain. In this fashion, think of Martial Lore as Martial Art techniques, and Combat Lore as the study of warfare.

Martial Lore Skill

Thief Skills

Expertises

.