Difference between revisions of "LeatherWorking"
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Leatherworking uses Leather and Scales for creating items. Hides are considered a form of cloth, not leather. Dragonscales are considered a form of metal, not leather.
Leatherworking uses Leather and Scales for creating items. Hides are considered a form of cloth, not leather. Dragonscales are considered a form of metal, not leather
Revision as of 22:31, 11 August 2019
|Administrator Builder Player|
|=CoffeeMUD Player Information=|
|Basics||Info Commands Socials Combat Groups||Character||Stats Races Classes Abilities Expertises Achievements|
|World||Deities Areas Property Quests Clans||Items||Items Crafting Ships|
|Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills|
|Available:||Abjurer(3) Alterer(3) Arcanist(3) Artisan(1) Assassin(3) Barbarian(3) Bard(3) Beastmaster(3) Burglar(3) Charlatan(3) Cleric(3) Conjurer(3) Delver(3) Diviner(3) Doomsayer(3) Druid(3) Enchanter(3) Evoker(3) Fighter(3)
Gaian(3) Healer(3) Illusionist(3) Jester(3) Mage(3) Mer(3) Minstrel(3) Missionary(3) Monk(3) Necromancer(3) Oracle(3) Paladin(3) Pirate(3) Dancer(3) Purist(3) Ranger(3) Scholar(3) Shaman(3) SkyWatcher(3) Templar(3) Thief(3) Transmuter(3) Trapper(3) Wizard(3)
|Allows:||Light Sewing Quality Crafting Durable Sewing Quick Worker Durable Crafting Cobbling Light Crafting Advanced Crafting Quick Crafting Quality Sewing Scrapping Master Leather Working|
|Range:||Touch, or not applicable|
(LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"
leatherwork bundle 100 leather
leatherwork list hard
leatherwork list all
leatherwork mend vest
leatherwork refit sleeves
leatherwork scan bob
leatherwork learn gloves
|Description:||This skill allows a player to craft leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering skill.|
LEATHERWORK LIST will display all available leatherworking recipes a specific character can make.
- Leatherworking uses Leather and Scales for creating items. Hides are considered a form of cloth, not leather. Dragonscales are considered a form of metal, not leather.
- The Crafting section has more information on general crafting concepts.