Difference between revisions of "Landscaping(Recipes)"

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__NOTOC__
 
  
This recipe page needs to be completed.
+
This page has all of the current base [[Landscaping]] recipes as of 3/8/2019.
 +
 
 +
==Landscaping Recipes==
 +
These recipes are available to all characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.
  
==Table of Recommended Areas By Level==
 
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
|-
 
|-
 
! Level
 
! Level
 
! Title
 
! Title
! Materials Amount
+
! Material Amount
! Materials Type
+
! Material Type
 
! Description
 
! Description
! Special Requirements
 
 
! Notes
 
! Notes
 
|-
 
|-
Line 22: Line 22:
 
| Turns a place into a flat green one.
 
| Turns a place into a flat green one.
 
|  
 
|  
|
 
 
|-
 
|-
 
| 1
 
| 1
Line 30: Line 29:
 
| Long elaborate description of the room details.
 
| Long elaborate description of the room details.
 
|  
 
|  
|
+
|-
 +
| 1
 +
| Title
 +
| 0
 +
|
 +
| Brief 1-6 word description of a room.
 +
|
 +
|-
 +
| 1
 +
| Demolish
 +
| 0
 +
|
 +
| Demolishes something, which has different effects.
 +
|
 +
|-
 +
| 1
 +
| Barrier
 +
| 100
 +
|
 +
| Blocks entry or exit between two places.
 +
|
 +
|-
 +
| 1
 +
| Road
 +
| 500
 +
| Rock
 +
| Turns a place into an easily travellable one.
 +
|
 +
|-
 +
| 5
 +
| CityStreet
 +
| 500
 +
| Rock
 +
| Turns a place into a city street.
 +
|
 +
|-
 +
| 3
 +
| Forest
 +
| 750
 +
| Any Type of Wood
 +
| Turns a place into a deep green forest.
 +
|
 +
|-
 +
| 5
 +
| Shallow Water
 +
| 1000
 +
| Sand
 +
| Turns an outdoor room into a very wet outdoor room.
 +
|
 +
|-
 +
| 7
 +
| Shore
 +
| 1250
 +
| Sand
 +
| Turns a place into a sandy shore by the water.
 +
|
 +
|-
 +
| 10
 +
| Desert
 +
| 1500
 +
| Sand
 +
| Turns a place into a dry hot sandy one.
 +
|
 +
|-
 +
| 15
 +
| Swamp
 +
| 2000
 +
| Vegetation
 +
| Turns a place into a very wet hot green mucky one.
 +
|
 +
|-
 +
| 17
 +
| Cave
 +
| 2250
 +
| Rock
 +
| Turns a room into an indoor cave room.
 +
|
 +
|-
 +
| 20
 +
| Jungle
 +
| 2500
 +
| Any Type of Wood
 +
| Turns a place into a deep green jungle.
 +
|
 +
|-
 +
| 25
 +
| Hills
 +
| 3000
 +
| Rock
 +
| Turns a place into a green hilly one.
 +
|
 +
|-
 +
| 30
 +
| Mountains
 +
| 5000
 +
| Rock
 +
| Turns a place into a tall mountainous one.
 +
|
 +
|-
 +
| 10
 +
| Long Road
 +
| 600
 +
| Rock
 +
| Turns an outdoor room into a long road which takes more movement to traverse.
 +
|
 +
|-
 +
| 20
 +
| Longer Road
 +
| 750
 +
| Rock
 +
| Turns an outdoor room into a very long road which takes more movement to traverse.
 +
|
 +
|-
 +
| 30
 +
| Longest Road
 +
| 1000
 +
| Rock
 +
| Turns an outdoor room into an extremely long road which takes more movement to traverse.
 +
|
 +
|-
 +
| 22
 +
| Till Land
 +
| 0
 +
|
 +
| Removes any artificial crop restrictions from an outdoor room.
 +
|
 +
|-
 +
| 24
 +
| Tomato Field
 +
| 250
 +
| Tomatoes
 +
| Makes an outdoor room only produce tomato resources.
 +
|
 +
|-
 +
| 26
 +
| Pepper Field
 +
| 250
 +
| Peppers
 +
| Makes an outdoor room only produce pepper resources.
 +
|
 +
|-
 +
| 27
 +
| Apple Orchard
 +
| 250
 +
| Apples
 +
| Makes an outdoor room with only apple trees.
 +
|
 +
|-
 +
| 28
 +
| Potato Field
 +
| 250
 +
| Potatoes
 +
| Makes an outdoor room only produce potato resources.
 +
|
 +
|-
 +
| 30
 +
| Cotton Field
 +
| 250
 +
| Cotton
 +
| Makes an outdoor room only produce cotton resources.
 +
|
 +
|-
 +
| 32
 +
| Wheat Field
 +
| 250
 +
| Wheat
 +
| Makes an outdoor room only produce wheat resources.
 +
|
 +
|-
 +
| 33
 +
| Nut Orchard
 +
| 250
 +
| Nuts
 +
| Makes an outdoor room with only nut trees.
 +
|
 +
|-
 +
| 34
 +
| Rice Paddy
 +
| 250
 +
| Rice
 +
| Makes an outdoor room only produce rice resources.
 +
|
 +
|-
 +
| 36
 +
| Corn Field
 +
| 250
 +
| Corn
 +
| Makes an outdoor room only produce corn resources.
 +
|
 +
|-
 +
| 38
 +
| Carrot Field
 +
| 250
 +
| Carrots
 +
| Makes an outdoor room only produce carrot resources.
 +
|
 +
|-
 +
| 39
 +
| Lemon Orchard
 +
| 250
 +
| Lemons
 +
| Makes an outdoor room with only lemon trees.
 +
|
 +
|-
 +
| 40
 +
| Bean Field
 +
| 250
 +
| Beans
 +
| Makes an outdoor room only produce bean resources.
 +
|
 +
|-
 +
| 42
 +
| Leafy Greens Field
 +
| 250
 +
| Greens
 +
| Makes an outdoor room only produce leafy greens resources.
 +
|
 +
|-
 +
| 44
 +
| Onion Field
 +
| 250
 +
| Onions
 +
| Makes an outdoor room only produce onion resources.
 +
|
 +
|-
 +
| 45
 +
| Orange Orchard
 +
| 250
 +
| Oranges
 +
| Makes an outdoor room with only orange trees.
 +
|
 +
|-
 +
| 46
 +
| Mushroom Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce mushroom resources.
 +
|
 +
|-
 +
| 48
 +
| Flower Garden
 +
| 250
 +
| Flowers
 +
| Makes an outdoor room only produce flower resources.
 +
|
 +
|-
 +
| 50
 +
| Coffeebean Field
 +
| 250
 +
| Coffeebeans
 +
| Makes an outdoor room only produce coffeebeans resources.
 +
|
 +
|-
 +
| 51
 +
| Coconut Orchard
 +
| 250
 +
| Coconuts
 +
| Makes an outdoor room with only coconut trees.
 +
|
 +
|-
 +
| 52
 +
| Sugar Field
 +
| 250
 +
| Sugar
 +
| Makes an outdoor room only produce sugar resources.
 +
|
 +
|-
 +
| 54
 +
| Strawberry Field
 +
| 250
 +
| Strawberries
 +
| Makes an outdoor room only produce strawberry resources.
 +
|
 +
|-
 +
| 56
 +
| Barley Field
 +
| 250
 +
| Barley
 +
| Makes an outdoor room only produce barley resources.
 +
|
 +
|-
 +
| 57
 +
| Lime Orchard
 +
| 250
 +
| Limes
 +
| Makes an outdoor room with only lime trees.
 +
|
 +
|-
 +
| 58
 +
| Cocoa Field
 +
| 250
 +
| Cocoa
 +
| Makes an outdoor room only produce cocoa resources.
 +
|
 +
|-
 +
| 60
 +
| Hemp Field
 +
| 250
 +
| Hemp
 +
| Makes an outdoor room only produce hemp resources.
 +
|
 +
|-
 +
| 62
 +
| Hops field
 +
| 250
 +
| Hops
 +
| Makes an outdoor room only produce hops resources.
 +
|
 +
|-
 +
| 63
 +
| Pineapple Plantation
 +
| 250
 +
| Pineapples
 +
| Makes an outdoor room only produce pineapple resources.
 +
|
 +
|-
 +
| 64
 +
| Olive Field
 +
| 250
 +
| Olives
 +
| Makes an outdoor room only produce olive resources.
 +
|
 +
|-
 +
| 66
 +
| Pipeweed Plantation
 +
| 250
 +
| Pipeweed
 +
| Makes an outdoor room only produce pipeweed resources.
 +
|
 +
|-
 +
| 68
 +
| Raspberry Field
 +
| 250
 +
| Raspberries
 +
| Makes an outdoor room only produce raspberry resources.
 +
|
 +
|-
 +
| 69
 +
| Banana Orchard
 +
| 250
 +
| Bananas
 +
| Makes an outdoor room with only banana trees.
 +
|
 +
|-
 +
| 70
 +
| Herb Garden
 +
| 250
 +
| Herbs
 +
| Makes an outdoor room only produce herb resources.
 +
|
 +
|-
 +
| 72
 +
| Blueberry Field
 +
| 250
 +
| Blueberries
 +
| Makes an outdoor room only produce blueberry resources.
 +
|
 +
|-
 +
| 74
 +
| Date Field
 +
| 250
 +
| Dates
 +
| Makes an outdoor room only produce date resources.
 +
|
 +
|-
 +
| 75
 +
| Peach Orchard
 +
| 250
 +
| Peaches
 +
| Makes an outdoor room with only peach trees.
 +
|
 +
|-
 +
| 76
 +
| Blackberry Field
 +
| 250
 +
| Blackberries
 +
| Makes an outdoor room only produce blackberry resources.
 +
|
 +
|-
 +
| 78
 +
| Cranberry Field
 +
| 250
 +
| Cranberries
 +
| Makes an outdoor room only produce cranberry resources.
 +
|
 +
|-
 +
| 80
 +
| Vineyard
 +
| 250
 +
| Grapes
 +
| Makes an outdoor room with only grape vines.
 +
|
 +
|-
 +
| 81
 +
| Cherry Orchard
 +
| 250
 +
| Cherries
 +
| Makes an outdoor room with only cherry trees.
 +
|
 +
|-
 +
| 82
 +
| Boysenberry Field
 +
| 250
 +
| Boysenberries
 +
| Makes an outdoor room only produce boysenberry resources.
 +
|
 +
|-
 +
| 84
 +
| Cactus Field
 +
| 250
 +
| Cactus
 +
| Makes an outdoor room only produce cactus resources.
 +
|
 +
|-
 +
| 87
 +
| Plum Orchard
 +
| 250
 +
| Plums
 +
| Makes an outdoor room with only plum trees.
 +
|
 +
|}
 +
 
 +
==Delver-only Landscaping Recipes==
 +
These recipes are available to characters with some [[Delver(Druid)|Delver]] levels as long as they have the landscaping skill and their overall character level is at or above the recipe level.
 +
 
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Material Amount
 +
! Material Type
 +
! Description
 +
! Notes
 +
|-
 +
| 23
 +
| Till Cave
 +
| 0
 +
|
 +
| Removes any artificial crop restrictions from a cave room.
 +
|
 +
|-
 +
| 29
 +
| Barrelstalk Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce barrelstalk resources.
 +
|  
 
|-
 
|-
 
| 35
 
| 35
Line 36: Line 481:
 
| 250
 
| 250
 
| Carrots
 
| Carrots
| Makes an cave room only produce kes resources.
+
| Makes a cave room only produce kes resources.
| Delver
 
 
| This is a special type of carrot that is grown in caves.
 
| This is a special type of carrot that is grown in caves.
 
|-
 
|-
|  
+
| 47
|
+
| Firelichen Grove
|
+
| 250
|
+
| Fungus
|
+
| Makes a cave room only produce firelichen resources.
|
+
| This is a special type of fungus that is grown in caves.
|
+
|-
 +
| 53
 +
| Trillimac Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce trillimac resources.
 +
| This is a special type of mushroom that is grown in caves.
 +
|-
 +
| 59
 +
| Tur-pah Patch
 +
| 250
 +
| Greens
 +
| Makes a cave room only produce tur-pah resources.
 +
| This is a special type of greens that is grown in caves.
 +
|-
 +
| 65
 +
| Fellroot Patch
 +
| 250
 +
| Potatoes
 +
| Makes a cave room only produce fellroot resources.
 +
| This is a special type of potato that is grown in caves.
 +
|-
 +
| 71
 +
| Zurkhwood Grove
 +
| 250
 +
| Wood
 +
| Makes a cave room only produce zurkhwood resources.
 +
| This is a special type of wood that is grown in caves.
 +
|-
 +
| 77
 +
| Waterorb Grove
 +
| 250
 +
| Fungus
 +
| Makes a cave room only produce waterorb resources.
 +
| This is a special type of fungus that is grown in caves.
 +
|-
 +
| 83
 +
| Underwood Grove
 +
| 250
 +
| Wood
 +
| Makes a cave room only produce underwood resources.
 +
| This is a special type of wood that is grown in caves.
 +
|-
 +
| 89
 +
| Bluecap Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce bluecap resources.
 +
| This is a special type of mushroom that is grown in caves.
 +
|-
 +
| 90
 +
| Crystal Cluster
 +
| 250
 +
| Crystal
 +
| Makes a cave room only produce crystal resources.
 +
| This is a special delver ability to make a cave only produce crystal.
 
|}
 
|}
  
===Draft List===
+
==Drow-only Landscaping Recipes==
Delete this list after putting into table format.
+
These recipes are available to [[Drow]] characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.
 +
 
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Material Amount
 +
! Material Type
 +
! Description
 +
! Notes
 +
|-
 +
| 41
 +
| Suls Patch
 +
| 250
 +
| Potatoes
 +
| Makes a cave room only produce suls resources.
 +
| This is a special type of potato that is grown in caves.
 +
|}
  
WikiTitle WikiLvL (Time) WikiAmount WikiResource (requirements) (buildtype) (special1) (special2) WikiSpecial (buildnoun) WikiDescription
+
==Notes==
Plains 1 5 1000 VEGETATION OUTDOOR ROOM Plains 0 plains Turns a place into a flat green one.
+
*All materials must be the exact same type of resource in order to work. For example, a recipe that requires 250 apples cannot be built with 100 apples and 150 golden apples. Similarly a recipe that requires 1000 rock could be fulfilled with 1000 obsidian (a type of rock), 1000 stone, or 1000 marble, but not 200 obsidian, 500 stone and 300 marble.
Description 1 10 0 DESC NA - - description Long elaborate description of the room details.
 
Title 1 15 0 TITLE NA - - title Brief 1-6 word description of a room.
 
Demolish 1 25 0 DIR DEMOLISH Plains - demolishing Demolishes something, which has different effects.
 
Barrier 1 25 100 DIR WALL NA - barrier @x1 Blocks entry or exit between two places.
 
Road 1 38 500 ROCK OUTDOOR ROOM Road 0 road Turns a place into an easily travellable one.
 
CityStreet 5 38 500 ROCK OUTDOOR ROOM CityStreet 0 city street Turns a place into a city street.
 
Forest 3 112 750 WOODEN OUTDOOR ROOM Woods 0 forest Turns a place into a deep green forest.
 
Shallow Water 5 75 1000 SAND OUTDOOR ROOM ShallowWater 0 shallow water Turns outdoor room into a very wet outdoor room.
 
Shore 7 94 1250 SAND OUTDOOR ROOM Shore 0 shore Turns a place into a sandy shore by the water.
 
Desert 10 113 1500 SAND OUTDOOR ROOM Desert 0 desert Turns a place into a dry hot sandy one.
 
Swamp 15 150 2000 VEGETATION OUTDOOR ROOM Swamp 0 swamp Turns a place into a very wet hot green mucky one.
 
Cave 17 169 2250 ROCK OUTDOOR ROOM CaveRoom 0 cave Turns a room into an indoor cave room.
 
Jungle 20 188 2500 WOODEN OUTDOOR ROOM Jungle 0 jungle Turns a place into a deep green jungle.
 
Hills 25 225 3000 ROCK OUTDOOR ROOM Hills 0 hills Turns a place into a green hilly one.
 
Mountains 30 6000 5000 ROCK OUTDOOR ROOM Mountains 0 mountains Turns a place into a tall mountenous one.
 
Long Road 10 40 600 ROCK OUTDOOR ROOM LongRoad 0 longroad Turns an outdoor room into a long road which takes more movement to traverse.
 
Longer Road 20 50 750 ROCK OUTDOOR ROOM LongerRoad 0 longer road Turns an outdoor room into a very long road which takes more movement to traverse.
 
Longest Road 30 60 1000 ROCK OUTDOOR ROOM LongestRoad 0 longest road Turns an outdoor room into an extremely long road which takes more movement to traverse.
 
Till Land 22 150 0 OUTDOOR DELEFFECT ResourceOverride()Prop_CommonTwister() land clearing Removes any artificial crop restrictions from an outdoor room.
 
Tomato Field 24 100 250 TOMATOES OUTDOOR ROOMEFFECT ResourceOverride(Tomatoes) planting tomatoes Makes an outdoor room only produce tomato resources.
 
Pepper Field 26 102 250 PEPPERS OUTDOOR ROOMEFFECT ResourceOverride(Peppers) planting peppers Makes an outdoor room only produce pepper resources.
 
Apple Orchard 27 104 250 APPLES OUTDOOR ROOMEFFECT ResourceOverride(Apples) planting apples Makes an outdoor room only with only apple trees.
 
Potato Field 28 106 250 POTATOES OUTDOOR ROOMEFFECT ResourceOverride(Potatoes) planting potatoes Makes an outdoor room only produce potato resources.
 
Barrelstalk Grove 29 108 250 MUSHROOMS CAVEONLY ROOMEFFECT ResourceOverride(Mushrooms)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=mushrooms name="a pound of barrelstalk" display="a pound of barrelstalk is here" material=mushrooms subtype=barrelstalk) planting barrelstalk -ANYCLASS +Delver Makes an cave room only produce barrelstalk resources.
 
Cotton Field 30 110 250 COTTON OUTDOOR ROOMEFFECT ResourceOverride(Cotton) planting cotton Makes an outdoor room only produce cotton resources.
 
Wheat Field 32 112 250 WHEAT OUTDOOR ROOMEFFECT ResourceOverride(Wheat) planting wheat Makes an outdoor room only produce wheat resources.
 
Nut Orchard 33 114 250 NUTS OUTDOOR ROOMEFFECT ResourceOverride(Nuts) planting nuts Makes an outdoor room only with only nut trees.
 
Rice Paddy 34 116 250 RICE OUTDOOR ROOMEFFECT ResourceOverride(Rice) planting rice Makes an outdoor room only produce rice resources.
 
Kes Grove 35 118 250 CARROTS CAVEONLY ROOMEFFECT ResourceOverride(Carrots)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=carrots name="a pound of kes" display="a pound of kes is here" material=carrots subtype=kes) planting kes -ANYCLASS +Delver Makes an cave room only produce kes resources.
 
Corn Field 36 120 250 CORN OUTDOOR ROOMEFFECT ResourceOverride(Corn) planting corn Makes an outdoor room only produce corn resources.
 
Carrot Field 38 122 250 CARROTS OUTDOOR ROOMEFFECT ResourceOverride(Carrots) planting carrots Makes an outdoor room only produce carrot resources.
 
Lemon Orchard 39 124 250 LEMONS OUTDOOR ROOMEFFECT ResourceOverride(Lemons) planting lemons Makes an outdoor room only with only lemon trees.
 
Bean Field 40 126 250 BEANS OUTDOOR ROOMEFFECT ResourceOverride(Beans) planting beans Makes an outdoor room only produce bean resources.
 
Suls Patch 41 128 250 POTATOES CAVEONLY ROOMEFFECT ResourceOverride(Potatoes)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=potatoes name="a pound of suls" display="a pound of suls is here" material=potatoes subtype=suls) planting suls -RACE +Drow Makes an cave room only produce suls resources.
 
Leafy Greens Field 42 130 250 GREENS OUTDOOR ROOMEFFECT ResourceOverride(Greens) planting greens Makes an outdoor room only produce leafy greens resources.
 
Onion Field 44 132 250 ONIONS OUTDOOR ROOMEFFECT ResourceOverride(Onions) planting onions Makes an outdoor room only produce onion resources.
 
Orange Orchard 45 134 250 ORANGES OUTDOOR ROOMEFFECT ResourceOverride(Oranges) planting oranges Makes an outdoor room only with only orange trees.
 
Mushroom Grove 46 136 250 MUSHROOMS CAVEONLY ROOMEFFECT ResourceOverride(Mushrooms) planting mushrooms Makes an cave room only produce mushroom resources.
 
Firelichen Grove 47 138 250 FUNGUS CAVEONLY ROOMEFFECT ResourceOverride(Fungus)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=fungus name="a pound of firelichen" display="a pound of firelichen is here" material=fungus subtype=firelichen) planting firelichen -ANYCLASS +Delver Makes an cave room only produce firelichen resources.
 
Flower Garden 48 140 250 FLOWERS OUTDOOR ROOMEFFECT ResourceOverride(Flowers) planting flowers Makes an outdoor room only produce flower resources.
 
Coffeebean Field 50 142 250 COFFEEBEANS OUTDOOR ROOMEFFECT ResourceOverride(Coffeebeans) planting coffeebeans Makes an outdoor room only produce coffeebeans resources.
 
Coconut Orchard 51 144 250 COCONUTS OUTDOOR ROOMEFFECT ResourceOverride(Coconuts) planting coconuts Makes an outdoor room only with only coconut trees.
 
Sugar Field 52 146 250 SUGAR OUTDOOR ROOMEFFECT ResourceOverride(Sugar) planting sugar Makes an outdoor room only produce sugar resources.
 
Trillimac Grove 53 148 250 MUSHROOMS CAVEONLY ROOMEFFECT ResourceOverride(Mushrooms)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=mushrooms name="a pound of trillimac" display="a pound of trillimac is here" material=mushrooms subtype=trillimac) planting trillimac -ANYCLASS +Delver Makes an cave room only produce trillimac resources.
 
Strawberry Field 54 150 250 STRAWBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Strawberries) planting strawberries Makes an outdoor room only produce strawberry resources.
 
Barley Field 56 152 250 BARLEY OUTDOOR ROOMEFFECT ResourceOverride(Barley) planting barley Makes an outdoor room only produce barley resources.
 
Lime Orchard 57 154 250 LIMES OUTDOOR ROOMEFFECT ResourceOverride(Limes) planting limes Makes an outdoor room only with only lime trees.
 
Cocoa Field 58 156 250 COCOA OUTDOOR ROOMEFFECT ResourceOverride(Cocoa) planting cocoa Makes an outdoor room only produce cocoa resources.
 
Tur-pah Patch 59 158 250 GREENS CAVEONLY ROOMEFFECT ResourceOverride(Greens)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=greens name="a pound of tur-pah" display="a pound of tur-pah is here" material=greens subtype=tur-pah) planting tur-pah -ANYCLASS +Delver Makes an cave room only produce tur-pah resources.
 
Hemp Field 60 160 250 HEMP OUTDOOR ROOMEFFECT ResourceOverride(Hemp) planting hemp Makes an outdoor room only produce hemp resources.
 
Hops field 62 162 250 HOPS OUTDOOR ROOMEFFECT ResourceOverride(Hops) planting hops Makes an outdoor room only produce hops resources.
 
Pineapple Plantation 63 164 250 PINEAPPLES OUTDOOR ROOMEFFECT ResourceOverride(Pineapples) planting pineapples Makes an outdoor room only produce pineapple resources.
 
Olive Field 64 166 250 OLIVES OUTDOOR ROOMEFFECT ResourceOverride(Olives) planting olives Makes an outdoor room only produce olive resources.
 
Fellroot Patch 65 168 250 POTATOES CAVEONLY ROOMEFFECT ResourceOverride(Potatoes)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=potatoes name="a pound of fellroot" display="a pound of fellroot is here" material=potatoes subtype=fellroot) planting fellroot -ANYCLASS +Delver Makes an cave room only produce fellroot resources.
 
Pipeweed Plantation 66 170 250 PIPEWEED OUTDOOR ROOMEFFECT ResourceOverride(Pipeweed) planting pipeweed Makes an outdoor room only produce pipeweed resources.
 
Raspberry Field 68 172 250 RASPBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Raspberries) planting raspberries Makes an outdoor room only produce raspberry resources.
 
Banana Orchard 69 174 250 BANANAS OUTDOOR ROOMEFFECT ResourceOverride(Bananas) planting bananas Makes an outdoor room only with only banana trees.
 
Herb Garden 70 176 250 HERBS OUTDOOR ROOMEFFECT ResourceOverride(Herbs) planting herbs Makes an outdoor room only produce herb resources.
 
Zurkhwood Grove 71 178 250 WOOD CAVEONLY ROOMEFFECT ResourceOverride(wood)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Chopping mask=wood name="a pound of zurkhwood" display="a pound of zurkhwood is here" material=wood subtype=zurkhwood) planting zurkhwood -ANYCLASS +Delver Makes an cave room only produce zurkhwood resources.
 
Blueberry Field 72 180 250 BLUEBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Blueberries) planting blueberries Makes an outdoor room only produce blueberry resources.
 
Date Field 74 182 250 DATES OUTDOOR ROOMEFFECT ResourceOverride(Dates) planting dates Makes an outdoor room only produce date resources.
 
Peach Orchard 75 184 250 PEACHES OUTDOOR ROOMEFFECT ResourceOverride(Peaches) planting peaches Makes an outdoor room only with only peach trees.
 
Blackberry Field 76 186 250 BLACKBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Blackberries) planting blackberries Makes an outdoor room only produce blackberry resources.
 
Waterorb Grove 77 188 250 FUNGUS CAVEONLY ROOMEFFECT ResourceOverride(Fungus)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=fungus name="a pound of waterorb" display="a pound of waterorb is here" material=fungus subtype=waterorb) planting waterorb -ANYCLASS +Delver Makes an cave room only produce waterorb resources.
 
Cranberry Field 78 190 250 CRANBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Cranberries) planting cranberries Makes an outdoor room only produce cranberry resources.
 
Vineyard 80 192 250 GRAPES OUTDOOR ROOMEFFECT ResourceOverride(Grapes) planting grapes Makes an outdoor room only with only grape vines.
 
Cherry Orchard 81 194 250 CHERRIES OUTDOOR ROOMEFFECT ResourceOverride(Cherries) planting cherries Makes an outdoor room only with only cherry trees.
 
Boysenberry Field 82 196 250 BOYSENBERRIES OUTDOOR ROOMEFFECT ResourceOverride(Boysenberries) planting boysenberries Makes an outdoor room only produce boysenberry resources.
 
Underwood Grove 83 198 250 WOOD CAVEONLY ROOMEFFECT ResourceOverride(Wood)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Chopping mask=wood name="a pound of underwood" display="a pound of underwood is here" material=wood subtype=underwood) planting underwood -ANYCLASS +Delver Makes an cave room only produce underwood resources.
 
Cactus Field 84 200 250 CACTUS OUTDOOR ROOMEFFECT ResourceOverride(Cactus) planting cactus Makes an outdoor room only produce cactus resources.
 
Plum Orchard 87 202 250 PLUMS OUTDOOR ROOMEFFECT ResourceOverride(Plums) planting plums Makes an outdoor room only with only plum trees.
 
Bluecap Grove 89 204 250 MUSHROOMS CAVEONLY ROOMEFFECT ResourceOverride(Mushrooms)Prop_CommonTwister(@remove)Prop_CommonTwister(skill=Foraging mask=mushrooms name="a pound of bluecap" display="a pound of bluecap is here" material=mushrooms subtype=bluecap) planting bluecap -ANYCLASS +Delver Makes an cave room only produce bluecap resources.
 
Crystal Cluster 90 206 250 CRYSTAL CAVEONLY ROOMEFFECT ResourceOverride(Crystal) growing crystals -ANYCLASS +Delver Makes an cave room only produce crystal resources.
 
Till Cave 23 150 0 CAVEONLY DELEFFECT ResourceOverride()Prop_CommonTwister() cave clearing -ANYCLASS +Delver Removes any artificial crop restrictions from a cave room.
 

Latest revision as of 23:15, 11 January 2023

CoffeeMUD
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This page has all of the current base Landscaping recipes as of 3/8/2019.

Landscaping Recipes

These recipes are available to all characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
1 Plains 1000 Vegetation Turns a place into a flat green one.
1 Description 0 Long elaborate description of the room details.
1 Title 0 Brief 1-6 word description of a room.
1 Demolish 0 Demolishes something, which has different effects.
1 Barrier 100 Blocks entry or exit between two places.
1 Road 500 Rock Turns a place into an easily travellable one.
5 CityStreet 500 Rock Turns a place into a city street.
3 Forest 750 Any Type of Wood Turns a place into a deep green forest.
5 Shallow Water 1000 Sand Turns an outdoor room into a very wet outdoor room.
7 Shore 1250 Sand Turns a place into a sandy shore by the water.
10 Desert 1500 Sand Turns a place into a dry hot sandy one.
15 Swamp 2000 Vegetation Turns a place into a very wet hot green mucky one.
17 Cave 2250 Rock Turns a room into an indoor cave room.
20 Jungle 2500 Any Type of Wood Turns a place into a deep green jungle.
25 Hills 3000 Rock Turns a place into a green hilly one.
30 Mountains 5000 Rock Turns a place into a tall mountainous one.
10 Long Road 600 Rock Turns an outdoor room into a long road which takes more movement to traverse.
20 Longer Road 750 Rock Turns an outdoor room into a very long road which takes more movement to traverse.
30 Longest Road 1000 Rock Turns an outdoor room into an extremely long road which takes more movement to traverse.
22 Till Land 0 Removes any artificial crop restrictions from an outdoor room.
24 Tomato Field 250 Tomatoes Makes an outdoor room only produce tomato resources.
26 Pepper Field 250 Peppers Makes an outdoor room only produce pepper resources.
27 Apple Orchard 250 Apples Makes an outdoor room with only apple trees.
28 Potato Field 250 Potatoes Makes an outdoor room only produce potato resources.
30 Cotton Field 250 Cotton Makes an outdoor room only produce cotton resources.
32 Wheat Field 250 Wheat Makes an outdoor room only produce wheat resources.
33 Nut Orchard 250 Nuts Makes an outdoor room with only nut trees.
34 Rice Paddy 250 Rice Makes an outdoor room only produce rice resources.
36 Corn Field 250 Corn Makes an outdoor room only produce corn resources.
38 Carrot Field 250 Carrots Makes an outdoor room only produce carrot resources.
39 Lemon Orchard 250 Lemons Makes an outdoor room with only lemon trees.
40 Bean Field 250 Beans Makes an outdoor room only produce bean resources.
42 Leafy Greens Field 250 Greens Makes an outdoor room only produce leafy greens resources.
44 Onion Field 250 Onions Makes an outdoor room only produce onion resources.
45 Orange Orchard 250 Oranges Makes an outdoor room with only orange trees.
46 Mushroom Grove 250 Mushrooms Makes a cave room only produce mushroom resources.
48 Flower Garden 250 Flowers Makes an outdoor room only produce flower resources.
50 Coffeebean Field 250 Coffeebeans Makes an outdoor room only produce coffeebeans resources.
51 Coconut Orchard 250 Coconuts Makes an outdoor room with only coconut trees.
52 Sugar Field 250 Sugar Makes an outdoor room only produce sugar resources.
54 Strawberry Field 250 Strawberries Makes an outdoor room only produce strawberry resources.
56 Barley Field 250 Barley Makes an outdoor room only produce barley resources.
57 Lime Orchard 250 Limes Makes an outdoor room with only lime trees.
58 Cocoa Field 250 Cocoa Makes an outdoor room only produce cocoa resources.
60 Hemp Field 250 Hemp Makes an outdoor room only produce hemp resources.
62 Hops field 250 Hops Makes an outdoor room only produce hops resources.
63 Pineapple Plantation 250 Pineapples Makes an outdoor room only produce pineapple resources.
64 Olive Field 250 Olives Makes an outdoor room only produce olive resources.
66 Pipeweed Plantation 250 Pipeweed Makes an outdoor room only produce pipeweed resources.
68 Raspberry Field 250 Raspberries Makes an outdoor room only produce raspberry resources.
69 Banana Orchard 250 Bananas Makes an outdoor room with only banana trees.
70 Herb Garden 250 Herbs Makes an outdoor room only produce herb resources.
72 Blueberry Field 250 Blueberries Makes an outdoor room only produce blueberry resources.
74 Date Field 250 Dates Makes an outdoor room only produce date resources.
75 Peach Orchard 250 Peaches Makes an outdoor room with only peach trees.
76 Blackberry Field 250 Blackberries Makes an outdoor room only produce blackberry resources.
78 Cranberry Field 250 Cranberries Makes an outdoor room only produce cranberry resources.
80 Vineyard 250 Grapes Makes an outdoor room with only grape vines.
81 Cherry Orchard 250 Cherries Makes an outdoor room with only cherry trees.
82 Boysenberry Field 250 Boysenberries Makes an outdoor room only produce boysenberry resources.
84 Cactus Field 250 Cactus Makes an outdoor room only produce cactus resources.
87 Plum Orchard 250 Plums Makes an outdoor room with only plum trees.

Delver-only Landscaping Recipes

These recipes are available to characters with some Delver levels as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
23 Till Cave 0 Removes any artificial crop restrictions from a cave room.
29 Barrelstalk Grove 250 Mushrooms Makes a cave room only produce barrelstalk resources.
35 Kes Grove 250 Carrots Makes a cave room only produce kes resources. This is a special type of carrot that is grown in caves.
47 Firelichen Grove 250 Fungus Makes a cave room only produce firelichen resources. This is a special type of fungus that is grown in caves.
53 Trillimac Grove 250 Mushrooms Makes a cave room only produce trillimac resources. This is a special type of mushroom that is grown in caves.
59 Tur-pah Patch 250 Greens Makes a cave room only produce tur-pah resources. This is a special type of greens that is grown in caves.
65 Fellroot Patch 250 Potatoes Makes a cave room only produce fellroot resources. This is a special type of potato that is grown in caves.
71 Zurkhwood Grove 250 Wood Makes a cave room only produce zurkhwood resources. This is a special type of wood that is grown in caves.
77 Waterorb Grove 250 Fungus Makes a cave room only produce waterorb resources. This is a special type of fungus that is grown in caves.
83 Underwood Grove 250 Wood Makes a cave room only produce underwood resources. This is a special type of wood that is grown in caves.
89 Bluecap Grove 250 Mushrooms Makes a cave room only produce bluecap resources. This is a special type of mushroom that is grown in caves.
90 Crystal Cluster 250 Crystal Makes a cave room only produce crystal resources. This is a special delver ability to make a cave only produce crystal.

Drow-only Landscaping Recipes

These recipes are available to Drow characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
41 Suls Patch 250 Potatoes Makes a cave room only produce suls resources. This is a special type of potato that is grown in caves.

Notes

  • All materials must be the exact same type of resource in order to work. For example, a recipe that requires 250 apples cannot be built with 100 apples and 150 golden apples. Similarly a recipe that requires 1000 rock could be fulfilled with 1000 obsidian (a type of rock), 1000 stone, or 1000 marble, but not 200 obsidian, 500 stone and 300 marble.