Difference between revisions of "Landscaping(Recipes)"

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{{CoffeeMUDAbilitiesTOC}}
 
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This page has all of the current base [[Landscaping]] recipes as of 3/8/2019.
 
This page has all of the current base [[Landscaping]] recipes as of 3/8/2019.
  
 
==Landscaping Recipes==
 
==Landscaping Recipes==
 +
These recipes are available to all characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.
 +
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
|-
 
|-
 
! Level
 
! Level
 
! Title
 
! Title
! Materials Amount
+
! Material Amount
! Materials Type
+
! Material Type
 
! Description
 
! Description
! Special Requirements
 
 
! Notes
 
! Notes
 
|-
 
|-
Line 21: Line 21:
 
| Vegetation
 
| Vegetation
 
| Turns a place into a flat green one.
 
| Turns a place into a flat green one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 29: Line 28:
 
|  
 
|  
 
| Long elaborate description of the room details.
 
| Long elaborate description of the room details.
|
 
 
|  
 
|  
 
|-
 
|-
Line 37: Line 35:
 
|  
 
|  
 
| Brief 1-6 word description of a room.
 
| Brief 1-6 word description of a room.
|
 
 
|  
 
|  
 
|-
 
|-
Line 45: Line 42:
 
|  
 
|  
 
| Demolishes something, which has different effects.
 
| Demolishes something, which has different effects.
|
 
 
|  
 
|  
 
|-
 
|-
Line 53: Line 49:
 
|  
 
|  
 
| Blocks entry or exit between two places.
 
| Blocks entry or exit between two places.
|
 
 
|  
 
|  
 
|-
 
|-
Line 61: Line 56:
 
| Rock
 
| Rock
 
| Turns a place into an easily travellable one.
 
| Turns a place into an easily travellable one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 69: Line 63:
 
| Rock
 
| Rock
 
| Turns a place into a city street.
 
| Turns a place into a city street.
|
 
 
|  
 
|  
 
|-
 
|-
Line 75: Line 68:
 
| Forest
 
| Forest
 
| 750
 
| 750
| Wood
+
| Any Type of Wood
 
| Turns a place into a deep green forest.
 
| Turns a place into a deep green forest.
|
 
 
|  
 
|  
 
|-
 
|-
Line 85: Line 77:
 
| Sand
 
| Sand
 
| Turns an outdoor room into a very wet outdoor room.
 
| Turns an outdoor room into a very wet outdoor room.
|
 
 
|  
 
|  
 
|-
 
|-
Line 93: Line 84:
 
| Sand
 
| Sand
 
| Turns a place into a sandy shore by the water.
 
| Turns a place into a sandy shore by the water.
|
 
 
|  
 
|  
 
|-
 
|-
Line 101: Line 91:
 
| Sand
 
| Sand
 
| Turns a place into a dry hot sandy one.
 
| Turns a place into a dry hot sandy one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 109: Line 98:
 
| Vegetation
 
| Vegetation
 
| Turns a place into a very wet hot green mucky one.
 
| Turns a place into a very wet hot green mucky one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 117: Line 105:
 
| Rock
 
| Rock
 
| Turns a room into an indoor cave room.
 
| Turns a room into an indoor cave room.
|
 
 
|  
 
|  
 
|-
 
|-
Line 123: Line 110:
 
| Jungle
 
| Jungle
 
| 2500
 
| 2500
| Wood
+
| Any Type of Wood
 
| Turns a place into a deep green jungle.
 
| Turns a place into a deep green jungle.
|
 
 
|  
 
|  
 
|-
 
|-
Line 133: Line 119:
 
| Rock
 
| Rock
 
| Turns a place into a green hilly one.
 
| Turns a place into a green hilly one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 140: Line 125:
 
| 5000
 
| 5000
 
| Rock
 
| Rock
| Turns a place into a tall mountenous one.
+
| Turns a place into a tall mountainous one.
|
 
 
|  
 
|  
 
|-
 
|-
Line 149: Line 133:
 
| Rock
 
| Rock
 
| Turns an outdoor room into a long road which takes more movement to traverse.
 
| Turns an outdoor room into a long road which takes more movement to traverse.
|
 
 
|  
 
|  
 
|-
 
|-
Line 157: Line 140:
 
| Rock
 
| Rock
 
| Turns an outdoor room into a very long road which takes more movement to traverse.
 
| Turns an outdoor room into a very long road which takes more movement to traverse.
|
 
 
|  
 
|  
 
|-
 
|-
Line 165: Line 147:
 
| Rock
 
| Rock
 
| Turns an outdoor room into an extremely long road which takes more movement to traverse.
 
| Turns an outdoor room into an extremely long road which takes more movement to traverse.
|
 
 
|  
 
|  
 
|-
 
|-
Line 173: Line 154:
 
|  
 
|  
 
| Removes any artificial crop restrictions from an outdoor room.
 
| Removes any artificial crop restrictions from an outdoor room.
|
 
 
|  
 
|  
 
|-
 
|-
Line 181: Line 161:
 
| Tomatoes
 
| Tomatoes
 
| Makes an outdoor room only produce tomato resources.
 
| Makes an outdoor room only produce tomato resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 189: Line 168:
 
| Peppers
 
| Peppers
 
| Makes an outdoor room only produce pepper resources.
 
| Makes an outdoor room only produce pepper resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 196: Line 174:
 
| 250
 
| 250
 
| Apples
 
| Apples
| Makes an outdoor room only with only apple trees.
+
| Makes an outdoor room with only apple trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 205: Line 182:
 
| Potatoes
 
| Potatoes
 
| Makes an outdoor room only produce potato resources.
 
| Makes an outdoor room only produce potato resources.
|
 
|
 
|-
 
| 29
 
| Barrelstalk Grove
 
| 250
 
| Mushrooms
 
| Makes a cave room only produce barrelstalk resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 221: Line 189:
 
| Cotton
 
| Cotton
 
| Makes an outdoor room only produce cotton resources.
 
| Makes an outdoor room only produce cotton resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 229: Line 196:
 
| Wheat
 
| Wheat
 
| Makes an outdoor room only produce wheat resources.
 
| Makes an outdoor room only produce wheat resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 236: Line 202:
 
| 250
 
| 250
 
| Nuts
 
| Nuts
| Makes an outdoor room only with only nut trees.
+
| Makes an outdoor room with only nut trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 246: Line 211:
 
| Makes an outdoor room only produce rice resources.
 
| Makes an outdoor room only produce rice resources.
 
|  
 
|  
|
 
|-
 
| 35
 
| Kes Grove
 
| 250
 
| Carrots
 
| Makes a cave room only produce kes resources.
 
| Delver
 
| This is a special type of carrot that is grown in caves.
 
 
|-
 
|-
 
| 36
 
| 36
Line 261: Line 217:
 
| Corn
 
| Corn
 
| Makes an outdoor room only produce corn resources.
 
| Makes an outdoor room only produce corn resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 269: Line 224:
 
| Carrots
 
| Carrots
 
| Makes an outdoor room only produce carrot resources.
 
| Makes an outdoor room only produce carrot resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 276: Line 230:
 
| 250
 
| 250
 
| Lemons
 
| Lemons
| Makes an outdoor room only with only lemon trees.
+
| Makes an outdoor room with only lemon trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 285: Line 238:
 
| Beans
 
| Beans
 
| Makes an outdoor room only produce bean resources.
 
| Makes an outdoor room only produce bean resources.
|
 
|
 
|-
 
| 41
 
| Suls Patch
 
| 250
 
| Potatoes
 
| Makes a cave room only produce suls resources.
 
| Drow
 
 
|  
 
|  
 
|-
 
|-
Line 301: Line 245:
 
| Greens
 
| Greens
 
| Makes an outdoor room only produce leafy greens resources.
 
| Makes an outdoor room only produce leafy greens resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 309: Line 252:
 
| Onions
 
| Onions
 
| Makes an outdoor room only produce onion resources.
 
| Makes an outdoor room only produce onion resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 316: Line 258:
 
| 250
 
| 250
 
| Oranges
 
| Oranges
| Makes an outdoor room only with only orange trees.
+
| Makes an outdoor room with only orange trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 325: Line 266:
 
| Mushrooms
 
| Mushrooms
 
| Makes a cave room only produce mushroom resources.
 
| Makes a cave room only produce mushroom resources.
|
 
|
 
|-
 
| 47
 
| Firelichen Grove
 
| 250
 
| Fungus
 
| Makes a cave room only produce firelichen resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 341: Line 273:
 
| Flowers
 
| Flowers
 
| Makes an outdoor room only produce flower resources.
 
| Makes an outdoor room only produce flower resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 349: Line 280:
 
| Coffeebeans
 
| Coffeebeans
 
| Makes an outdoor room only produce coffeebeans resources.
 
| Makes an outdoor room only produce coffeebeans resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 356: Line 286:
 
| 250
 
| 250
 
| Coconuts
 
| Coconuts
| Makes an outdoor room only with only coconut trees.
+
| Makes an outdoor room with only coconut trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 365: Line 294:
 
| Sugar
 
| Sugar
 
| Makes an outdoor room only produce sugar resources.
 
| Makes an outdoor room only produce sugar resources.
|
 
|
 
|-
 
| 53
 
| Trillimac Grove
 
| 250
 
| Mushrooms
 
| Makes a cave room only produce trillimac resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 381: Line 301:
 
| Strawberries
 
| Strawberries
 
| Makes an outdoor room only produce strawberry resources.
 
| Makes an outdoor room only produce strawberry resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 389: Line 308:
 
| Barley
 
| Barley
 
| Makes an outdoor room only produce barley resources.
 
| Makes an outdoor room only produce barley resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 396: Line 314:
 
| 250
 
| 250
 
| Limes
 
| Limes
| Makes an outdoor room only with only lime trees.
+
| Makes an outdoor room with only lime trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 405: Line 322:
 
| Cocoa
 
| Cocoa
 
| Makes an outdoor room only produce cocoa resources.
 
| Makes an outdoor room only produce cocoa resources.
|
 
|
 
|-
 
| 59
 
| Tur-pah Patch
 
| 250
 
| Greens
 
| Makes a cave room only produce tur-pah resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 421: Line 329:
 
| Hemp
 
| Hemp
 
| Makes an outdoor room only produce hemp resources.
 
| Makes an outdoor room only produce hemp resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 429: Line 336:
 
| Hops
 
| Hops
 
| Makes an outdoor room only produce hops resources.
 
| Makes an outdoor room only produce hops resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 437: Line 343:
 
| Pineapples
 
| Pineapples
 
| Makes an outdoor room only produce pineapple resources.
 
| Makes an outdoor room only produce pineapple resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 445: Line 350:
 
| Olives
 
| Olives
 
| Makes an outdoor room only produce olive resources.
 
| Makes an outdoor room only produce olive resources.
|
 
|
 
|-
 
| 65
 
| Fellroot Patch
 
| 250
 
| Potatoes
 
| Makes a cave room only produce fellroot resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 461: Line 357:
 
| Pipeweed
 
| Pipeweed
 
| Makes an outdoor room only produce pipeweed resources.
 
| Makes an outdoor room only produce pipeweed resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 469: Line 364:
 
| Raspberries
 
| Raspberries
 
| Makes an outdoor room only produce raspberry resources.
 
| Makes an outdoor room only produce raspberry resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 476: Line 370:
 
| 250
 
| 250
 
| Bananas
 
| Bananas
| Makes an outdoor room only with only banana trees.
+
| Makes an outdoor room with only banana trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 485: Line 378:
 
| Herbs
 
| Herbs
 
| Makes an outdoor room only produce herb resources.
 
| Makes an outdoor room only produce herb resources.
|
 
|
 
|-
 
| 71
 
| Zurkhwood Grove
 
| 250
 
| Wood
 
| Makes a cave room only produce zurkhwood resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 501: Line 385:
 
| Blueberries
 
| Blueberries
 
| Makes an outdoor room only produce blueberry resources.
 
| Makes an outdoor room only produce blueberry resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 509: Line 392:
 
| Dates
 
| Dates
 
| Makes an outdoor room only produce date resources.
 
| Makes an outdoor room only produce date resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 516: Line 398:
 
| 250
 
| 250
 
| Peaches
 
| Peaches
| Makes an outdoor room only with only peach trees.
+
| Makes an outdoor room with only peach trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 525: Line 406:
 
| Blackberries
 
| Blackberries
 
| Makes an outdoor room only produce blackberry resources.
 
| Makes an outdoor room only produce blackberry resources.
|
 
|
 
|-
 
| 77
 
| Waterorb Grove
 
| 250
 
| Fungus
 
| Makes a cave room only produce waterorb resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 541: Line 413:
 
| Cranberries
 
| Cranberries
 
| Makes an outdoor room only produce cranberry resources.
 
| Makes an outdoor room only produce cranberry resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 548: Line 419:
 
| 250
 
| 250
 
| Grapes
 
| Grapes
| Makes an outdoor room only with only grape vines.
+
| Makes an outdoor room with only grape vines.
|
 
 
|  
 
|  
 
|-
 
|-
Line 556: Line 426:
 
| 250
 
| 250
 
| Cherries
 
| Cherries
| Makes an outdoor room only with only cherry trees.
+
| Makes an outdoor room with only cherry trees.
|
 
 
|  
 
|  
 
|-
 
|-
Line 565: Line 434:
 
| Boysenberries
 
| Boysenberries
 
| Makes an outdoor room only produce boysenberry resources.
 
| Makes an outdoor room only produce boysenberry resources.
|
 
|
 
|-
 
| 83
 
| Underwood Grove
 
| 250
 
| Wood
 
| Makes a cave room only produce underwood resources.
 
| Delver
 
 
|  
 
|  
 
|-
 
|-
Line 581: Line 441:
 
| Cactus
 
| Cactus
 
| Makes an outdoor room only produce cactus resources.
 
| Makes an outdoor room only produce cactus resources.
|
 
 
|  
 
|  
 
|-
 
|-
Line 588: Line 447:
 
| 250
 
| 250
 
| Plums
 
| Plums
| Makes an outdoor room only with only plum trees.
+
| Makes an outdoor room with only plum trees.
 
|  
 
|  
 +
|}
 +
 +
==Delver-only Landscaping Recipes==
 +
These recipes are available to characters with some [[Delver(Druid)|Delver]] levels as long as they have the landscaping skill and their overall character level is at or above the recipe level.
 +
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Material Amount
 +
! Material Type
 +
! Description
 +
! Notes
 +
|-
 +
| 23
 +
| Till Cave
 +
| 0
 +
|
 +
| Removes any artificial crop restrictions from a cave room.
 +
|
 +
|-
 +
| 29
 +
| Barrelstalk Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce barrelstalk resources.
 
|  
 
|  
 +
|-
 +
| 35
 +
| Kes Grove
 +
| 250
 +
| Carrots
 +
| Makes a cave room only produce kes resources.
 +
| This is a special type of carrot that is grown in caves.
 +
|-
 +
| 47
 +
| Firelichen Grove
 +
| 250
 +
| Fungus
 +
| Makes a cave room only produce firelichen resources.
 +
| This is a special type of fungus that is grown in caves.
 +
|-
 +
| 53
 +
| Trillimac Grove
 +
| 250
 +
| Mushrooms
 +
| Makes a cave room only produce trillimac resources.
 +
| This is a special type of mushroom that is grown in caves.
 +
|-
 +
| 59
 +
| Tur-pah Patch
 +
| 250
 +
| Greens
 +
| Makes a cave room only produce tur-pah resources.
 +
| This is a special type of greens that is grown in caves.
 +
|-
 +
| 65
 +
| Fellroot Patch
 +
| 250
 +
| Potatoes
 +
| Makes a cave room only produce fellroot resources.
 +
| This is a special type of potato that is grown in caves.
 +
|-
 +
| 71
 +
| Zurkhwood Grove
 +
| 250
 +
| Wood
 +
| Makes a cave room only produce zurkhwood resources.
 +
| This is a special type of wood that is grown in caves.
 +
|-
 +
| 77
 +
| Waterorb Grove
 +
| 250
 +
| Fungus
 +
| Makes a cave room only produce waterorb resources.
 +
| This is a special type of fungus that is grown in caves.
 +
|-
 +
| 83
 +
| Underwood Grove
 +
| 250
 +
| Wood
 +
| Makes a cave room only produce underwood resources.
 +
| This is a special type of wood that is grown in caves.
 
|-
 
|-
 
| 89
 
| 89
Line 597: Line 538:
 
| Mushrooms
 
| Mushrooms
 
| Makes a cave room only produce bluecap resources.
 
| Makes a cave room only produce bluecap resources.
| Delver
+
| This is a special type of mushroom that is grown in caves.
|
 
 
|-
 
|-
 
| 90
 
| 90
Line 605: Line 545:
 
| Crystal
 
| Crystal
 
| Makes a cave room only produce crystal resources.
 
| Makes a cave room only produce crystal resources.
| Delver
+
| This is a special delver ability to make a cave only produce crystal.
|  
+
|}
 +
 
 +
==Drow-only Landscaping Recipes==
 +
These recipes are available to [[Drow]] characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.
 +
 
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Material Amount
 +
! Material Type
 +
! Description
 +
! Notes
 
|-
 
|-
| 23
+
| 41
| Till Cave
+
| Suls Patch
| 0
+
| 250
|  
+
| Potatoes
| Removes any artificial crop restrictions from a cave room.
+
| Makes a cave room only produce suls resources.
| Delver
+
| This is a special type of potato that is grown in caves.
|
 
 
|}
 
|}
 +
 +
==Notes==
 +
*All materials must be the exact same type of resource in order to work. For example, a recipe that requires 250 apples cannot be built with 100 apples and 150 golden apples. Similarly a recipe that requires 1000 rock could be fulfilled with 1000 obsidian (a type of rock), 1000 stone, or 1000 marble, but not 200 obsidian, 500 stone and 300 marble.

Latest revision as of 23:15, 11 January 2023

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This page has all of the current base Landscaping recipes as of 3/8/2019.

Landscaping Recipes

These recipes are available to all characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
1 Plains 1000 Vegetation Turns a place into a flat green one.
1 Description 0 Long elaborate description of the room details.
1 Title 0 Brief 1-6 word description of a room.
1 Demolish 0 Demolishes something, which has different effects.
1 Barrier 100 Blocks entry or exit between two places.
1 Road 500 Rock Turns a place into an easily travellable one.
5 CityStreet 500 Rock Turns a place into a city street.
3 Forest 750 Any Type of Wood Turns a place into a deep green forest.
5 Shallow Water 1000 Sand Turns an outdoor room into a very wet outdoor room.
7 Shore 1250 Sand Turns a place into a sandy shore by the water.
10 Desert 1500 Sand Turns a place into a dry hot sandy one.
15 Swamp 2000 Vegetation Turns a place into a very wet hot green mucky one.
17 Cave 2250 Rock Turns a room into an indoor cave room.
20 Jungle 2500 Any Type of Wood Turns a place into a deep green jungle.
25 Hills 3000 Rock Turns a place into a green hilly one.
30 Mountains 5000 Rock Turns a place into a tall mountainous one.
10 Long Road 600 Rock Turns an outdoor room into a long road which takes more movement to traverse.
20 Longer Road 750 Rock Turns an outdoor room into a very long road which takes more movement to traverse.
30 Longest Road 1000 Rock Turns an outdoor room into an extremely long road which takes more movement to traverse.
22 Till Land 0 Removes any artificial crop restrictions from an outdoor room.
24 Tomato Field 250 Tomatoes Makes an outdoor room only produce tomato resources.
26 Pepper Field 250 Peppers Makes an outdoor room only produce pepper resources.
27 Apple Orchard 250 Apples Makes an outdoor room with only apple trees.
28 Potato Field 250 Potatoes Makes an outdoor room only produce potato resources.
30 Cotton Field 250 Cotton Makes an outdoor room only produce cotton resources.
32 Wheat Field 250 Wheat Makes an outdoor room only produce wheat resources.
33 Nut Orchard 250 Nuts Makes an outdoor room with only nut trees.
34 Rice Paddy 250 Rice Makes an outdoor room only produce rice resources.
36 Corn Field 250 Corn Makes an outdoor room only produce corn resources.
38 Carrot Field 250 Carrots Makes an outdoor room only produce carrot resources.
39 Lemon Orchard 250 Lemons Makes an outdoor room with only lemon trees.
40 Bean Field 250 Beans Makes an outdoor room only produce bean resources.
42 Leafy Greens Field 250 Greens Makes an outdoor room only produce leafy greens resources.
44 Onion Field 250 Onions Makes an outdoor room only produce onion resources.
45 Orange Orchard 250 Oranges Makes an outdoor room with only orange trees.
46 Mushroom Grove 250 Mushrooms Makes a cave room only produce mushroom resources.
48 Flower Garden 250 Flowers Makes an outdoor room only produce flower resources.
50 Coffeebean Field 250 Coffeebeans Makes an outdoor room only produce coffeebeans resources.
51 Coconut Orchard 250 Coconuts Makes an outdoor room with only coconut trees.
52 Sugar Field 250 Sugar Makes an outdoor room only produce sugar resources.
54 Strawberry Field 250 Strawberries Makes an outdoor room only produce strawberry resources.
56 Barley Field 250 Barley Makes an outdoor room only produce barley resources.
57 Lime Orchard 250 Limes Makes an outdoor room with only lime trees.
58 Cocoa Field 250 Cocoa Makes an outdoor room only produce cocoa resources.
60 Hemp Field 250 Hemp Makes an outdoor room only produce hemp resources.
62 Hops field 250 Hops Makes an outdoor room only produce hops resources.
63 Pineapple Plantation 250 Pineapples Makes an outdoor room only produce pineapple resources.
64 Olive Field 250 Olives Makes an outdoor room only produce olive resources.
66 Pipeweed Plantation 250 Pipeweed Makes an outdoor room only produce pipeweed resources.
68 Raspberry Field 250 Raspberries Makes an outdoor room only produce raspberry resources.
69 Banana Orchard 250 Bananas Makes an outdoor room with only banana trees.
70 Herb Garden 250 Herbs Makes an outdoor room only produce herb resources.
72 Blueberry Field 250 Blueberries Makes an outdoor room only produce blueberry resources.
74 Date Field 250 Dates Makes an outdoor room only produce date resources.
75 Peach Orchard 250 Peaches Makes an outdoor room with only peach trees.
76 Blackberry Field 250 Blackberries Makes an outdoor room only produce blackberry resources.
78 Cranberry Field 250 Cranberries Makes an outdoor room only produce cranberry resources.
80 Vineyard 250 Grapes Makes an outdoor room with only grape vines.
81 Cherry Orchard 250 Cherries Makes an outdoor room with only cherry trees.
82 Boysenberry Field 250 Boysenberries Makes an outdoor room only produce boysenberry resources.
84 Cactus Field 250 Cactus Makes an outdoor room only produce cactus resources.
87 Plum Orchard 250 Plums Makes an outdoor room with only plum trees.

Delver-only Landscaping Recipes

These recipes are available to characters with some Delver levels as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
23 Till Cave 0 Removes any artificial crop restrictions from a cave room.
29 Barrelstalk Grove 250 Mushrooms Makes a cave room only produce barrelstalk resources.
35 Kes Grove 250 Carrots Makes a cave room only produce kes resources. This is a special type of carrot that is grown in caves.
47 Firelichen Grove 250 Fungus Makes a cave room only produce firelichen resources. This is a special type of fungus that is grown in caves.
53 Trillimac Grove 250 Mushrooms Makes a cave room only produce trillimac resources. This is a special type of mushroom that is grown in caves.
59 Tur-pah Patch 250 Greens Makes a cave room only produce tur-pah resources. This is a special type of greens that is grown in caves.
65 Fellroot Patch 250 Potatoes Makes a cave room only produce fellroot resources. This is a special type of potato that is grown in caves.
71 Zurkhwood Grove 250 Wood Makes a cave room only produce zurkhwood resources. This is a special type of wood that is grown in caves.
77 Waterorb Grove 250 Fungus Makes a cave room only produce waterorb resources. This is a special type of fungus that is grown in caves.
83 Underwood Grove 250 Wood Makes a cave room only produce underwood resources. This is a special type of wood that is grown in caves.
89 Bluecap Grove 250 Mushrooms Makes a cave room only produce bluecap resources. This is a special type of mushroom that is grown in caves.
90 Crystal Cluster 250 Crystal Makes a cave room only produce crystal resources. This is a special delver ability to make a cave only produce crystal.

Drow-only Landscaping Recipes

These recipes are available to Drow characters as long as they have the landscaping skill and their overall character level is at or above the recipe level.

Level Title Material Amount Material Type Description Notes
41 Suls Patch 250 Potatoes Makes a cave room only produce suls resources. This is a special type of potato that is grown in caves.

Notes

  • All materials must be the exact same type of resource in order to work. For example, a recipe that requires 250 apples cannot be built with 100 apples and 150 golden apples. Similarly a recipe that requires 1000 rock could be fulfilled with 1000 obsidian (a type of rock), 1000 stone, or 1000 marble, but not 200 obsidian, 500 stone and 300 marble.