LISTCHANTS

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Chants

Chants

Chant Help

A Druidic Chant

===a Druidic Chant===
Domain: Nothing
Available:
Allows:
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage:
Examples:
Description:

Acid Rain

===Acid Rain===
Domain: Weather Mastery
Available: SkyWatcher(19)
Allows: Terranalist Weather Mastering
UseCost: Mana (69)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ACID RAIN"
Examples: chant "acid rain"
Description: This chant allows causes any rain coming down around the druid to turn into acid rain, damaging all in its path.

Acid Ward

===Acid Ward===
Domain: Preserving
Available: SkyWatcher(11)
Allows: Preserving
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ACID WARD"
Examples: chant "acid ward"
Description: This chant allows the druid to become resistant (but not immune) to acid attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Air Wall

===Air Wall===
Domain: Weather Mastery
Available: Ranger(19)
Allows: Weather Mastering
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CHANT, CH
Usage: CHANT "AIR WALL"
Examples: chant "air wall"
Description: This combat chant summons an air wall between the druid and his or her enemies, when all are at a missile range from each other. Any missile weapons fired at the druid will be deflected by the wall of air.

Airy Aura

===Airy Aura===
Domain: Water Control
Available: Mer(6)
Allows: Water Controlling
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "AIRY AURA"
Examples: chant "airy aura"
Description: This chant allows the caster to cause air to be extracted from the water for the benefit of his or her nearby group members. When active, the casters group members in the same room can all breathe while underwater.

Alter Time

===Alter Time===
Domain: Moon Summoning
Available:
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ALTER TIME"
Examples: chant "alter time"
Description: This chant causes time to move forward or backwards by one hour.

Animal Companion

===Animal Companion===
Domain: Animal Affinity
Available: Beastmaster(8) Mer(8) Ranger(16)
Allows: Animal Affinity
UseCost: Mana (966367641)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL COMPANION" "TARGET NAME"
Examples: chant "animal companion" wolf
Description: This chant allows the druid to swear an oath of companionship with the target follower animal. The animal will then become a loyal companion and follower of the druid for as long as they please. The animal will be more difficult to lose or become separated from during adventuring. This chant also dispels any charm effects on the target. Expertise increases the number of possible loyal companions.

Animal Friendship

===Animal Friendship===
Domain: Animal Affinity
Available: Beastmaster(7) Druid(10) Mer(9) Ranger(13)
Allows: Animal Affinity
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL FRIENDSHIP"
Examples: chant "animal friendship"
Description: This chant makes all animals in awe of the Druid. No aggressive animal will attack the Druid while he or she is under the affects of this chant.

Animal Growth

===Animal Growth===
Domain: Animal Affinity
Available: Beastmaster(20) Mer(22)
Allows: Animal Affinity
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL GROWTH" "TARGET NAME"
Examples: chant "animal growth" dog
Description: This chant causes the target animal to grow to double its current size and weight. The animal will gain enhanced strength to deal with the size, but will move a bit more clumsily.

Animal Spy

===Animal Spy===
Domain: Animal Affinity
Available: Beastmaster(16) Druid(21) Mer(21) Ranger(24)
Allows: Animal Affinity
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL SPY" "TARGET NAME"
Examples: chant "animal spy" cheetah
Description: The target of this chant is a follower animal in the same room. When the chant takes affect, the animal becomes the roving eyes and hands (or claws) of the Druid. Whatever the animal sees, no matter how far away, the Druid will see also. The Druid may command the animal at any time merely by speaking. For instance, saying "north" will cause the animal spy to travel north, and so forth.

Ant Train

===Ant Train===
Domain: Animal Affinity
Available: Beastmaster(18)
Allows: Animal Affinity
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANT TRAIN" "ITEM NAME"
Examples: chant "ant train" pile
Description: The target of this chant is an item being held, or on the ground. It will cause a train of ants to pick up the item and follow the caster around with the item seemingly floating nearby.

Astral Projection

===Astral Projection===
Domain: Shape Shifting
Available: SkyWatcher(23)
Allows: Shapeshifting
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ASTRAL PROJECTION"
Examples: chant "astral projection"
Description: This chant causes the druid to leave his body and become a roaming spirit. In this spirit state, the druid can not fight, or do many physical things, but neither is he visible. The body of the druid will remain in a sleeping state while the spirit is away. Should this body be killed, or should this chant wear off before the druid returns to the body, then both will die. The druid must revoke the chant by entering QUIT.

Barkskin

===Barkskin===
Domain: Shape Shifting
Available: Druid(9) Gaian(6)
Allows: Shapeshifting
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BARKSKIN"
Examples: chant "barkskin"
Description: This chant causes the Druids skin to become hard and brown, like the bark of a tree. The Druid becomes extremely difficult to hit while under this magical spell.

Bestow Name

===Bestow Name===
Domain: Breeding
Available: Beastmaster(1) Druid(1) Mer(3) Ranger(9)
Allows: Give Life Breeding
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BESTOW NAME" "TARGET" "NAME"
Examples: chant "bestow name" tiger bob
Description: This chant allows the druid to name an animal follower. The animal will retain the name only as long as it continues to follow the druid.

Blight

===Blight===
Domain: Plant Control
Available: Gaian(16)
Allows: Plant Mastering
UseCost: Mana (66)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLIGHT"
Examples: chant "blight"
Description: This chant causes the land to become blighted, and unable to grow plants. Even druidic plants die under this chant, and plant creatures suffer double damage.

Bloodhound

===Bloodhound===
Domain: Shape Shifting
Available: Beastmaster(19)
Allows: Shapeshifting
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLOODHOUND"
Examples: chant "bloodhound"
Description: This chant causes the Druids nose to become as sensitive as a bloodhounds, allowing him or her to see in the dark, so long as the druid can smell.

Bloody Water

===Bloody Water===
Domain: Animal Affinity
Available: Mer(7)
Allows: Animal Affinity
UseCost: Mana (57)
Quality: Circumstantial
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLOODY WATER"
Examples: chant "bloody water"
Description: This chant causes the underwater room the caster is in to contain streaks of blood, which will attract fish from nearby rooms.

Blue Moon

===Blue Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLUE MOON"
Examples: chant "blue moon"
Description: This chant will cause all evil in the room to take double damage during combat, and all good in the room to take half damage.

Boulderbash

===Boulderbash===
Domain: Rock Control
Available: Delver(4)
Allows: Rock Controlling
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT "BOULDERBASH" "TARGET NAME"
Examples: chant "boulderbash" orc
Description: If the druid is in a cave, rocky, or mountainous area where the rocks answer to his call, this chant will cause a huge boulder to hurl itself at the target.

Brittle

===Brittle===
Domain: Enduring
Available: Delver(7) Druid(10)
Allows: Enduring
UseCost: Mana (57)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BRITTLE" "TARGET NAME"
Examples: chant "brittle" sword

chant "brittle" orc

Description: This chant causes the target item, or a random item on the target creature to crackle and grow extremely brittle. Any further damage will then destroy the item.

Brown Mold

===Brown Mold===
Domain: Plant Growth
Available: Delver(16)
Allows: Plant Growing Hardy Planting
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BROWN MOLD"
Examples: chant "brown mold"
Description: This chant will create a nasty brown mold creature to fight along side the druid. The mold is able to rescue the druid from his or her enemies. The druid needs only to order the mold to rescue 'order mold rescue'.

Bull Strength

===Bull Strength===
Domain: Shape Shifting
Available: Beastmaster(11)
Allows: Shapeshifting
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BULL STRENGTH"
Examples: chant "bull strength"
Description: This chant allows the druid to become as strong as a bull, or at least to get a small boost in strength.

Burrowspeak

===Burrowspeak===
Domain: Animal Affinity
Available:
Allows: Animal Affinity
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BURROWSPEAK"
Examples: chant "burrowspeak"
Description: This chant will allow the druid to speak with any burrowing creatures, such as rodents, serpents, or worms that he or she happens to encounter, and have them intelligibly speak back. Intelligent creatures, and creatures without their own language are not intelligible.

Call Companion

===Call Companion===
Domain: Animal Affinity
Available: Beastmaster(9) Druid(9) Mer(9)
Allows: Animal Affinity
UseCost: Mana (59)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT CALL COMPANION
Examples: chant call companion
Description: This prayer will cause one of the druid's absent animal group members to be drawn towards the druid's present location.

Call Mate

===Call Mate===
Domain: Animal Affinity
Available: Beastmaster(11) Mer(11)
Allows: Animal Affinity
UseCost: Mana (61)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALL MATE"
Examples: chant "call mate"
Description: When in their animal form, this chant will cause the animal to call out to another of the same race, but opposite sex. The mate only comes when in the proper environment, and will not come if the caster already has companions. The mate will fight with the caster, but not exceptionally, and will stay for as long as the caster remains with him or her and in his or her animal form.

Calm Animal

===Calm Animal===
Domain: Animal Affinity
Available: Beastmaster(4) Druid(6) Mer(6) Ranger(10)
Allows: Animal Affinity
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM ANIMAL" "TARGET NAME"
Examples: chant "calm animal" fox
Description: While in combat, this chant can be used by the Druid to calm the ferociousness of an animal in the same room. The animal affected will immediately cease fighting.

Calm Seas

===Calm Seas===
Domain: Weather Mastery
Available: Mer(15)
Allows: Weather Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM SEAS"
Examples: chant "calm seas"
Description: This chant gains some control over the weather and water surfaces of this area, calming any weather, dispelling any weather control effects, and preventing any new ones from forming. Every time this magic needs to prevent, control, or calm, the remaining duration is lessened.

Calm Weather

===Calm Weather===
Domain: Weather Mastery
Available: Druid(15) SkyWatcher(14)
Allows: Weather Mastering
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM WEATHER"
Examples: chant "calm weather"
Description: This chant will silence winds, stop rain, lessen storms, and turn blizzards into small trickles of snow. See help on Predict Weather for more information on weather control.

Calm Wind

===Calm Wind===
Domain: Weather Mastery
Available: Druid(9) Mer(9) SkyWatcher(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM WIND"
Examples: chant "calm wind"
Description: This chant will silence winds, lessen storms, and turn blizzards into small trickles of snow. See help on Predict Weather for more information on weather control.

Camelback

===Camelback===
Domain: Shape Shifting
Available: Beastmaster(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAMELBACK"
Examples: chant "camelback"
Description: This chant will cause the druid to grow a camel's hump on his or her back, preventing any thirsty feelings for the duration of the chant's magic.

Capsize

===Capsize===
Domain: Water Control
Available: Mer(13)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAPSIZE" "TARGET"
Examples: chant "capsize" boat
Description: This chant out on the open waves will cause the given target boat or ship to be pummelled by the waves, causing it to momentarily capsize, dumping anything on the deck into the drink.

Cats Grace

===Cats Grace===
Domain: Shape Shifting
Available: Beastmaster(14)
Allows: Shapeshifting
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CATS GRACE"
Examples: chant "cats grace"
Description: This chant allows the druid to become as graceful as a cat, or at least to get a small boost in dexterity.

Cave Fishing

===Cave Fishing===
Domain: Animal Affinity
Available: Delver(3)
Allows: Animal Affinity
UseCost: Mana (53)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAVE FISHING"
Examples: chant "cave fishing"
Description: This chant must be cast over an indoor or underground water source. It will cause the water source to begin bubbling over with fish, allowing anyone with the Fishing skill to catch them.

Cave-In

===Cave-In===
Domain: Rock Control
Available: Delver(11)
Allows: Rock Controlling
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures Exits
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAVE-IN" "TARGET NAME"
Examples: chant "cave-in" orc

chant "cave-in" east chant "cave-in" door

Description: This chant will cause a cave in on the target. If the target is a creature, then the creature will be buried in rocks, forced to struggle their way out from under them. If the target is an exit, then the exit will be blocked.

Chant Ward

===Chant Ward===
Domain: Preserving
Available: SkyWatcher(17)
Allows: Preserving
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHANT WARD"
Examples: chant "chant ward"
Description: This chant allows the druid to become almost immune to Druidic chants.

Charge Metal

===Charge Metal===
Domain: Enduring
Available: SkyWatcher(20)
Allows: Enduring
UseCost: Mana (70)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARGE METAL" "TARGET NAME"
Examples: chant "charge metal" orc

chant "charge metal" sword

Description: This chant causes the item, or a wielding item of the target to become charged. Any electrical affects occurring in the room will always target the wielder or wearer of the metal item instead of the intended target.

Charm Animal

===Charm Animal===
Domain: Animal Affinity
Available: Beastmaster(10) Druid(15) Mer(12) Ranger(19)
Allows: Animal Affinity
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARM ANIMAL" "TARGET NAME"
Examples: chant "charm animal" deer
Description: This chant will cause some animal in the same room to immediately befriend the druid. The druid will then have the animal as a follower who will fight alongside, and follow all ORDERs that the druid gives.

Charm Area

===Charm Area===
Domain: Enduring
Available: Druid(24) Gaian(24) Mer(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARM AREA"
Examples: chant "charm area"
Description: This powerful chant will cause the immediate area around the druid to appear amazingly beautiful. No one who enters the area will be able to leave it willingly, except the druid and his or her followers.

Cheetah Burst

===Cheetah Burst===
Domain: Shape Shifting
Available: Beastmaster(5)
Allows: Shapeshifting
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHEETAH BURST"
Examples: chant "cheetah burst"
Description: This chant will allow the druid to gain 3 extra attacks/actions for one round every 3 rounds.

Chlorophyll

===Chlorophyll===
Domain: Shape Shifting
Available: Gaian(18)
Allows: Shapeshifting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHLOROPHYLL" "TARGET NAME"
Examples: chant "chlorophyll" bob
Description: This chant will cause chlorophyll to enter the cells of his or her skin, allowing the druid to alleviate hunger whenever in the sunlight.

Clear Moon

===Clear Moon===
Domain: Moon Altering
Available: SkyWatcher(2)
Allows: Moon Enchanting
UseCost: Mana (52)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CLEAR MOON"
Examples: chant "clear moon"
Description: This chant will end all moon-influenced chants in the same room as the druid.

Cloud Walk

===Cloud Walk===
Domain: Enduring
Available: SkyWatcher(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CLOUD WALK"
Examples: chant "cloud walk"
Description: This chant will allow the druid, and any group members in the same room to fly.

Cold Moon

===Cold Moon===
Domain: Moon Altering
Available: SkyWatcher(4)
Allows: Moon Enchanting
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "COLD MOON"
Examples: chant "cold moon"
Description: This chant will cause everyone in the room to become more susceptible to disease.

Cold Ward

===Cold Ward===
Domain: Preserving
Available: Druid(14) Ranger(18) SkyWatcher(8)
Allows: Preserving
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "COLD WARD"
Examples: chant "cold ward"
Description: This chant allows the druid to become resistant (but not immune) to cold attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Control Fire

===Control Fire===
Domain: Enduring
Available: Druid(8) Ranger(12) SkyWatcher(5)
Allows: Enduring Ignalist
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CHANT, CH
Usage: CHANT "CONTROL FIRE" "TARGET NAME"
Examples: chant "control fire" orc
Description: This chant will turn normal fires into weapons for the druid. Any normal fires that are possessed by either the target, or which are burning in the room, will attack the target and burn them, burning out in the process.

Control Plant

===Control Plant===
Domain: Plant Control
Available: Gaian(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CONTROL PLANT" "PLANT NAME"
Examples: chant "control plant" flower
Description: This chant allows the druid to take control of a plant summoned by another druid as if the druid had summoned it him or herself.

Control Weather

===Control Weather===
Domain: Weather Mastery
Available: SkyWatcher(18)
Allows: Weather Mastering
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CONTROL WEATHER"
Examples: chant "control weather"
Description: This chant allows the druid to take exclusive control of the weather in the entire area where the druid presently stands. Once control is taken, no other druids may manipulate the weather unless they too successfully cast the control weather chant and take control away. Also, a druid controlling the weather prevents the weather from attaining a climactic balance and thus restricting further weather control.


See help on Predict Weather for more information on weather control.

Crossbreed

===Crossbreed===
Domain: Breeding
Available: Beastmaster(25) Mer(25)
Allows: Breeding
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CROSSBREED" "TARGET NAME"
Examples: chant "crossbreed" fox
Description: This chant causes the target to become fertile, but only towards non-human races other than their own. This makes crossbreed races possible.

Crystal Growth

===Crystal Growth===
Domain: Rock Control
Available: Delver(10)
Allows: Rock Controlling
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CRYSTAL GROWTH"
Examples: chant "crystal growth"
Description: This chant allows causes a spec of crystal to fall from a cave wall. The crystal will then begin to grow and form into some useful item, armor, or weapon.

Darkvision

===Darkvision===
Domain: Deep Magic
Available: Delver(3) Mer(2)
Allows: Deep Lore
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DARKVISION
Examples: chant darkvision
Description: This chant gives the druid the ability to see in the dark.

Death Moon

===Death Moon===
Domain: Moon Altering
Available: SkyWatcher(24)
Allows: Moon Enchanting
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEATH MOON"
Examples: chant "death moon"
Description: This chant will cause a blanket of silence to fall over the room. Everyone remaining in the room will take damage from the death moon.

Deep Darkness

===Deep Darkness===
Domain: Deep Magic
Available: Delver(5)
Allows: Deep Lore
UseCost: Mana (55)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEEP DARKNESS"
Examples: chant "deep darkness"
Description: This chant will cause a blanket of deep darkness to fall over the area. The darkness can still be penetrated by torches and spells, however.

Deep Thoughts

===Deep Thoughts===
Domain: Deep Magic
Available: Delver(7)
Allows: Deep Lore
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEEP THOUGHTS"
Examples: chant "deep thoughts"
Description: This chant will allow the druid to become one with the depths of the earth. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is twice as effective as natural communion, but requires that the druid be in a cave. Willful movements or speaking may break concentration.

Dehydrate

===Dehydrate===
Domain: Enduring
Available: SkyWatcher(8)
Allows: Enduring
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DEHYDRATE "TARGET NAME"
Examples: chant "dehydrate" orc

chant "dehydrate" waterskin

Description: This chant will cause a target mob to become extremely thirsty, or a target liquid container to empty of its liquid.

Delay Poison

===Delay Poison===
Domain: Preserving
Available: Ranger(3)
Allows: Preserving
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DELAY POISON" "TARGET"
Examples: chant "delay poison" bob
Description: This chant causes the target to be relieved of any poison effects for the duration of this spell.

Den

===Den===
Domain: Deep Magic
Available: Delver(8)
Allows: Deep Lore
UseCost: Mana (58)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEN"
Examples: chant "den"
Description: This chant will create a dark cave den for the caster from his current position. The entrance to the den will be carefully concealed, but the caster will know the direction of it at the time of casting. The den provides a safe place for resting.

Distant Fungal Growth

===Distant Fungal Growth===
Domain: Plant Growth
Available: Delver(13)
Allows: Plant Growing Hardy Planting
UseCost: Mana (63)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT FUNGAL GROWTH" "LOCATION NAME"
Examples: chant "distant fungal growth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical fungus to a distant cave. The fungus will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "plant pass". See help on "my plants" for more information about plant summonings.

Distant Growth

===Distant Growth===
Domain: Plant Growth
Available: Druid(17) Gaian(13)
Allows: Plant Growing Hardy Planting
UseCost: Mana (63)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT GROWTH" "LOCATION NAME"
Examples: chant "distant growth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". The location specified must be of a sort that would normally work with the "Summon Plants" chant, that is, outdoor areas except city streets and places in and on the water. See help on "my plants" for more information about plant summonings.

Distant Ingrowth

===Distant Ingrowth===
Domain: Plant Growth
Available: Gaian(23)
Allows: Plant Growing Hardy Planting
UseCost: Mana (73)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT INGROWTH" "LOCATION NAME"
Examples: chant "distant ingrowth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". Unlike Distant Growth, this chant will work in buildings to create houseplants. See help on "my plants" for more information about plant summonings.

Distant Overgrowth

===Distant Overgrowth===
Domain: Plant Growth
Available: Gaian(19)
Allows: Plant Growing Hardy Planting
UseCost: Mana (69)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT OVERGROWTH" "LOCATION NAME"
Examples: chant "distant overgrowth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". Unlike Distant Growth, this chant will work on city streets, and in or on the water. See help on "my plants" for more information about plant summonings.

Distant Wind Color

===Distant Wind Color===
Domain: Weather Mastery
Available: SkyWatcher(20)
Allows: Weather Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT WIND COLOR" "LOCATION NAME"
Examples: chant "distant wind color" "grassy field"
Description: This chant will allow the Druid to see the winds of a distant place. Do HELP WIND COLOR for more information on the meaning of the colors.

Dragonsight

===Dragonsight===
Domain: Shape Shifting
Available: Beastmaster(25)
Allows: Shapeshifting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DRAGONSIGHT
Examples: chant "dragonsight"
Description: This powerful chant allows the druid to see invisible, hidden, and sneaking creatures, as well as to see in the dark.

Drifting

===Drifting===
Domain: Enduring
Available: Delver(13)
Allows: Enduring
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DRIFTING"
Examples: chant "drifting"
Description: This chant cause the druid to begin drifting along the ceiling of rooms, protecting him from trip and earthquake like attacks. However, should the druid ever go outside under the effects of this chant, he will fall upwards, drifting into the sky.

Drown

===Drown===
Domain: Water Control
Available: Mer(10)
Allows: Water Controlling
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DROWN" "TARGET"
Examples: chant "drown" orc
Description: If this short-lived chant is cast on a target that is breathing water, then they will lose that ability, even if it is native. If the target was not breathing water, but they were swimming, then they will lose that ability, including the ability to tread water. If the target was neither swimming or breathing water, then their lungs will fill with water for a short time.

Druidic Connection

===Druidic Connection===
Domain: Enduring
Available:
Allows: Enduring
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DRUIDIC CONNECTION"
Examples: chant "druidic connection"
Description: If the druid is in a rural area, and has summoned his or her plants into at least 50% of the rooms in an area, then the druid will automatically create a connection with the area. After this connection is made, the druid must remain in the area to maintain the connection. Leaving will cause the connection to be broken, and most of his or her plants to wither away.


Maintaining the connection with the area will allow the druid to gain a burst of experience every mud-day that the druid remains in the area. Animals and animated plants in the area will also have higher attack and damage bonuses.


See also myplants, summon plants, summon fungus, summon tree, summon coral, etc.

Eaglesight

===Eaglesight===
Domain: Enduring
Available: Beastmaster(3) Druid(5) Ranger(9)
Allows: Enduring
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EAGLESIGHT" ("DIRECTION(S)")
Examples: chant "eaglesight"

chant "eaglesight" east chant "eaglesight" east west north

Description: This chant allows the druid to see the contents of some place immediately adjacent to the one in which he or she is standing. Without an argument, the chant shows a short impression of the places directly away from the caster.

Earthfeed

===Earthfeed===
Domain: Deep Magic
Available: Delver(14) Druid(14) Gaian(14) Ranger(17)
Allows: Deep Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EARTHFEED" "TARGET DEAD BODY"
Examples: chant "earthfeed" orc
Description: This chant will cause the earth to swallow up the body of some dead being in the same room. The Druid will receive a burst of mana from the corpse, based on its level.

Earthpocket

===Earthpocket===
Domain: Rock Control
Available: Delver(9)
Allows: Rock Controlling
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EARTHPOCKET"
Examples: chant "earthpocket"
Description: This chant will create a dark pocket of emptiness in the wall of the Cave room where the chant is spoken. The pocket will follow the caster to any other Cave rooms he walks through, and remain accessible to him. The pocket may be used for depositing items too heavy to carry for later use. The dark pocket lasts for 5 mud days, and will deposit its contents into the inventory of the caster when it is dispelled.

Eel Shock

===Eel Shock===
Domain: Weather Mastery
Available: Beastmaster(4) Mer(4)
Allows: Energist Weather Mastering
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT "EEL SHOCK"
Examples: chant "eel shock"
Description: This chant causes the skin of the druid to discharge a sudden burst of electrical charge. When in or on water, this electrical shock will stun all enemies of the druid. The same will also happen in the rain. However, under all other circumstances, the electrical discharge happens too quickly to have any effect.

Enchant Shards

===Enchant Shards===
Domain: Deep Magic
Available:
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENCHANT SHARDS" "CHANT NAME" "TARGET NAME"
Examples: chant "enchant shards" "" relic
Description: This chant allows the druid to place any chant he or she knows onto an empty shard. Once placed on the shard, the chant may be invoked off it using the command word. Enchanting is very draining on the cleric however. The cleric will lose some experience points for using this chant. Enchanting also requires that the cleric be at full mana.

Endure Rust

===Endure Rust===
Domain: Preserving
Available: Delver(7)
Allows: Preserving
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDURE RUST" "TARGET NAME"
Examples: chant "endure rust" bob

chant "endure rust" sword

Description: This chant will protect the target from the affects of metal oxidation (rust). The protection covers all rust causes, such as from water submersion, rain, or malicious spells.

Enhance Body

===Enhance Body===
Domain: Shape Shifting
Available: Beastmaster(10)
Allows: Shapeshifting
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENHANCE BODY"
Examples: chant "enhance body"
Description: This chant will enhance the druids attack and damaging potential when fighting with his or her natural weapons (unarmed).

Explosive Decompression

===Explosive Decompression===
Domain: Deep Magic
Available: Delver(30)
Allows: Deep Lore
UseCost: Mana (80)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EXPLOSIVE DECOMPRESSION"
Examples: chant "explosive decompression"
Description: This chant, which only works indoors, will cause a blast of flames to erupt violently from the caster. The burst will be so dramatic that all in the room, except for the caster, will take horrible fire damage and be blown off their feet. The flames will also burn away all oxygen in the room, preventing breathing by normal means.

Favorable Winds

===Favorable Winds===
Domain: Weather Mastery
Available: Mer(20)
Allows: Weather Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FAVORABLE WINDS" ("SHIP NAME")
Examples: chant "favorable winds"

chant "favorable winds" jolly roger

Description: This chant calls upon the winds to favor the targeted ship, or the ship upon which the druid is casting. This allows the ship to move faster when a course has been set.

Feeding Frenzy

===Feeding Frenzy===
Domain: Animal Affinity
Available: Mer(14)
Allows: Animal Affinity
UseCost: Mana (64)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEDING FRENZY"
Examples: chant "feeding frenzy"
Description: This chant causes all of the marine creatures in a wide stretch of this underwater locale to go into a feeding frenzy, becoming aggressive against any intruders for the duration of the chant.

Feel Cold

===Feel Cold===
Domain: Enduring
Available: Druid(7)
Allows: Enduring
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL COLD" "TARGET NAME"
Examples: chant "feel cold" orc
Description: This chant causes the target to become more sensitive to coldness. Cold based attacks, and cold weather will all be painful reminders of the effect of the this chant.

Feel Electricity

===Feel Electricity===
Domain: Enduring
Available: Druid(5) Mer(7)
Allows: Enduring
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL ELECTRICITY" "TARGET NAME"
Examples: chant "feel electricity" orc
Description: This chant causes the target to become more sensitive to electricity. Electric based attacks, and electric storms will all be painful reminders of the effect of the this chant.

Feel Heat

===Feel Heat===
Domain: Enduring
Available: Druid(10)
Allows: Enduring
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL HEAT" "TARGET NAME"
Examples: chant "feel heat" orc
Description: This chant causes the target to become more sensitive to heat. Fire based attacks, and hot weather will all be painful reminders of the effect of the this chant.

Feel Hunger

===Feel Hunger===
Domain: Enduring
Available: Beastmaster(5) Druid(7) Ranger(11)
Allows: Enduring
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL HUNGER" "MOB NAME"
Examples: chant "feel hunger" orc
Description: This chant will cause the target to become insatiably hungry, which may affect their combat skills.

Feralness

===Feralness===
Domain: Animal Affinity
Available: Druid(25)
Allows: Animal Affinity
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERALNESS"
Examples: chant "feralness"
Description: This chant causes the Druid to automatically perform a "ShapeShift" as per their inborn skill. In the feral state, however, the Druid also gains extra attack and damage bonuses, at the cost of some defence ability.

Fertile Cavern

===Fertile Cavern===
Domain: Plant Control
Available: Delver(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERTILE CAVERN"
Examples: chant "fertile cavern"
Description: This chant must be cast in an underground cave room. It will cause the stone and rocky floor to temporarily grow soft and fertile, allowing crops or a garden to be planted. This chant is permanent on owned property.

Fertility

===Fertility===
Domain: Breeding
Available: Beastmaster(11)
Allows: Breeding
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERTILITY" "TARGET NAME"
Examples: chant "fertility" bob
Description: This chant will make the target extremely fertile. Any mating acts between the target and a compatible partner will always result in pregnancy.

Fertilization

===Fertilization===
Domain: Plant Growth
Available: Druid(15)
Allows: Plant Growing Hardy Planting
UseCost: Mana (65)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT FERTILIZATION
Examples: chant fertilization
Description: The chanter fortifies the land, making yields from Foraging and Farming double for a whole day per level of the druid. It will also permit things to be grown that might otherwise not be able. This chant is permanent on owned property.

Filter Water

===Filter Water===
Domain: Water Control
Available: Mer(3)
Allows: Water Controlling
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FILTER WATER" "TARGET NAME"
Examples: chant "filter water" wineskin

chant "filter water" room

Description: This chant will cause any targeted source of liquid to run clean with fresh wholesome water instead of whatever liquid source it was before. When the magical effect ends, the liquid reverts to its previous form.

Find Driftwood

===Find Driftwood===
Domain: Nature Lore
Available: Mer(4)
Allows: Nature Lore
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND DRIFTWOOD"
Examples: chant "find driftwood"
Description: This chant will cause the druid to divine a path to the place where the driftwood from old shipwrecks might be found floating on the waves of a vast sea or lake.

Find Gem

===Find Gem===
Domain: Rock Control
Available: Delver(24) Druid(24)
Allows: Rock Controlling
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND GEM" "GEM NAME"/LIST
Examples: chant "find gem" list

chant "find gem" diamond

Description: This chant will cause the druid to divine a path to the place where the gem specified may be dug or mined.

Find Mate

===Find Mate===
Domain: Breeding
Available: Beastmaster(23)
Allows: Breeding
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND MATE" "TARGET NAME"
Examples: chant "find mate" bob
Description: This chant will cause the target to be filled with an irresistable yearning for procreation. They will track one down, and do their best to complete a mating act.

Find Ore

===Find Ore===
Domain: Rock Control
Available: Delver(23) Druid(23)
Allows: Rock Controlling
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND ORE" "ORE NAME"/LIST
Examples: chant "find ore" list

chant "find ore" iron

Description: This chant will cause the druid to divine a path to the place where the metal or stone specified may be dug or mined. Mithril can not be found with this chant.

Find Plant

===Find Plant===
Domain: Plant Control
Available: Druid(22) Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND PLANT" "PLANT NAME"/LIST
Examples: chant "find plant" list

chant "find plant" oak

Description: This chant will cause the druid to divine a path to the place where the plant specified may be foraged or chopped.

Fire Ward

===Fire Ward===
Domain: Preserving
Available: Druid(16) SkyWatcher(9)
Allows: Preserving
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIRE WARD"
Examples: chant "fire ward"
Description: This chant allows the druid to become resistant (but not immune) to heat attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Fish Gills

===Fish Gills===
Domain: Shape Shifting
Available: Beastmaster(12) Druid(12) Mer(1) Ranger(15)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FISH GILLS"
Examples: chant "fish gills"
Description: This chant will allow the druid to breathe under water for the duration of the chant.

Flippers

===Flippers===
Domain: Shape Shifting
Available: Mer(17)
Allows: Shapeshifting
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FLIPPERS" "TARGET"
Examples: chant "flippers" target
Description: This chant will cause the target to grow flippers that churn wildly while swimming. It will allows the target to cross numerous watery rooms at one time.

Flood

===Flood===
Domain: Water Control
Available: Mer(18)
Allows: Water Controlling
UseCost: Mana (68)
Quality: Malicious
Targets: Rooms
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "FLOOD"
Examples: chant "flood"
Description: If the caster is in an enclosed indoor room, then this chant will call in a flood of water from inside or from a nearby room and fill the entire room with water, during which air breathers and non-swimmers might be doomed.

Fodder Signal

===Fodder Signal===
Domain: Enduring
Available: Delver(8)
Allows: Enduring
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FODDER SIGNAL" "TARGET NAME"
Examples: chant "fodder signal" orc
Description: This chant cause a horrible, angering light flash to emit from the target. Any non-player creatures in the room who see it will grow angry at the target and attack.

Fortify Food

===Fortify Food===
Domain: Enduring
Available: Druid(5) Gaian(5)
Allows: Enduring
UseCost: Mana (55)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FORTIFY FOOD" "FOOD NAME"
Examples: chant "fortify food" "pot pie"
Description: This chant will make any normally edible meal into an extremely nourishing and filling one.

Free Vine

===Free Vine===
Domain: Plant Control
Available: Gaian(4)
Allows: Plant Mastering
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FREE VINE" "TARGET NAME"
Examples: chant "free vine" vine
Description: This chant causes the target vine creature to be uprooted. The vine is then able to move one room before automatically rerooting itself.

Fungal Bloom

===Fungal Bloom===
Domain: Plant Control
Available: Delver(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUNGAL BLOOM" "FOOD NAME"
Examples: chant "fungal bloom" "mushroom"
Description: This chant will make any ordinary mushroom grow poisonous, puff up, and shortly thereafter explode, poisoning all in its range. The druid would be unaffected.

Fungus Feet

===Fungus Feet===
Domain: Plant Growth
Available: Delver(18)
Allows: Plant Growing Hardy Planting
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUNGUS FEET" "TARGET NAME"
Examples: chant "fungus feet" orc
Description: This chant causes the target to develop a horrid foot fungus. It will slowly eat away at the targets feet until the feet rot off. It deteriorates movement as it does so.

Fur Coat

===Fur Coat===
Domain: Shape Shifting
Available: Beastmaster(8)
Allows: Shapeshifting
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUR COAT"
Examples: chant "fur coat"
Description: This chant causes the druid to grow a thick fur coat that covers most of his or her body, and forces off clothing at the extremities as it does. The coat grants defence against cold attacks, and grants a general defense bonus that improves with level. The coat cannot be removed until the chant runs out, and is incompatible with shapeshift forms that don't also have fur.

Gas Ward

===Gas Ward===
Domain: Preserving
Available: Druid(18) Ranger(21)
Allows: Preserving
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GAS WARD"
Examples: chant "gas ward"
Description: This chant allows the druid to become resistant (but not immune) to gas attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Give Life

===Give Life===
Domain: Animal Affinity
Available: Beastmaster(17)
Allows: Animal Affinity
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GIVE LIFE" "TARGET NAME" "AMOUNT"
Examples: chant "give life" tiger 100
Description: This chant allows the druid to give some of his or her life experience to the given animal follower, so long as the follower is a group member. If the animal has been named, and is a follower but not charmed, there is a chance the animal will become loyal to the player.

Goodberry

===Goodberry===
Domain: Plant Control
Available: Druid(7) Gaian(7)
Allows: Plant Mastering
UseCost: Mana (57)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT GOODBERRY "NAME OF BERRIES CARRIED"
Examples: chant "goodberry" berries
Description: This chant will cause some number of berry batches to become enchanted. They will no longer provide nourishment to the hungry, but will instead provide a dose of healing to those in need.

Grapevine

===Grapevine===
Domain: Plant Control
Available: Druid(20) Gaian(20)
Allows: Plant Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT GRAPEVINE
Examples: chant "grapevine"
Description: This chant will cause the mind of the druid to be linked with all of his or her plants, namely those created with the "Summon Plants" chant. During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as his or her plants, regardless of the location of the druid.

Grove Walk

===Grove Walk===
Domain: Plant Control
Available: SkyWatcher(13)
Allows: Plant Mastering
UseCost: Mana (63)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROVE WALK" "GROVE NAME"
Examples: chant "grove walk" "mr flowers grove"
Description: This chant will allow the druid to teleport from one druidic grove to any other druidic grove by merely chanting its name. A druidic grove is a room or player home which contains a druidic monument in it. A druidic monument can only be built by a druid with the Masonry skill. The druidic monument also confers a mana bonus when the druid is in the same room as a monument.

Grow Club

===Grow Club===
Domain: Plant Growth
Available: Druid(10) Gaian(8)
Allows: Plant Growing Hardy Planting
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW CLUB"
Examples: chant "grow club"
Description: If the druid is in a sufficiently wooded area, this chant will cause a club suitable for fighting with to grow out of a nearby tree trunk and fall to the ground.

Grow Food

===Grow Food===
Domain: Plant Growth
Available: Gaian(22)
Allows: Plant Growing Hardy Planting
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW FOOD" ("TREE TYPE")
Examples: chant "grow food"

chant "grow food" apples chant "grow food" herbs

Description: If the druid is in the outdoors, this chant will cause a sample of the type of food specified to sprout from the ground. This chant is also powerful enough to create a random, unidentified herb. The herb must then be identified with the Herbology skill.

Grow Forest

===Grow Forest===
Domain: Plant Growth
Available: Gaian(22)
Allows: Plant Growing Hardy Planting
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW FOREST" ("TREE TYPE")
Examples: chant "grow forest"

chant "grow forest" oak

Description: If the druid is in the outdoors, this chant will cause a grove of trees to grow, either of a random, or the specified kind.

Grow Item

===Grow Item===
Domain: Plant Growth
Available: Druid(23) Gaian(16)
Allows: Plant Growing Hardy Planting
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW ITEM"
Examples: chant "grow item"
Description: If the druid is in a sufficiently wooded area, this chant will cause a a random wooden item to grow out of a nearby tree trunk and fall to the ground. This powerful chant always costs 50 mana, however.

Grow Oak

===Grow Oak===
Domain: Plant Growth
Available: Gaian(30)
Allows: Plant Growing Hardy Planting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW OAK"
Examples: chant "grow oak"
Description: If the druid is in the outdoors, this chant will grow the druids mystical and magical oak tree, with which the druid will be intimately connected. The tree will absorb half of all damage taken by the druid, and can act as a conduit for "Plant Pass" and "Tangle". The oak may be killed by using the "Chopping" skill in the same room. If the oak dies in this way, the druid will die as well. The oak will also die if absorbing too much of the druid's damage, but this will not kill the druid. This chant requires all of the druids mana to cast.

Harden Skin

===Harden Skin===
Domain: Shape Shifting
Available: Beastmaster(1) Druid(1)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HARDEN SKIN"
Examples: chant "harden skin"
Description: This chant causes the Druids skin (or fur) to become hard and coarse. This grants the druid increased armor, as well as some protection from cold, water, and fire affects. The protection increases as the druid increases in level.

Hawkeye

===Hawkeye===
Domain: Shape Shifting
Available: Beastmaster(15)
Allows: Shapeshifting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HAWKEYE"
Examples: chant "hawk"
Description: This chant causes the Druid to gain the eyes of a hawk; able to see hidden things at a glance.

Healing Moon

===Healing Moon===
Domain: Moon Altering
Available: SkyWatcher(11)
Allows: Moon Enchanting
UseCost: Mana (61)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HEALING MOON"
Examples: chant "healing moon"
Description: This chant causes everyone in the room to begin to take healing, so long as the moon is out.

Hibernation

===Hibernation===
Domain: Enduring
Available: Beastmaster(18) Druid(18)
Allows: Enduring
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT HIBERNATION
Examples: chant "hibernation"
Description: This chant will put the druid into a deep sleep for a minimal period of required rest. During the hibernation, the druid will regain hit points and mana at an accelerated rate.

High Tide

===High Tide===
Domain: Water Control
Available: Mer(12)
Allows: Water Controlling
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "HIGH TIDE"
Examples: chant "high tide"
Description: This chant calls on the high tide from a nearby body of water to come rushing in, low and fast. It will have the effect of knocking opponents off their feet for a bit. This chant can call the tide from two rooms away in a straight direction, or onto the deck of a ship.

Hippieness

===Hippieness===
Domain: Enduring
Available: Druid(14) Mer(18)
Allows: Enduring
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HIPPIENESS" "TARGET NAME"
Examples: chant "hippieness" orc
Description: This chant causes the target to exhibit the classic signs of the hippy curse, namely an unwillingness to do hard work, a lack of wisdom, a tendency to remove all clothing, a dislike for organization and order, and an insatiable desire to smoke whatever he can find.

Hold Animal

===Hold Animal===
Domain: Animal Affinity
Available: Druid(13) Ranger(16)
Allows: Animal Affinity
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HOLD ANIMAL" "MOB NAME"
Examples: chant "hold animal" bear
Description: This chant will cause an animal to become perfectly still and unable to move for the duration of the druids magic.

Homeopathy

===Homeopathy===
Domain: Preserving
Available: Delver(22)
Allows: Preserving
UseCost: Mana (72)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT HOMEOPATHY "TARGET NAME"
Examples: chant "homeopathy" target
Description: This chant is ostensibly for the curing of a disease in the target. It works by randomly doing nothing, forcing the disease into remission, or forcing the disease to run its complete course, all at once.

Honey Moon

===Honey Moon===
Domain: Moon Altering
Available: SkyWatcher(6)
Allows: Moon Enchanting
UseCost: Mana (56)
Quality: Circumstantial
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HONEY MOON"
Examples: chant "honey moon"
Description: This chant will cause everyone in the room to slowly become more and more nourished, ending any suffering from hunger or thirst.

Howlers Moon

===Howlers Moon===
Domain: Moon Altering
Available: SkyWatcher(23)
Allows: Moon Enchanting
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HOWLERS MOON"
Examples: chant "howlers moon"
Description: This chant will cause ferocious wolves to become attracted to the room. The wolfs may attack the caster, follow the caster, or do nothing.

Illusionary Forest

===Illusionary Forest===
Domain: Enduring
Available: Druid(14)
Allows: Enduring
UseCost: Mana (64)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ILLUSIONARY FOREST"
Examples: chant "illusionary forest"
Description: This chant will create the illusion that the location enchanted by the druid is actually somewhere in a forest. All who enter the room will be affected by the chant.

Killer Vine

===Killer Vine===
Domain: Plant Control
Available: Gaian(9)
Allows: Plant Mastering
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "KILLER VINE"
Examples: chant "killer vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted.

Labyrinth

===Labyrinth===
Domain: Deep Magic
Available: Delver(18)
Allows: Deep Lore
UseCost: Mana (68)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LABYRINTH"
Examples: chant "labyrinth"
Description: This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great cave labyrinth. There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.

Land Legs

===Land Legs===
Domain: Shape Shifting
Available:
Allows: Shapeshifting
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LAND LEGS"
Examples: chant "land legs"
Description: This chant will allow the caster to grow a pair of legs, if they have none, and lose a tail, if any. The caster will also lose any ability to breathe water, and gain the ability to breathe air, if they cannot.

Land Lungs

===Land Lungs===
Domain: Shape Shifting
Available: Mer(13)
Allows: Shapeshifting
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LAND LUNGS" "TARGET"
Examples: chant "land lungs" fish
Description: This chant will allow the target to breathe air for the duration of the chant.

Life Echoes

===Life Echoes===
Domain: Breeding
Available: Druid(3) Ranger(8)
Allows: Breeding
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LIFE ECHOES"
Examples: chant "life echoes"
Description: This chant allows the druid to become sensitive to the life around him or her, even in places relatively distant.

Lightning Ward

===Lightning Ward===
Domain: Preserving
Available: Druid(13) Ranger(19) SkyWatcher(7)
Allows: Preserving
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LIGHTNING WARD"
Examples: chant "lightning ward"
Description: This chant allows the druid to become resistant (but not immune) to electrical attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Locate Animals

===Locate Animals===
Domain: Animal Affinity
Available: Beastmaster(2) Druid(4) Mer(4) Ranger(9)
Allows: Animal Affinity
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOCATE ANIMALS"
Examples: chant "locate animals"
Description: This chant will give the druid a hot-and-cold sense of direction to an animal somewhere in his or her area. By following the directions provided by the chant, the druid may direct himself to the animal nearby.

Locate Plants

===Locate Plants===
Domain: Plant Control
Available: Druid(2) Gaian(2) Ranger(6)
Allows: Plant Mastering
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOCATE PLANTS"
Examples: chant "locate plants"
Description: This chant will give the druid a hot-and-cold sense of direction to the nearest place of heavy plant growth in his or her area. By following the directions provided by the chant, the druid may direct himself to the proper place.

Love Moon

===Love Moon===
Domain: Moon Altering
Available: SkyWatcher(4)
Allows: Moon Enchanting
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOVE MOON"
Examples: chant "love moon"
Description: This chant causes the love moon to rise over the room. Everyone in the room will have their perceived charisma rise by 6 points, and will have loving feelings towards the opposite sex in the room.

Magma Cannon

===Magma Cannon===
Domain: Deep Magic
Available: Delver(23)
Allows: Ignalist Deep Lore
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CHANT, CH
Usage: CHANT "MAGMA CANNON" "TARGET"
Examples: chant "magma cannon" orc
Description: This chant causes the ground near the druid to go molten, which he or she then draws forth and shoots at the target, engulfing them in flaming magma.

Magnetic Earth

===Magnetic Earth===
Domain: Deep Magic
Available: Delver(17)
Allows: Deep Lore
UseCost: Mana (67)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MAGNETIC EARTH"
Examples: chant "magnetic earth"
Description: This chant causes a powerful magnetic field to emenate from the ground. All metal items not in containers or securely worn are drawn to the ground and away from their owners.

Magnetic Field

===Magnetic Field===
Domain: Deep Magic
Available: Delver(6)
Allows: Deep Lore
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MAGNETIC FIELD" "TARGET NAME"
Examples: chant "magnetic field" orc
Description: This chant causes a powerful and constricting magnetic field to envelope the target. Any metal armor worn will render them unable to change their location. Manipulating metal items would be likewise impossible.

Manic Moon

===Manic Moon===
Domain: Moon Altering
Available: SkyWatcher(22)
Allows: Moon Enchanting
UseCost: Mana (72)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MANIC MOON"
Examples: chant "manic moon"
Description: This chant causes the manic moon to rise over the room. Everyone in the room, except the druid will begin to go nuts. This can create great confusion during combat, making people forget or even change who they are fighting, or start fighting for no reason.

Mass Fungal Growth

===Mass Fungal Growth===
Domain: Plant Growth
Available: Delver(23)
Allows: Plant Growing Hardy Planting
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MASS FUNGAL GROWTH"
Examples: chant "mass fungal growth"
Description: This chant will create a fungus in a cave room as per the spell Summon Fungus. In addition, it will create other fungi in other nearby cave rooms. The number of fungus created with this chant increase as the druid goes up in level.

Metal Mold

===Metal Mold===
Domain: Plant Growth
Available: Delver(25)
Allows: Plant Growing Hardy Planting
UseCost: Mana (75)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "METAL MOLD" "TARGET NAME"
Examples: chant "metal mold" orc

chant "metal mold" sword

Description: This chant will cause any metal equipment or items on the target to get eaten up by a metal-dissolving mold. The amount of damage goes up with the Druid, and magical items are less suceptable to damage than mundane ones.

Meteor Strike

===Meteor Strike===
Domain: Rock Control
Available: SkyWatcher(25)
Allows: Rock Controlling
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CHANT, CH
Usage: CHANT "METEOR STRIKE"
Examples: chant "meteor strike"
Description: This chant will cause a storm of meteors to rain down on all enemies of the druid.

Mold

===Mold===
Domain: Plant Growth
Available: Delver(6)
Allows: Plant Growing Hardy Planting
UseCost: Mana (56)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT MOLD "TARGET NAME"
Examples: chant "mold" orc

chant "mold" bread

Description: This chant will cause any foodstuffs in the inventory of the target to become moldy. Anyone eating the food becomes sick with lockjaw. The food decays 3 days after the mold is set on it.

Moon Calf

===Moon Calf===
Domain: Moon Altering
Available: SkyWatcher(12)
Allows: Moon Enchanting
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MOON CALF"
Examples: chant "moon calf"
Description: This chant will cause everyone in the room to suffer a drop in intelligence.

Moonbeam

===Moonbeam===
Domain: Moon Summoning
Available: Druid(3) Ranger(8) SkyWatcher(2)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT MOONBEAM
Examples: chant "moonbeam"
Description: This chant will create a light beam of moonlight which will follow the druid around, illuminating any dark places the druid may enter.

Move The Sky

===Move The Sky===
Domain: Moon Summoning
Available: SkyWatcher(30)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (1063004405)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MOVE THE SKY"
Examples: chant "move the sky"
Description: This chant causes time to move forward or backwards such that the sun will set or rise.

Muddy Grounds

===Muddy Grounds===
Domain: Weather Mastery
Available: Mer(14) SkyWatcher(7)
Allows: Weather Mastering
UseCost: Mana (57)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MUDDY GROUNDS"
Examples: chant "muddy grounds"
Description: The druid turns the rock or sandy ground into mushy mud. This makes the room extremely costly in movement to walk through, or fight in.

Natural Balance

===Natural Balance===
Domain: Enduring
Available: Beastmaster(7) Druid(7) Mer(7) Ranger(15)
Allows: Enduring
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NATURAL BALANCE"
Examples: chant "natural balance"
Description: This chant will allow the druid to enter a state of communion with the balance of nature. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. Willful movements or speaking may break the communion.

Natural Order

===Natural Order===
Domain: Enduring
Available: Beastmaster(8) Druid(8) Mer(8) Ranger(15)
Allows: Enduring
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NATURAL ORDER"
Examples: chant "natural order"
Description: This chant will allow the druid to enter a state of communion with the order of nature. Extreme thoughts of law and chaos will slowly fade from his or her mind with each passing minute. Willful movements or speaking may break the communion.

Nectar

===Nectar===
Domain: Plant Growth
Available: Druid(19)
Allows: Plant Growing Hardy Planting
UseCost: Mana (69)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT NECTAR
Examples: chant "nectar"
Description: This chant will create a enormous flower that is literally dripping with nectar. The flower will be so enchanted that all of those whose wills fail will attempt to take a drink of the nectar. Fortunately, aside from being intoxicating, the nectar provides healing and mana recovery.

Neutralize Poison

===Neutralize Poison===
Domain: Preserving
Available: Beastmaster(22) Druid(22) Mer(22) Ranger(25)
Allows: Preserving
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NEUTRALIZE POISON" "MOB NAME"
Examples: chant "neutralize poison" rothar
Description: This chant will remove the effects of a poisonous affliction from the target creature.

Pale Moon

===Pale Moon===
Domain: Moon Altering
Available: SkyWatcher(3)
Allows: Moon Enchanting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PALE MOON"
Examples: chant "pale moon"
Description: This chant will cause everyone in the room to become more susceptible to poisonous affliction.

Peace Moon

===Peace Moon===
Domain: Moon Altering
Available: SkyWatcher(15)
Allows: Moon Enchanting
UseCost: Mana (65)
Quality: Circumstantial
Targets: Creatures Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PEACE MOON"
Examples: chant "peace moon"
Description: This chant will cause the peace moon to rise, preventing and ending combat in the room.

Phosphorescence

===Phosphorescence===
Domain: Shape Shifting
Available: Mer(1)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PHOSPHORESCENCE"
Examples: chant "phosphorescence"
Description: This chant will cause the casters skin to take on a phosphoescent glow, allow them to see in dark places, especially under water.

Piercing Moon

===Piercing Moon===
Domain: Moon Summoning
Available: SkyWatcher(9)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (59)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PIERCING MOON"
Examples: chant "piercing moon"
Description: This chant will allow the moon to be seen through the clouds, so long as the druid is outside at night. With the moon visible, other moon chants may be cast.

Plane Walking

===Plane Walking===
Domain: Conjuration
Available: Druid(35)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (966367641)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANE WALKING" "PLANE NAME"
Examples: cast "plane walking" nirvana
Description: This chant allows the druid and his/her group to shift into another plane of existence for a period of time. Unless the druid is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environmental, including planes where there is no air to breathe. If perfectly successful, the new plane will appear identical to an area in the prime material plane, except that the laws and rules of the plane will apply. To travel from plane to plane, the druid requires only one of their connected plants to be grow. To return home, the druid should travel to the "Prime Material" plane.

Plant Bed

===Plant Bed===
Domain: Plant Growth
Available: Druid(13) Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT BED"
Examples: chant "plant bed"
Description: This chant requires that the druid be among a sufficient growth of plant life. If so, the chant will cause a comfortable bed shaped like a pea-pod to grow nearby. This bed may be slept in for improved rejuvenation rates. The bed also grants magical help against the affects of poison and disease, allowing those affected to ride out the storm.

Plant Choke

===Plant Choke===
Domain: Plant Control
Available: Gaian(19)
Allows: Plant Mastering
UseCost: Mana (69)
Quality: Malicious
Targets: Items Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT CHOKE" "TARGET NAME"
Examples: chant "plant choke" orc
Description: This chant requires a summoned plant to be present, such as one from the Summon Plants chant. The plant will wrap itself around the targets neck, choking them for a time. The plant may be remove with difficulty.

Plant Constriction

===Plant Constriction===
Domain: Plant Control
Available: Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Malicious
Targets: Items Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT CONSTRICTION" "TARGET NAME"
Examples: chant "plant CONSTRICTION" orc
Description: This chant requires a summoned plant to be present, such as one from the Summon Plants chant. The plant will wrap itself around either the targets arms, slowing their combat, or their legs, cutting down their movement.

Plant Maze

===Plant Maze===
Domain: Plant Growth
Available: Druid(18) Gaian(14)
Allows: Plant Growing Hardy Planting
UseCost: Mana (64)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT MAZE"
Examples: chant "plant maze"
Description: This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great maze-like forest. There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.

Plant Pass

===Plant Pass===
Domain: Shape Shifting
Available: Delver(11) Druid(11) Gaian(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT PASS" "LOCATION NAME"
Examples: chant "plant pass" "grassy knoll"
Description: This chant requires at least two plants be created by the druid, one at the source location, and another at the destination. These plants are created using either "summon plants" or "distant growth". If the plants exist, the druid may use his or her "my plants" skill to identify their locations. This chant then can be used to transport the druid from the location of one of the plants to the other.

Plant Self

===Plant Self===
Domain: Shape Shifting
Available: Gaian(7)
Allows: Shapeshifting
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT SELF"
Examples: chant "plant self"
Description: This chant will allow the druid to become as one of the growing plants. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is slightly more effective than natural communion, but requires that the druid be in sunlight and fertile soil. Willful movements or speaking may break concentration.

Plant Snare

===Plant Snare===
Domain: Plant Control
Available: Druid(21) Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Malicious
Targets:
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT "PLANT SNARE"
Examples: chant "plant snare"
Description: This chant requires that the druid be among a sufficient growth of plant life. If so, the chant will cause that plant life to grow around and entangle all of the druids enemies for a period of time. During this time, the entangled enemies will be unable to move or attack, until they can break free of the hold of the plants.

Plant Trap

===Plant Trap===
Domain: Plant Control
Available: Gaian(23)
Allows: Plant Mastering
UseCost: Mana (100)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT TRAP"
Examples: chant "plant trap"
Description: This chant requires that the druid have either plant constriction, or plant choke. This chant will stir up the plants in the area, making them attack anyone who enters the room with either constriction or choke. This effect is permanent on owned property.

Plant Wall

===Plant Wall===
Domain: Plant Growth
Available: Gaian(12)
Allows: Plant Growing Hardy Planting
UseCost: Mana (62)
Quality: Circumstantial
Targets: Items
Range: Range 1 - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT WALL"
Examples: chant "plant wall"
Description: This chant requires that the druid be in ranged combat against his or her adversaries. This chant will create an enormous wall of plants which will absorb all enemy spells and missile attacks. The wall must be destroyed before enemies can reach the caster.

Poisonous Vine

===Poisonous Vine===
Domain: Plant Control
Available: Gaian(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "POISONOUS VINE"
Examples: chant "poisonous vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine will also have a poison attack which grows more dangerous as the druid gains levels. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Prayer Ward

===Prayer Ward===
Domain: Preserving
Available: SkyWatcher(19)
Allows: Preserving
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PRAYER WARD"
Examples: chant "prayer ward"
Description: This chant allows the druid to become almost immune to Clerical prayers.

Predict Phase

===Predict Phase===
Domain: Moon Summoning
Available: SkyWatcher(1)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT PHASE"
Examples: chant "predict phase"
Description: This chant will tell the druid what the moon phase is, regardless of the weather or time of day.

Predict Tides

===Predict Tides===
Domain: Moon Summoning
Available: Mer(1)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT TIDES"
Examples: chant "predict tides"
Description: This chant will tell the druid what the tides are presently doing, regardless of the weather, time of day, or location.

Predict Weather

===Predict Weather===
Domain: Weather Mastery
Available: Druid(1) Ranger(5) SkyWatcher(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT WEATHER"
Examples: chant "predict weather"
Description: This chant will tell the druid what the weather will be in the future. If the weather will be severe in the future, and the druid is able to calm the weather both now and for the future, then he or she will have created a natural climactic balance that will grant him a small gift of experience, and place the weather outside of druidic control for a short weather period. An area which is already under the Weather Control of a druid will not be capable of reaching this state of balance.

Purple Moon

===Purple Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PURPLE MOON"
Examples: chant "purple moon"
Description: This chant will cause all lawful in the room to take double damage during combat, and all chaos in the room to take half damage.

Quake

===Quake===
Domain: Rock Control
Available: Delver(17) Druid(17)
Allows: Rock Controlling
UseCost: Mana (67)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT QUAKE
Examples: chant "quake"
Description: This powerful chant will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.

Reabsorb

===Reabsorb===
Domain: Deep Magic
Available: Druid(18)
Allows: Deep Lore
UseCost: Mana (68)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REABSORB" "TARGET NAME"
Examples: chant "reabsorb" sword
Description: This chant causes the target item to be reabsorbed into the earth, returning to the dust from which it came.

Read Runes

===Read Runes===
Domain: Nature Lore
Available: Beastmaster(1) Delver(1) Druid(1) Gaian(1) Mer(1) Ranger(13) SkyWatcher(1)
Allows: Nature Lore
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "READ RUNES" "TARGET NAME"
Examples: chant "read runes" scroll
Description: This chant is required in order to be able to invoke chants off of runic scrolls. After chanting read runes on a scroll, the scroll may be 'read' normally for the purposes of invoking chants off of it. Seek help on the 'read' command for more information on scroll use.

Recharge Shards

===Recharge Shards===
Domain: Deep Magic
Available:
Allows: Deep Lore
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RECHARGE SHARDS" "TARGET NAME"
Examples: chant "recharge shard" statue
Description: This chant allows the caster to recharge the magical properties of a magical shard. If a shard ceases to function due to overuse, this chant can make the shard usable again.

Red Moon

===Red Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RED moon"
Examples: chant "red mooon"
Description: This chant will cause all good in the room to take double damage during combat, and all evil in the room to take half damage.

Reef Walking

===Reef Walking===
Domain: Plant Growth
Available: Mer(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REEF WALKING" "LOCATION NAME"
Examples: chant "reef walking" "grassy knoll"
Description: This chant requires at least two growths be created by the druid in watery areas, one at the source location, and another at the destination. These plants are created using either "summon seaweed" or "summon coral". If the growths exist, the druid may use his or her "my plants" skill to identify their locations. This chant then can be used to transport the druid from the location of one of the growths to the other.

Refresh Runes

===Refresh Runes===
Domain: Preserving
Available:
Allows: Preserving
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REFRESH RUNES" "TARGET NAME"
Examples: chant "refresh runes" scroll
Description: When invoked on a runic scroll, the symbols on the paper gain new clarity. The scroll then may be re-used more often.

Reincarnation

===Reincarnation===
Domain: Breeding
Available: Druid(30)
Allows: Breeding
UseCost: Mana (200)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REINCARNATION" "TARGET NAME"
Examples:
Description: Available: Druid

Example : chant "reincarnation" bob

This most powerful of Druid chants places a powerful geas upon the target. Once cast, this powerful effect will trigger whenever the person or creature under the geas dies, forcing them to be reincarnated as some random creature. After a long period of time, the geas will be lifted, and the target will be permanently stuck with the race they are at that moment. The duration of the chant effect is a few hours of real time. Casting this chant at the target again will lift the geas.

Repel Vermin

===Repel Vermin===
Domain: Animal Affinity
Available: Ranger(4)
Allows: Animal Affinity
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REPEL VERMIN" "TARGET"
Examples: chant "repel vermin"
Description: This chant will create a field of protection from vermin around the target. Creatures fitting that description will be unable to approach or remain close to the target in combat, and insect summoning magic against the target will fail.

Restore Mana

===Restore Mana===
Domain: Preserving
Available:
Allows: Preserving
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RESTORE MANA" "TARGET NAME"
Examples: chant "restore mana" bob
Description: This chant quite simply transfers 50 points of mana from the source to the target.

Resuscitate Companion

===Resuscitate Companion===
Domain: Animal Affinity
Available: Ranger(22)
Allows: Animal Affinity
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RESUSCITATE COMPANION" "TARGET NAME"
Examples: chant "resuscitate companion" fox
Description: If the ranger witnesses the death of an animal follower, then this chant will restore life to the fallen companion.

Rockfeet

===Rockfeet===
Domain: Shape Shifting
Available: Delver(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "ROCKFEET" "TARGET NAME"
Examples: chant "rockfeet" orc
Description: This wicked chant causes the hands and the feet of the target to feel as heavy as rocks. Any effort involving either will quickly tire the target, eventually causing fatigue.

Rockthought

===Rockthought===
Domain: Enduring
Available: Delver(12)
Allows: Enduring
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT ROCKTHOUGHT "TARGET NAME"
Examples: chant rockthought orc
Description: This strange chant, whose effectiveness is always questionable, will first confuse the target, ending combat. The next action which the target performs will be burned into the targets mind. The target will then stubbornly perform that action (or try to) over and over until released from the chant.

Root

===Root===
Domain: Preserving
Available: Gaian(8)
Allows: Preserving
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT ROOT
Examples: chant "root"
Description: This chant will cause the druid to become rooted in the ground. In this state, the druid is unable to advance or retreat in combat, or move from room to room until the chant is dispelled by a REVOKE call. The chant also protects the druid from summoning, dismissal, and spells of repulsion, wind gust, and reversed gravity.

Rust Curse

===Rust Curse===
Domain: Deep Magic
Available: Delver(19) Mer(19)
Allows: Deep Lore
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RUST CURSE" "TARGET NAME"
Examples: chant "rust curse" orc
Description: This chant causes any metal items carried by the target, especially worn or wielded items, to begin rusting away into nothingness.

Sacred Earth

===Sacred Earth===
Domain: Enduring
Available: Delver(15)
Allows: Enduring
UseCost: Mana (65)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SACRED EARTH"
Examples: chant "sacred earth"
Description: This chant will prevents the gathering of resources from this room and adjacent rooms by mundane means (foraging, mining, etc..), and will also cause all plant-based creatures to only take half-damage in those rooms. This chant is permanent on owned property.

Sapling Workers

===Sapling Workers===
Domain: Plant Control
Available: Gaian(20)
Allows: Plant Mastering
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SAPLING WORKERS"
Examples: chant "sapling workers"
Description: This chant will cause a nearby tree to animate and follow the caster. The sapling will be knowledgable in some craft, such as Leather Working, Tailoring, ScrimShaw, Sculpting, Foraging, Farming, or Butchering. The caster can then ORDER the sapling to perform its craft, provided the caster provides the necessary materials.

Sense Age

===Sense Age===
Domain: Breeding
Available: Beastmaster(3) Druid(24)
Allows: Breeding
UseCost: Mana (5)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE AGE" "TARGET NAME"
Examples: chant "sense age" baby

chant "sense age" orc

Description: This chant allows the druid to know the age of the target. Further details can be sensed with expertise.

Sense Fluids

===Sense Fluids===
Domain: Deep Magic
Available: Delver(20) Druid(21) Mer(20)
Allows: Deep Lore
UseCost: Mana (70)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE FLUID"
Examples: chant "sense fluids"
Description: This chant allows the druid to become sensitive to fluids on and below the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Gems

===Sense Gems===
Domain: Rock Control
Available: Delver(21) Druid(24) Mer(23)
Allows: Rock Controlling
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE GEMS"
Examples: chant "sense gems"
Description: This chant allows the druid to become sensitive to gems in the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Metal

===Sense Metal===
Domain: Rock Control
Available: Delver(4)
Allows: Rock Controlling
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE METAL"
Examples: chant "sense metal"
Description: This chant allows the druid to gain a sensitivity to metals. He will be able tell metallic items by looking at them, and will have a strong sense of whether a metallic resource is in the ground where he is.

Sense Ores

===Sense Ores===
Domain: Rock Control
Available: Delver(16) Druid(23)
Allows: Rock Controlling
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE ORES"
Examples: chant "sense ores"
Description: This chant allows the druid to become sensitive to metals and stone in the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Plants

===Sense Plants===
Domain: Plant Control
Available: Druid(22) Gaian(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE PLANTS"
Examples: chant "sense plants"
Description: This chant allows the druid to become sensitive to trees and plants on the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Poison

===Sense Poison===
Domain: Preserving
Available: Beastmaster(2) Druid(2)
Allows: Preserving
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE POISON" "TARGET NAME"
Examples: chant "sense poison" vial

chant "sense poison" orc

Description: This chant allows the druid to become sensitive to the poisonousness of a monster or drink.

Sense Pregnancy

===Sense Pregnancy===
Domain: Breeding
Available: Beastmaster(1) Druid(21)
Allows: Breeding
UseCost: Mana (5)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE PREGNANCY" "TARGET NAME"
Examples: chant "sense pregnancy" bobette
Description: This chant allows the druid to know whether the target is pregnant, and if so, how pregnant. Even more information becomes available with expertise.

Sense Sentience

===Sense Sentience===
Domain: Breeding
Available: Druid(19) Gaian(6)
Allows: Breeding
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE SENTIENCE" "TARGET NAME"
Examples: chant "sense sentience"
Description: Allows the chanter to sense the whereabouts of all sentient beings in all the wild places in the same area of the druid.

Sense Water

===Sense Water===
Domain: Water Lore
Available: Mer(2)
Allows: Water Lore
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE WATER"
Examples: cast "sense water"
Description: Allows the caster to sense water sources all around.

Shamblermorph

===Shamblermorph===
Domain: Shape Shifting
Available: Gaian(25)
Allows: Shapeshifting
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHAMBLERMORPH" "TARGET NAME"
Examples: chant "shamblermorph" bob
Description: This chant will morph the target into a shambling mound, which is a ferocious plant creature. The effect is benevolent when cast on a follower of the druid, but considered malicous otherwise.

Shapelessness

===Shapelessness===
Domain: Shape Shifting
Available: SkyWatcher(21)
Allows: Shapeshifting
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHAPELESSNESS"
Examples: chant "SHAPELESSNESS"
Description: The druid places him or herself in an ethereal state. In this state, the druid will float, and is able to walk through walls. However, the form is so unnatural that the druid will have trouble manipulating material things, and cannot carry equipment through doors.

Shillelagh

===Shillelagh===
Domain: Plant Control
Available: Druid(16) Gaian(12)
Allows: Plant Mastering
UseCost: Mana (62)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHILLELAGH" "ITEM NAME"
Examples: chant "shillelagh" staff
Description: This chant allows the druid to temporarily enchant a weapon of the type that druids are allowed to use. The enchanted weapon will do additional damage, and hit more often.

Sift Wrecks

===Sift Wrecks===
Domain: Water Lore
Available: Mer(19)
Allows: Water Lore
UseCost: Mana (69)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SIFT WRECKS"
Examples: chant "sift wrecks"
Description: If the druid has a summoned coral in the area, then this chant will create a communion with the coral, revealing any items at the bottom of the water within a wide radius of the caster that increases with level and expertise.

Snatch Light

===Snatch Light===
Domain: Deep Magic
Available: Delver(12)
Allows: Deep Lore
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SNATCH LIGHT" "TARGET NAME"
Examples: chant "snatch light" orc
Description: This powerful chant creates an aura of darkness around the druid which is capable of reaching out to those around him and blocking out or blanketing all light sources in darkness.

Snuff Flame

===Snuff Flame===
Domain: Enduring
Available: Mer(3) SkyWatcher(3)
Allows: Enduring
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SNUFF FLAME" "TARGET NAME"
Examples: chant "snuff flame" orc
Description: This powerful chant will extinguish any torches, or fire-based spells on the target. It will also damage fire elementals.

Soaring Eagle

===Soaring Eagle===
Domain: Shape Shifting
Available: Beastmaster(20) SkyWatcher(16)
Allows: Shapeshifting
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SOARING EAGLE"
Examples: chant "soaring eagle"
Description: This chant allows the druid to grow a pair of enormous wings, allowing him or her to fly around.

Song Ward

===Song Ward===
Domain: Preserving
Available: SkyWatcher(14)
Allows: Preserving
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SONG WARD"
Examples: chant "song ward"
Description: This chant allows the druid to become almost immune to Bardic songs.

Speak With Animals

===Speak With Animals===
Domain: Animal Affinity
Available: Beastmaster(3) Mer(5) Ranger(23)
Allows: Animal Affinity
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEAK WITH ANIMALS"
Examples: chant "speak with animals"
Description: This chant will allow the druid to speak with any animals he or she happens to encounter, and have them intelligibly speak back. Intelligent creatures, and creatures without their own language are not intelligible, as this chant allows the druid to connect with the primitive animal, not to speak a new language.

Speed Aging

===Speed Aging===
Domain: Breeding
Available: Beastmaster(19)
Allows: Breeding
UseCost: Mana (all)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED AGING" "TARGET NAME"
Examples: chant "speed aging" baby

chant "speed aging" apple

Description: This chant allows the druid to force the target to age a bit. This has different affects depending upon the target.

Speed Birth

===Speed Birth===
Domain: Breeding
Available: Beastmaster(17)
Allows: Breeding
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED BIRTH" "TARGET NAME"
Examples: chant "speed birth" bobbette
Description: This chant allows the druid to speed up the pregnancy of the target, so that the target will give birth sooner.

Speed Time

===Speed Time===
Domain: Moon Summoning
Available: Druid(25)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED TIME"
Examples: chant "speed time"
Description: This powerful chant will cause time to move forward at an alarming rate. This is especially noticable when time-sensitive things are going on around the druid, such as combat. Magic affects will expire more quickly as well.

Spell Ward

===Spell Ward===
Domain: Preserving
Available: SkyWatcher(21)
Allows: Preserving
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPELL WARD"
Examples: chant "spell ward"
Description: This chant allows the druid to become almost immune to arcane spells.

Star Gazing

===Star Gazing===
Domain: Enduring
Available: SkyWatcher(7)
Allows: Enduring
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STAR GAZING"
Examples: chant "star gazing"
Description: This chant will allow the druid to become enthralled by the nighttime sky. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is twice as effective as natural communion. Willful movements or speaking may break concentration.

Stone Friend

===Stone Friend===
Domain: Rock Control
Available: Delver(20)
Allows: Rock Controlling
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STONE FRIEND" "TARGET NAME"
Examples: chant "stone friend" golem
Description: This chant will cause a metal golem, stone golem, or earth elemental in the same room to immediately befriend the druid. The druid will then have the golem as a follower who will fight alongside, and follow all ORDERs that the druid gives.

Stonewalking

===Stonewalking===
Domain: Rock Control
Available: Delver(14)
Allows: Rock Controlling
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STONEWALKING"
Examples: chant "stonewalking"
Description: The druid phases into the walls of the cave or stone room, walking along them and within them for the duration of the chant. The druid is able to leave the walls temporarily to walk in other terrains, but will reenter the stone when it is avaiable. While walking in the stone, the druid is both invisible and hidden. Should the druid attack, or get an item, the chant will be broken.

Strike Barren

===Strike Barren===
Domain: Breeding
Available: Delver(5)
Allows: Breeding
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STRIKE BARREN" "TARGET"
Examples: chant "strike barren" orcress
Description: This chant causes the target female to be utterly unable to become pregnant. It does not affect an existing pregnancy. This chant is extremely powerful, but can be dispelled with the fertility spell.

Summon Animal

===Summon Animal===
Domain: Animal Affinity
Available: Beastmaster(13) Druid(19) Ranger(22)
Allows: Animal Affinity
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ANIMAL
Examples: chant "summon animal"
Description: This chant will cause a random animal to wander to and befriend the druid as per the "charm animal" chant.

Summon Chum

===Summon Chum===
Domain: Water Lore
Available: Mer(3)
Allows: Water Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON CHUM"
Examples: chant "summon chum"
Description: This chant will cause bits of edible fish parts to begin floating nearby.

Summon Cold

===Summon Cold===
Domain: Weather Mastery
Available: Druid(20) SkyWatcher(17)
Allows: Weather Mastering
UseCost: Mana (67)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON COLD"
Examples: chant "SUMMON COLD"
Description: This chant will cause the weather to become colder, ending heat waves, or turning rain to sleet! Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Coral

===Summon Coral===
Domain: Plant Growth
Available: Mer(6)
Allows: Plant Growing Hardy Planting
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON CORAL"
Examples: chant "summon coral"
Description: This chant will cause a random batch of coral to magically appear for the druid. This formation will maintain a mystical connection to the druid, and the druid will always be aware of the coral through the "my plants" skill. These coral will vanish if touched, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works in a salty underwater room. See help on "my plants" for more information about plant (and coral!) summonings.

Summon Dustdevil

===Summon Dustdevil===
Domain: Weather Mastery
Available: SkyWatcher(4)
Allows: Weather Mastering
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON DUSTDEVIL"
Examples: chant "summon dustdevil"
Description: This powerful chant will create a swirling air elemental that will follow the druid around picking up any items that may fall on the ground. When its capacity is reached, the elemental will give the items to the druid. If the dustdevil should die, or the chant wear off, all items will hit the ground.

Summon Elemental

===Summon Elemental===
Domain: Deep Magic
Available: Druid(24)
Allows: Deep Lore
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ELEMENTAL"
Examples: chant "summon elemental"
Description: This powerful chant will create a powerful elemental beast which will follow the druid and obey his or her commands. The elementals stay will be temporary, but not uneventful.

Summon Fear

===Summon Fear===
Domain: Enduring
Available: Beastmaster(24) Druid(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CHANT, CH
Usage: CHANT "SUMMON FEAR"
Examples: chant "summon fear"
Description: This chant will create a great feeling of fear in the druids enemies, causing them to flee before the druid.

Summon Fire

===Summon Fire===
Domain: Deep Magic
Available: Druid(4) SkyWatcher(4)
Allows: Ignalist Deep Lore
UseCost: Mana (54)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FIRE"
Examples: chant "SUMMON FIRE"
Description: This chant will cause a small campfire to appear where the druid is.

Summon Flower

===Summon Flower===
Domain: Plant Growth
Available: Gaian(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FLOWER"
Examples: chant "summon flower"
Description: This chant will cause a random flower to magically grow for the druid. This flower will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These flowers will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon FlyTrap

===Summon FlyTrap===
Domain: Plant Growth
Available: Gaian(13)
Allows: Plant Growing Hardy Planting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FLYTRAP"
Examples: chant "summon flytrap"
Description: This chant causes an enormous flytrap to grow. This creature will lie dormant until an arachnid or insect-like creature happens along. It will brutally slay those types of creatures and eat their bodies.

Summon Food

===Summon Food===
Domain: Plant Growth
Available: Druid(3) Gaian(3)
Allows: Plant Growing Hardy Planting
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FOOD"
Examples: chant "summon food"
Description: This chant will cause a batch of edible berries to begin growing nearby.

Summon Fungus

===Summon Fungus===
Domain: Plant Growth
Available: Delver(1)
Allows: Plant Growing Distant Fungal Growth Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FUNGUS"
Examples: chant "summon fungus"
Description: This chant will cause a random fungus to magically grow for the druid. This fungus will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. This fungus will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works inside caves and freshwater. See help on "my plants" for more information about plant summonings.

Summon Hail

===Summon Hail===
Domain: Weather Mastery
Available: SkyWatcher(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "SUMMON HAIL" "TARGET"
Examples: chant "summon hail"
Description: This chant must be cast either during a hail storm, or during a very strong winter cold snap. In those conditions, it will summon a hail storm if there was not one previously, and cause the hail to be directed at the target as a magical attack.

Summon Heat

===Summon Heat===
Domain: Weather Mastery
Available: Druid(19) SkyWatcher(15)
Allows: Weather Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HEAT"
Examples: chant "summon heat"
Description: This chant will cause the weather to become warmer, melting snow to rain, and evaporating clouds. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Herbs

===Summon Herbs===
Domain: Plant Growth
Available: Gaian(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HERBS"
Examples: chant "summon herbs"
Description: This chant will cause few batches of herbs to sprout up from the ground. The druid must then use his or her Herbology skill to identify them.

Summon Houseplant

===Summon Houseplant===
Domain: Plant Growth
Available: Gaian(15)
Allows: Plant Growing Distant Ingrowth Hardy Planting
UseCost: Mana (65)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HOUSEPLANT"
Examples: chant "summon houseplant"
Description: This chant will cause a potted plant to magically appear for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will decay if taken, can only appear in houses and buildings. They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Insects

===Summon Insects===
Domain: Animal Affinity
Available: Druid(20) Ranger(23)
Allows: Animal Affinity
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CHANT, CH
Usage: CHANT "SUMMON INSECTS"
Examples: chant "summon insects"
Description: This chant will summon an enormous swarm of insects to appear and begin to harass the enemies of the druid. The biting insects do little damage, but they are dilligent!

Summon Ivy

===Summon Ivy===
Domain: Plant Growth
Available: Gaian(3)
Allows: Plant Growing Hardy Planting
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON IVY"
Examples: chant "summon ivy"
Description: This chant will cause a poisonous plant to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if picked, and will poison the picker. They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Jellyfish

===Summon Jellyfish===
Domain: Animal Affinity
Available: Mer(16)
Allows: Animal Affinity
UseCost: Mana (66)
Quality: Malicious
Targets: Rooms
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT "SUMMON JELLYFISH"
Examples: chant "summon jellyfish"
Description: The anger of combat will cause this chant to summon a vast angry swarm of jellyfish into the underwater room with the caster. The jellyfish will proceed to sting anyone who is not in the casters group. The more enemies in the room, the more effective it is.

Summon Lightning

===Summon Lightning===
Domain: Weather Mastery
Available: Druid(23) SkyWatcher(22)
Allows: Energist Weather Mastering
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "SUMMON LIGHTNING" "TARGET NAME"
Examples: chant "summon lightning" orc
Description: This extremely powerful chant requires a thunder storm be raging overhead. Under those conditions, the chant will cause a powerful bolt of lightning to attack and fry the target of the chant.

Summon Moon

===Summon Moon===
Domain: Moon Summoning
Available: SkyWatcher(16)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (66)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON MOON"
Examples: chant "summon moon"
Description: This chant will allow the moon to be seen while indoors, so long as it is nighttime outside. With the moon visible, other moon chants may be cast.

Summon Mount

===Summon Mount===
Domain: Animal Affinity
Available: Druid(23) Ranger(25)
Allows: Animal Affinity
UseCost: Mana (73)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON MOUNT"
Examples: chant "summon mount"
Description: This chant will summon a wild stallion to bear the druid from place to place.

Summon Peace

===Summon Peace===
Domain: Preserving
Available: Druid(16) Ranger(14)
Allows: Preserving
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PEACE"
Examples: chant "summon peace"
Description: This chant will inspire everyone who hears it to stop fighting.

Summon Plague

===Summon Plague===
Domain: Enduring
Available: Beastmaster(17) Druid(17)
Allows: Enduring
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PLAGUE" "TARGET NAME"
Examples: chant "summon plague" orc
Description: Inflicts the target with a horrendous disease.

Summon Plants

===Summon Plants===
Domain: Plant Growth
Available: Charlatan(17) Druid(1) Gaian(1)
Allows: Plant Growing Distant Growth Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PLANTS"
Examples: chant "summon plants"
Description: This chant will cause a random batch of plants to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Pool

===Summon Pool===
Domain: Weather Mastery
Available: Delver(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON POOL"
Examples: chant "summon pool"
Description: This chant will cause a small magical pool to begin out of the floor of a cave, The water will be cool and clean, good for drinking.

Summon Rain

===Summon Rain===
Domain: Weather Mastery
Available: Druid(21) SkyWatcher(18)
Allows: Weather Mastering
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON RAIN"
Examples: chant "summon rain"
Description: This chant will end droughts, and cause the skys to open up and pour down rain on clear days. Combined with "summon wind", this can create a nasty thunderstorm. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Rock Golem

===Summon Rock Golem===
Domain: Rock Control
Available: Delver(25)
Allows: Rock Controlling
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ROCK GOLEM"
Examples: chant "summon rock golem"
Description: This chant will summon a golem of rock and stone to appear out of a cave wall. The golem will follow and fight for the druid.

Summon Sapling

===Summon Sapling===
Domain: Plant Control
Available: Druid(25) Gaian(24)
Allows: Plant Mastering
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SAPLING"
Examples: chant "summon sapling"
Description: If the druid is in a sufficiently wooded area, the druid may use their combat anger to animate a small sapling tree nearby to fight for the druid. The sapling will become a tree again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Summon School

===Summon School===
Domain: Animal Affinity
Available: Mer(9)
Allows: Animal Affinity
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SCHOOL
Examples: chant "summon school"
Description: While underwater and in an underwater animal shape, this chant will call in nearby creatures of the same race, and identical appearance, to swim in a tight school formation with the caster. The school will move and act as a single individual, and combatants will often attack a member of the school instead of the druid.

Summon Seaweed

===Summon Seaweed===
Domain: Plant Growth
Available: Gaian(13) Mer(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SEAWEED"
Examples: chant "summon seaweed"
Description: This chant will cause a random batch of seaweed to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if touched, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Seeds

===Summon Seeds===
Domain: Plant Growth
Available: Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SEEDS" "SEED TYPE"
Examples: chant "summon seeds" list

chant "summon seeds" apple

Description: This chant cause seeds of the type specified to appear in the hands of the druid. The seeds are then useful for the Farming skill.

Summon Sun

===Summon Sun===
Domain: Weather Mastery
Available: Gaian(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SUN"
Examples: chant "summon sun"
Description: This chant will allow the sun poke through in conditions where it normally might not be able to, even indoors, so long as it is daytime outside.

Summon Tornado

===Summon Tornado===
Domain: Weather Mastery
Available: SkyWatcher(25)
Allows: Airelist Weather Mastering
UseCost: Mana (75)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON TORNADO"
Examples: chant "summon tornado"
Description: This chant will cause a rainstorm to unleash a ferocious tornado on all inhabitants. The tornado will suck up items and people alike, and toss them around like ragdolls in the debris.

Summon Tree

===Summon Tree===
Domain: Plant Growth
Available: Gaian(10)
Allows: Plant Growing Hardy Planting
UseCost: Mana (60)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON TREE"
Examples: chant "summon tree"
Description: This chant will cause tree to magically grow for the druid. These trees will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. The tree cannot be picked, but will die off if someone chops it down with the Chopping skill. The tree can serve as a medium for the "Plant Pass" chant, and it's roots serve for the "Tangle" chant. See help on "my plants" for more information about plant summonings.

Summon Vine

===Summon Vine===
Domain: Plant Control
Available: Gaian(4)
Allows: Plant Mastering
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON VINE"
Examples: chant "summon vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Summon Water

===Summon Water===
Domain: Weather Mastery
Available: Delver(2) Druid(2)
Allows: Weather Mastering
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON WATER"
Examples: chant "summon water"
Description: This chant will cause a small magical spring to begin running nearby. The water will be sweet and clean, good for drinking.

Summon Wind

===Summon Wind===
Domain: Weather Mastery
Available: Druid(22) SkyWatcher(19)
Allows: Weather Mastering
UseCost: Mana (69)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON WIND"
Examples: chant "summon wind"
Description: This chant will cause the winds to begin blowing, turning rain into thunderstorm, and snow into a terrible blizzard. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Sunbeam

===Sunbeam===
Domain: Weather Mastery
Available:
Allows: Weather Mastering
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT SUNBEAM
Examples: chant "sunbeam"
Description: This chant will create a light beam of sunlight which will follow the druid around, illuminating any dark places the druid may enter.

Sunray

===Sunray===
Domain: Weather Mastery
Available: Druid(6) Ranger(22) SkyWatcher(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT SUNRAY "TARGET NAME"
Examples: chant "sunray" orc
Description: This chant will cause a bright ray of sunshine to beam into the eyes of the target. The target will then be blinded.

Sweet Scent

===Sweet Scent===
Domain: Plant Control
Available: Gaian(25)
Allows: Plant Mastering
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SWEET SCENT"
Examples: chant "sweet scent"
Description: This chant must be cast on one of the druids plants, such as those created with the Summon Plants chant. The plant will then begin to exude an irresistable smell which will attract all creatures of animal intelligence to it.

Tangle

===Tangle===
Domain: Plant Control
Available: Druid(4)
Allows: Plant Mastering
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT TANGLE "TARGET NAME"
Examples: chant "tangle" orc
Description: This chant requires the cooperation of a plant summoned by the druid, typically with the "summon plants" chant. The chant will cause the magical plants to entangle the target, making them unable to fight until they are able to fight themselves free of the plants grip.

Tap Grapevine

===Tap Grapevine===
Domain: Plant Control
Available: Gaian(22)
Allows: Plant Mastering
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TAP GRAPEVINE"
Examples: chant "tap grapevine"
Description: If the druid is in the same room as a plant summoned by another druid, this chant will cause the mind of the druid to be linked with all that druids plants, namely those created with the "Summon Plants" chant. During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as the other druids plants, regardless of the location of the druid.

Tether

===Tether===
Domain: Preserving
Available: Delver(2)
Allows: Preserving
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TETHER"
Examples: chant "tether"
Description: This strange chant causes a magical tether to trail behind the druid, attaching to the places and rooms he leaves. Should the druid fall off a cliff, or meet with some other untimely or deadly accident, the tether will pull him back, preventing potential tragedy.

Thorns

===Thorns===
Domain: Shape Shifting
Available: Gaian(14)
Allows: Shapeshifting
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "THORNS"
Examples: cast "thorns"
Description: Causes the caster to become covered in long thorns that prick anyone trying to attack or touch them in melee.

Tidal Wave

===Tidal Wave===
Domain: Water Control
Available: Mer(23)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TIDAL WAVE" ("TARGET")
Examples: chant "tidal wave" ship

chant "tidal wave"

Description: If the druid is near enough to a body of water from which to summon a tidal wave, this chant will call one forth. When cast upon a ship, it can wash all the inhabitants from the ship into the water. When not cast upon a ship, it can wash the inhabitants into the next room. Anyone hit by the tidal wave will also take a bit of damage.

Tide Moon

===Tide Moon===
Domain: Moon Altering
Available: Mer(21)
Allows: Moon Enchanting
UseCost: Mana (547608330)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TIDE MOON"
Examples: chant "tide moon"
Description: This powerful chant can be used to change the shape of the moon for the entire area for the duration of the chant. Each time it is cast, it will change the shape a bit more, but it will also attempt to alter the tides.

Treeform

===Treeform===
Domain: Shape Shifting
Available: Druid(6)
Allows: Shapeshifting
UseCost: Mana (56)
Quality: Circumstantial
Targets: Creatures
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT TREEFORM
Examples: chant "treeform"
Description: This chant will allow the druid to take on the form of a tree at will. In this form, the druid is unable to be attacked, and may consider him or herself safe.

Treehouse

===Treehouse===
Domain: Plant Control
Available: Gaian(21)
Allows: Plant Mastering
UseCost: Mana (71)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEHOUSE
Examples: chant "treehouse"
Description: This chant will cause a treehouse to appear up in a nearby tree. The druid may then climb into the treehouse and observe all of the surrounding rooms by merely LOOKing in the proper direction.

Treemind

===Treemind===
Domain: Preserving
Available: Druid(12)
Allows: Preserving
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEMIND
Examples: chant "treemind"
Description: This chant will allow the druid to gain treelike protection against mind attacks, such as mind affecting spells and charms.

Treemorph

===Treemorph===
Domain: Shape Shifting
Available: Druid(22)
Allows: Shapeshifting
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEMORPH "TARGET NAME"
Examples: chant "treemorph" orc
Description: This chant will cause the target to turn into a tree, unable to move, speak, or be attacked.

Tremor Sense

===Tremor Sense===
Domain: Deep Magic
Available: Delver(19)
Allows: Deep Lore
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TREMOR SENSE"
Examples: chant "tremor sense"
Description: This chant requires the druid to be sitting on the ground, resting. It will inform the druid of any footsteps or other movement from up to 5 rooms away.

Tsunami

===Tsunami===
Domain: Water Control
Available: Mer(30)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TSUNAMI"
Examples: chant "tsunami"
Description: This powerful chant calls forth the waves from a nearby source to unleash a massive tsunami upon the casters room and all adjacent rooms. The initial impact will do some damage, and will fill those places with water for the duration of the chant.

Unbreakable

===Unbreakable===
Domain: Preserving
Available: Delver(22)
Allows: Preserving
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNBREAKABLE" "TARGET ITEM"
Examples: chant "unbreakable" sword
Description: This chant makes the target item incapable of sustaining damage for the duration of the chant. It will also protect the item from numerous magical affects as well.

Underwater Action

===Underwater Action===
Domain: Water Control
Available: Mer(8)
Allows: Water Controlling
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNDERWATER ACTION" "TARGET NAME"
Examples: chant "underwater action" bob
Description: This chant allows the target to have an innate sense of how to move in water. Whenever the target enters a watery room, the target will immediately begin to swim like a dolphin and move more quickly.

Unicorns Health

===Unicorns Health===
Domain: Preserving
Available: Beastmaster(23)
Allows: Preserving
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNICORNS HEALTH"
Examples: chant "unicorns health"
Description: This chant causes the druid to become as healthy as a unicorn by boosting their constitution more and more as the druid gains levels.

Uplift

===Uplift===
Domain: Animal Affinity
Available: Beastmaster(35)
Allows: Animal Affinity
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UPLIFT" "TARGET"
Examples: chant "uplift" dog
Description: This powerful chant causes the target animal follower to begin to morph into a new race. To begin the chant, the druid must be with a druidic monument. The chant will cause the druid to fall into a deep sleep until his or her mana is fully restored. Once the morphing process completes, the animal will become a humanoid-ish version of its prior race, gaining hands and feet, and some measure of intelligence. If the morphing process stops prematurely, it may fail, or result in a Neo hybrid race.

Vampire Vine

===Vampire Vine===
Domain: Plant Control
Available: Gaian(18)
Allows: Plant Mastering
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VAMPIRE VINE"
Examples: chant "vampire vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine will also have a faint undead aura, healing itself and the summoning druid part of all damage done by the vine. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Venom Ward

===Venom Ward===
Domain: Preserving
Available: Beastmaster(6) Druid(8) Mer(11) Ranger(14)
Allows: Preserving
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VENOM WARD"
Examples: chant "venom ward"
Description: This chant allows the druid to become resistant (but not immune) to poisonous attacks. Attacks of this kind include spells, bites and other magical and non-magical attacks.

Venomous Bite

===Venomous Bite===
Domain: Enduring
Available: Druid(11)
Allows: Enduring
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VENOMOUS BITE" "TARGET NAME"
Examples: chant "venomous bite" bob
Description: The druid's chant aids in the infliction of a poisonous bite on the target.

Vine Mass

===Vine Mass===
Domain: Plant Control
Available: Gaian(21)
Allows: Plant Mastering
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VINE MASS"
Examples: chant "vine mass"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate numerous nearby vines to fight for the druid. The vines will grow still again once combat ends, and remain rooted. The vines are also able to rescue the druid from his or her enemies. The druid needs only to order the vines to rescue 'order all rescue'.

Vine Weave

===Vine Weave===
Domain: Plant Growth
Available: Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VINE WEAVE"
Examples: chant "vine weave"
Description: If the druid is in a sufficiently vegetative area, this chant will cause a a random woven item to grow out of the ground. This powerful chant always costs 50 mana, however.

Volcanic Chasm

===Volcanic Chasm===
Domain: Deep Magic
Available: Delver(24)
Allows: Deep Lore
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VOLCANIC CHASM"
Examples: chant "volcanic chasm"
Description: If the druid is in a cave room, this chant will turn it into a volcanic chasm, with sulfurous gasses and flames assaulting all who are within it.

Waking Moon

===Waking Moon===
Domain: Moon Summoning
Available: SkyWatcher(14)
Allows: Summoning Mastery Moon Enchanting
UseCost: Mana (64)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WAKING MOON"
Examples: chant "waking moon"
Description: This chant will allow the moon to be seen during the day, so long as the druid is outside. With the moon visible, other moon chants may be cast.

Warning Winds

===Warning Winds===
Domain: Weather Mastery
Available: Mer(15) SkyWatcher(11)
Allows: Weather Mastering
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WARNING WINDS"
Examples: chant "warning winds"

chant "warning winds"

Description: This chant will allow the druid to be aware of enemies or fighting in nearby rooms.

Warp Wood

===Warp Wood===
Domain: Plant Control
Available: Druid(8)
Allows: Plant Mastering
UseCost: Mana (58)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WARP WOOD" "TARGET NAME"
Examples: chant "warp wood" orc

chant "warp wood" staff

Description: This chant will cause wooden weapons or items to begin to warp and mutate, taking considerable damage.

Water Hammer

===Water Hammer===
Domain: Water Control
Available: Mer(8)
Allows: Water Controlling
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "WATER HAMMER" "TARGET NAME"
Examples: chant "water hammer" orc
Description: If the druid has a sufficiently large source of water available, he or she can use this chant to gather the water into a tight compressed wave and hurl it at the target.

Water Walking

===Water Walking===
Domain: Enduring
Available: Druid(9) Mer(5) Ranger(20)
Allows: Enduring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATER WALKING"
Examples: chant "water walking"
Description: This chant will allow the druid to glide lightly above the water as if he or she is flying.

Waterguard

===Waterguard===
Domain: Preserving
Available: Mer(10)
Allows: Preserving
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATERGUARD" "TARGET"
Examples: chant "waterguard" bob
Description: This chant will give the target a field of anti-water protection, lessing the damage from water based attacks for a brief time, and preventing any water damage to their equipment for the entire duration of the chant.

Waterspout

===Waterspout===
Domain: Water Control
Available: Mer(24)
Allows: Water Controlling
UseCost: Mana (74)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATERSPOUT"
Examples: chant "waterspout"
Description: This chant will cause the surrounding waters to unleash a ferocious waterspout on all inhabitants. The waterspout will suck up items and people alike, and toss them around like ragdolls in the debris.

Whirlpool

===Whirlpool===
Domain: Water Control
Available: Mer(25)
Allows: Water Controlling
UseCost: Mana (1063004405)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WHIRLPOOL"
Examples: chant "whirlpool"
Description: This chant, when cast out over the water, will sweep in any persons or ships out on the water into its grasp. It will twirl them around until they reach the center and are thrust down to the bottom of the waters. As with all aggressive magic, only those whom the druid may attack will be affected by the magic.

Whisperward

===Whisperward===
Domain: Preserving
Available: Druid(12) Mer(12) SkyWatcher(10)
Allows: Preserving
UseCost: Mana (60)
Quality: Circumstantial
Targets: Items Exits Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT WHISPERWARD "TARGET NAME" "HOLD/WIELD/WEAR/TOUCH/ENTER"
Examples: chant "whisperward" chest touch
Description: This is a complicated chant that allows an object or place to notify the druid when affected in a certain way. The first argument is the target of the spell, which is any inanimate object or "room". The last argument describes the circumstances under which the notify triggers, whether when touched (such as getting, getting from, or putting into), held or wielded, worn, or whenever anyone enters the same room. The object will only notify the druid one time before the chant expires.

White Moon

===White Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WHITE MOON"
Examples: chant "white moon"
Description: This chant will cause all chaos in the room to take double damage during combat, and all lawful in the room to take half damage.

Wind Color

===Wind Color===
Domain: Weather Mastery
Available: SkyWatcher(2)
Allows: Weather Mastering
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND COLOR"
Examples: chant "wind color"
Description: This chant allows the druid, upon entering a new room, to gather information about the mobs and or items in the room. This is done by observing the color of the winds, which will be coded as follows:

Black - Something Undead

@if?CheckFactionLoaded?ALIGNMENT.INI@Red - Something evil

Blue - Something good

@endif@Green - A neutral creature

Grey - Something metal or stone

Maroon - Something hidden

Yellow - Something invisible

Brown - Something wooden

Orange - Something trapped

@if?CheckFactionLoaded?INCLINATION.INI@White - Something lawful

Purple - Something chaotic

@endif@(Striped colors) - a single source of multiple colors

(Swirling colors) - multiple sources of multiple colors

(Dull colors) - highest level is below 15 levels below the caster

(Faded colors) - highest level is below 5 levels below the caster

(Bright colors) - highest level is between 5 and 15 levels above the caster

(Brilliant colors) - highest level is between 15 and 25 levels above the caster

(Dazzling colors) - highest level is 25 levels or more above the caster

Wind Gust

===Wind Gust===
Domain: Weather Mastery
Available: Druid(11) Ranger(16) SkyWatcher(9)
Allows: Weather Mastering
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 4
Commands: CHANT, CH
Usage: CHANT "WIND GUST" "TARGET NAME"
Examples: chant "wind gust" orc
Description: This chant will summon a strong gust of wind to blow away the target. The target may also be knocked down.

Wind Shape

===Wind Shape===
Domain: Weather Mastery
Available: SkyWatcher(12)
Allows: Weather Mastering
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND SHAPE"
Examples: chant "wind shape"
Description: This chant causes the druid to shimmer and become like the wind. In this condition, the caster takes only 3/4 damage from physical weapon sources.

Wind Snatcher

===Wind Snatcher===
Domain: Weather Mastery
Available: SkyWatcher(23)
Allows: Weather Mastering
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND SNATCHER"
Examples: chant "wind snatcher"
Description: This chant creates a form around the druid which will suck in any wind-related magic that is used in the same room as the druid.

Worms

===Worms===
Domain: Animal Affinity
Available: Delver(21)
Allows: Animal Affinity
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WORMS" "TARGET NAME"
Examples: chant "worms" orc
Description: This chant will cause a horrid worm disease in the stomach of the target. The worms will begin eating the target from the inside out, doing damage, and making the target constantly hungry.

Yearning

===Yearning===
Domain: Breeding
Available: Beastmaster(12)
Allows: Breeding
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT YEARNING "TARGET NAME"
Examples: chant "yearning" orc
Description: This chant will cause the target to have a crazed need to mate. The target will suffer a lower wisdom until they choose to fulfill the need.

Notes

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