Difference between revisions of "Halfling"

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(Created page with "{{RaceTemplate|Name=Halfling|Description=Halflings are a very short fur-footed folk. They receive one bonus Dexterity point, but lose one point of Strength. They have Infrav...")
 
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{{RaceTemplate|Name=Halfling|Description=Halflings are a very short fur-footed folk.  They receive one bonus Dexterity point, but lose one point of Strength.  They have Infravision, make excellent Cooks, though their class choices will be limited.|Statadj=strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10|BonusAbilities=infravision, Cooking(75%)|BonusLanguages=Elvish(25%)|Immunities=|LifeExpectancy=120 years|Startingequipment=a small tunic, some small pants, a knitted weapon belt|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Arcanist(Thief)|Arcanist]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Bard(Bard)|Bard]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Delver(Druid)|Delver]] [[Doomsayer(Cleric)|Doomsayer]] [[Fighter(Fighter)|Fighter]] [[Gaian(Druid)|Gaian]] [[Gaoler(Commoner)|Gaoler]] [[Jester(Bard)|Jester]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Necromancer(Cleric)|Necromancer]] [[Dancer(Bard)|Dancer]] [[Shaman(Cleric)|Shaman]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }}
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{{RaceTemplate|Name=Halfling|Description=Halflings are a very short fur-footed folk.  They receive one bonus Dexterity point, but lose one point of Strength.  They have Infravision, make excellent Cooks, though their class choices will be limited.|Statadj=strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10|BonusAbilities=infravision, Cooking(75%), Sling Proficiency(25%), Fast Slinging(25%)|BonusLanguages=Elvish(25%)|Immunities=|LifeExpectancy=120 years|Startingequipment=a small tunic, some small pants, a knitted weapon belt|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Bard(Bard)|Bard]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Doomsayer(Cleric)|Doomsayer]] [[Fighter(Fighter)|Fighter]] [[Gaoler(Commoner)|Gaoler]] [[Jester(Bard)|Jester]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Necromancer(Cleric)|Necromancer]] [[Pirate(Thief)|Pirate]] [[Dancer(Bard)|Dancer]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }}

Revision as of 15:19, 8 December 2016

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===Halfling===
Description: Halflings are a very short fur-footed folk. They receive one bonus Dexterity point, but lose one point of Strength. They have Infravision, make excellent Cooks, though their class choices will be limited.
Stat Adjustments: strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10
Racial Abilities: {{{RacialAbilities}}}
Cultural Abilities: {{{CulturalAbilities}}}
Racial Effects: {{{RacialEffects}}}
Bonus Languages: Elvish(25%)
Bonus Abilities: infravision, Cooking(75%), Sling Proficiency(25%), Fast Slinging(25%)
Immunities:
Experience Modification: {{{ExpMod}}}
Life Expectancy: 120 years
Starting Equipment: a small tunic, some small pants, a knitted weapon belt
Wear Locations: {{{WearLocs}}}
Qualifying Classes: Apprentice Artisan Assassin Barbarian Bard Burglar Cleric Doomsayer Fighter Gaoler Jester Minstrel Missionary Necromancer Pirate Dancer Sailor Shaman Templar Thief Trapper