Difference between revisions of "Fighter Remort Achievements (AccountCoffeeMUD)"

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When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and a barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement  from a particular class.  The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column.  Skills gained this way begin with a 0% starting proficiency.  
 
When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and a barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement  from a particular class.  The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column.  Skills gained this way begin with a 0% starting proficiency.  
  
{| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px align=left
+
{| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px
 
|-
 
|-
 
!  width="125" align="center" style="background:#CC9966"|Achievement
 
!  width="125" align="center" style="background:#CC9966"|Achievement
 
!  width="50" align="center" style="background:#CC9966"|Min Remort Lvl
 
!  width="50" align="center" style="background:#CC9966"|Min Remort Lvl
 
!  width="100" align="center" style="background:#CC9966"|Barbarian
 
!  width="100" align="center" style="background:#CC9966"|Barbarian
 +
!  width="100" align="center" style="background:#CC9966"|Cavalier
 
!  width="100" align="center" style="background:#CC9966"|Fighter
 
!  width="100" align="center" style="background:#CC9966"|Fighter
 
!  width="100" align="center" style="background:#CC9966"|Monk
 
!  width="100" align="center" style="background:#CC9966"|Monk
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|  Past Life I
 
|  Past Life I
 
|  30
 
|  30
 +
|  Attack +2
 
|  Attack +2
 
|  Attack +2
 
|  Attack +2
 
|  Attack +2
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|  30
 
|  30
 
|  Axe Focus I
 
|  Axe Focus I
 +
|  Polearm Focus I
 
|  Sword Focus I
 
|  Sword Focus I
 
|  Iron Punching I
 
|  Iron Punching I
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|  30
 
|  30
 
|  Wilderness Lore
 
|  Wilderness Lore
 +
|  [[Fighter_RearGuard|Rearguard]]
 
|  Armor Tweaking
 
|  Armor Tweaking
 
|  Climb
 
|  Climb
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|  30
 
|  30
 
|  Axe Slicing I
 
|  Axe Slicing I
 +
|  Polearm Piercing I
 
|  Sword Slicing I
 
|  Sword Slicing I
 
|  Unarmed Bashing I
 
|  Unarmed Bashing I
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|  30
 
|  30
 
|  Bezerk
 
|  Bezerk
 +
|  [[Fighter_FaithfulMount|Faithful Mount]]
 
|  Blind Fighting
 
|  Blind Fighting
 
|  Ax Kick
 
|  Ax Kick
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|  30
 
|  30
 
|  Ax Striking I
 
|  Ax Striking I
 +
|  Polearm Striking I
 
|  Sword Striking I
 
|  Sword Striking I
 
|  Unarmed Striking I
 
|  Unarmed Striking I
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|  Savant Past Life I
 
|  Savant Past Life I
 
|  60
 
|  60
 +
|  Attack +2
 
|  Attack +2
 
|  Attack +2
 
|  Attack +2
 
|  Attack +2
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|  Savant Past Life II
 
|  Savant Past Life II
 
|  60
 
|  60
 +
|  Strength +1
 
|  Strength +1
 
|  Strength +1
 
|  Strength +1
 
|  Strength +1
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|  Prodigal Past Life I
 
|  Prodigal Past Life I
 
|  90
 
|  90
 +
|  Attack +3
 
|  Attack +3
 
|  Attack +3
 
|  Attack +3
 
|  Attack +3
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|  Prodigal Past Life II
 
|  Prodigal Past Life II
 
|  90
 
|  90
 +
|  Maximum Strength +1
 
|  Maximum Strength +1
 
|  Maximum Strength +1
 
|  Maximum Strength +1
 
|  Maximum Strength +1
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|  1
 
|  1
 
|}
 
|}
 +
 +
=Notes=
 +
.
 +
[[Category:Title]]

Latest revision as of 23:04, 28 October 2023

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=Player Achievements=
Ability     Activity     Attribute     Class     Crafting     Explorer     Faction     Questing     Slayer
=Account Achievements=
Activity     Class     Questing
Bard Remort     Cleric Remort     Commoner Remort     Druid Remort     Fighter Remort     Mage Remort     Thief Remort
=Clan Achievements=
Ability     Activity     Class     Crafting     Questing     Remort     Slayer

Fighter Remort Achievements

When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of fighter and 30 levels of barbarian would gain a fighter 30 remort achievement, a fighter 60 remort achievement and a barbarian 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Attack +2 bonus, then all subsequent characters on the account would gain Attack +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency.

Achievement Min Remort Lvl Barbarian Cavalier Fighter Monk Paladin Ranger Rcv Lvl
Past Life I 30 Attack +2 Attack +2 Attack +2 Attack +2 Attack +2 Attack +2 1
Past Life II 30 Axe Focus I Polearm Focus I Sword Focus I Iron Punching I Hammer Focus I Ranged Focus I 3
Past Life III 30 Wilderness Lore Rearguard Armor Tweaking Climb Shield Bash Track Animal 5
Past Life IV 30 Axe Slicing I Polearm Piercing I Sword Slicing I Unarmed Bashing I Shield Focusing I Ranged Piercing I 7
Past Life V 30 Bezerk Faithful Mount Blind Fighting Ax Kick Shield Block Point Blank Shot 9
Past Life VI 30 Ax Striking I Polearm Striking I Sword Striking I Unarmed Striking I Shield Striking I Ranged Striking I 11
Savant Past Life I 60 Attack +2 Attack +2 Attack +2 Attack +2 Attack +2 Attack +2 1
Savant Past Life II 60 Strength +1 Strength +1 Strength +1 Strength +1 Strength +1 Strength +1 1
Prodigal Past Life I 90 Attack +3 Attack +3 Attack +3 Attack +3 Attack +3 Attack +3 1
Prodigal Past Life II 90 Maximum Strength +1 Maximum Strength +1 Maximum Strength +1 Maximum Strength +1 Maximum Strength +1 Maximum Strength +1 1

Notes

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