FasterRecovery

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===FasterRecovery===
Targets: Rooms, Areas, Items, MOBs
Parameters: (HEALTH="NUM BURST TICKS") (BURST="NUM") (HITS="NUM") (MOVE="NUM") (MANA="NUM")
Examples: burst=2

health=5 hits=2 mana=5 hits=10 burst=2 health=5

Description: This allows the room, possessed item, or ridden mob or item to give an extra burst of speed to all affected mobs. The parameters are all optional. If the "health" parameter is given, then the mob will get a number of regen ticks equal to the number given. For instance, if the value is 2, then the mob will regen twice per tick, a value of 3 means 3 times per tick, etc. Values of 1 or less mean no extra regen ticks. The "burst" parameter refers to bursts of extra speed to the benefiting mobs equal to the number given. For instance, if the value is 2, the mob will move twice as fast per tick, a value of 3 means 3 times as fast, etc. Values of 1 or less mean normal ticking applies. Values for hits, move, and mana are similar to health, but will only give a burst or rejuvenation to that particular stat.


Notes

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