Difference between revisions of "Farming"

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{{SkillTemplate|Name=Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(10)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(11)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate (10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] |Allows=|UseCost=Movement (10) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PLANT, FARM, FARMING|Usage=PLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=plant berries
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{{SkillTemplate|Name=Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(10)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(11)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Landscaping|Landscaping]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFarming|Master Farming]] |UseCost=Movement (10) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PLANT, FARM, FARMING|Usage=PLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=plant berries
 
plant bundle 10 berries|Description=This skill allows the player to plant a resource into the ground.  The player must place a sample of the resource on the ground first to use as seed.  After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields.You can also bundle multiple resources together using this skill.  The [[GET]] command can be used to unbundle such resources.}}
 
plant bundle 10 berries|Description=This skill allows the player to plant a resource into the ground.  The player must place a sample of the resource on the ground first to use as seed.  After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields.You can also bundle multiple resources together using this skill.  The [[GET]] command can be used to unbundle such resources.}}
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==Notes==
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Revision as of 13:48, 13 January 2017

CoffeeMUD
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=CoffeeMUD Player Information=
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Farming===
Domain: Gathering
Available: Abjurer(10) Alterer(10) Arcanist(10) Artisan(10) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(11) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10)
Allows: Landscaping Quick Worker Master Farming
UseCost: Movement (10)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PLANT, FARM, FARMING
Usage: PLANT (BUNDLE "NUM") "RESOURCE NAME"
Examples: plant berries

plant bundle 10 berries

Description: This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields.You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.

Notes

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