Difference between revisions of "Druid WaterCover"

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{{#section-h:LISTSKILLS|Water Cover}}
 
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{{SkillTemplate|Name=Water Cover|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(7)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |UseCost=Mana (28) Movement (28) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=WCOVER|Usage=WCOVER|Examples=wcover|Description=The druid slinks into the water, taking cover behind reed, seaweed, or simply blending in with the waves, all while remaining perfectly still.  Doing this makes them invisible to any other creatures in the room.  Making any moves or sounds will negate the hidden advantage.  The druid must be in or on the water for this skill to work.  You can use the VISIBLE command to make yourself visible again.}}
 
  
===Notes===
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=Notes=
 
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[[Category:Expertise(Water Lore)]]

Latest revision as of 15:54, 29 March 2020

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Water Cover===
Domain: Water Lore
Available: Mer(7)
Allows: Water Lore
UseCost: Mana (28) Movement (28)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: WCOVER
Usage: WCOVER
Examples: wcover
Description: The druid slinks into the water, taking cover behind reed, seaweed, or simply blending in with the waves, all while remaining perfectly still. Doing this makes them invisible to any other creatures in the room. Making any moves or sounds will negate the hidden advantage. The druid must be in or on the water for this skill to work. You can use the VISIBLE command to make yourself visible again.


Notes

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