Difference between revisions of "DUEL"

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|Description=Causes your character to either challenge the target player to a duel, or to accept a challenge from another player to duel.  A duel is a fight between two players that is without consequences.  Neither player can die while dueling, nor suffer permanent loss or harm.  Players fight until one flees for longer than 30 seconds, or one of them is "killed", at which point the duel ends and both players are restored to the pre-duel state of health.}}
 
|Description=Causes your character to either challenge the target player to a duel, or to accept a challenge from another player to duel.  A duel is a fight between two players that is without consequences.  Neither player can die while dueling, nor suffer permanent loss or harm.  Players fight until one flees for longer than 30 seconds, or one of them is "killed", at which point the duel ends and both players are restored to the pre-duel state of health.}}
  
===Notes===
+
=Notes=
 
*Successful Duels count towards a player's PK kills.
 
*Successful Duels count towards a player's PK kills.
 +
[[Category:Commands(BasicCombat)]]

Revision as of 21:45, 12 April 2021

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===DUEL===
Usage: DUEL "MOB NAME"
Examples: duel karlthedragon
Shorts:
Description: Causes your character to either challenge the target player to a duel, or to accept a challenge from another player to duel. A duel is a fight between two players that is without consequences. Neither player can die while dueling, nor suffer permanent loss or harm. Players fight until one flees for longer than 30 seconds, or one of them is "killed", at which point the duel ends and both players are restored to the pre-duel state of health.

Notes

  • Successful Duels count towards a player's PK kills.