Difference between revisions of "Combat Fluidity(Expertise)"

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{{ExpertiseTemplate|Name=Combat Fluidity|Requires=A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting.  Only highest class levels greater than or equal to 4.  A base dexterity of at least 13.  |Description=Reduces the cost of using combat skills.|Cost=1 train}}
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{{ExpertiseTemplate|Name=Combat Fluidity|Requires=A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting.  Only highest class levels greater than or equal to 4.  A base dexterity of at least 13.  |Description=Reduces the cost of using combat skills.|Cost=1 train|Flag=Low Cost|Ranks=10|Level=Max Class Level => 1 + (3*Rank)|Stat=Dexterity (12+Rank)}}
  
 
==Abilities==
 
==Abilities==

Revision as of 16:24, 10 June 2021

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===Combat Fluidity===
Requires: A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting. Only highest class levels greater than or equal to 4. A base dexterity of at least 13.
Description: Reduces the cost of using combat skills.
Flags: {{{Flags}}}
Level Requirements: Max Class Level => 1 + (3*Rank)
Cost: 1 train Total Ranks: 10
Skills: {{{ListMask}}} Stats: {{{FinalMask}}}

Abilities

The following abilities are affected by this expertise:

Notes

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