Combat(CoffeeMUD)

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CoffeeMUD
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=CoffeeMUD Player Information=
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=CoffeeMUD Combat=
Group Combat       Ranged Combat       Ship Combat


Basics of Combat

Combat in CoffeeMUD is an action-based system that combines automatic attacks and specified commands. Each MOB (including players) has a SPEED score, which determines how many actions they can take per tick (~4 seconds). A mob will perform any specific commands in the action queue, and an automatic action each combat round.

Offense

Defense

Damage

Damage Locations

While hit points reflects a characters overall capacity to tolerate damage, individual appendages may suffer damage from particularly powerful strikes. This damage normally results in a percentage of that appendage's damage being noted on the AFFECTS screen of the character. However, when an appendage damage hits 100%, the appendage falls off and is considered destroyed. This may have an impact on the character's overall performance.

  • The first hand to be lost will always be considered the HOLD position (so you will be able to continue to wield a single-handed weapon).
  • Losing both eyes will result in blindness.
  • Losing feet and/or legs will result in reduced mobility and may require the character to crawl from place to place (using much more movement along the way).

Miscellaneous Combat Information

Combat Formulas

Notes

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