Difference between revisions of "Cleric Remort Achievements (AccountCoffeeMUD)"
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Latest revision as of 15:28, 9 January 2020
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Cleric Remort Achievements
When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of cleric and 30 levels of healer would gain a cleric 30 remort achievement, a cleric 60 remort achievement and a healer 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Armor +2 bonus, then all subsequent characters on the account would gain Armor +4. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency.
|Achievement||Min Remort Lvl||Cleric||Doomsayer||Healer||Missionary||Necromancer||Oracle||Purist||Shaman||Templar||Rcv Lvl|
|Past Life I||30||Armor +2||Armor +2||Armor +2||Armor +2||Heal Undead||Armor +2||Armor +2||Armor +2||Armor +2||1|
|Past Life II||30||Blessing I||Vexing I||Healing I||Evangelist I||Deathlore I||Commune I||Creation I||Blunt Bashing I||Combat Lore I||3|
|Past Life III||30||Sacrifice||Cause Fatigue||Remove Death Mark||Convert||Animate Skeleton||Sense Alignment||Righteous Indignation||Earth Shield||Unholy Armament||5|
|Past Life IV||30||Alert I||Cursing I||Restoring I||Holy Protection I||Bone Lore I||Blunt Striking I||Warding I||Terralist I||Martial I||7|
|Past Life V||30||Cure Disease||Plaque||Cure Critical||Remove Poison||Control Undead||Prophecy||Fountain of Life||Sanctum||Blood Hearth||9|
|Past Life VI||30||Blunt Focus I||Ignalist I||Shield Use I||Airelist I||Feed the Dead||Commune II||Aqualist I||Neutralizing I||Corruption I||11|
|Savant Past Life I||60||10% Resist Paralysis||10% Resist Gas||10% Resist Water||10% Resist Electricity||10% Resist Undead||10% Resist Mind||10% Resist Cold||10% Resist Acid||10% Resist Electricity||1|
|Savant Past Life II||60||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||Wisdom +1||1|
|Prodigal Past Life I||90||Armor +5||Armor +5||Armor +5||Armor +5||Armor +5||Armor +5||Armor +5||Armor +5||Armor +5||1|
|Prodigal Past Life II||90||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||Maximum Wisdom +1||1|
- Heal Undead is an evil-aligned prayer. As such, a Necromancer that remorts as an undead should avoid becoming any good cleric or cleric subclass, which will fail to cast evil-aligned prayers.