Difference between revisions of "Clans(ClanCrafting)"

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! | Quantity
 
! | Quantity
 
! | Function
 
! | Function
! | Notes
 
 
|-
 
|-
 
| Flag                                                             
 
| Flag                                                             
Line 23: Line 22:
 
| 1
 
| 1
 
| Stakes claim to an area, enabling conquest of that area.  Maintains claim.
 
| Stakes claim to an area, enabling conquest of that area.  Maintains claim.
|
 
 
|-
 
|-
 
| Journal
 
| Journal
Line 31: Line 29:
 
|
 
|
 
|
 
|
|
+
| This creates a clan-specific journal for clan members to communicate with one-another.
|
 
 
|-
 
|-
 
| GuardBanner
 
| GuardBanner
Line 40: Line 37:
 
| oak
 
| oak
 
| 1
 
| 1
|
+
| These can be given to mobs in a conquered area to designate them as deputys of the area, who are authorized to enforce laws and arrest lawbreakers.
|
 
 
|-
 
|-
 
| Judges Gavel
 
| Judges Gavel
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| oak
 
| oak
 
| 5
 
| 5
|  
+
| This can be given to a mob in a conquered area to designate him as the judge of the area, authorizing him to deal out punishments like parole, jail time, or death.
|
 
 
|-         
 
|-         
 
| Book of the Laws
 
| Book of the Laws
Line 58: Line 53:
 
|
 
|
 
|
 
|
| Establishes a legal system in a conquered area. Use the Book of Laws to create laws.
+
| These must be constructed inside the area for which the book is intended.  It will allow a properly privileged clan member to read and modify numerous aspects of law and order in the area, including the location of jails, the types of laws, and the duration of punishments. A Law Book must be read by clan member authorized to change law before the Guardbanner and Gavel below will begin working.
|
 
 
|-
 
|-
 
| Pamphlet
 
| Pamphlet
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|
 
|
 
|
 
|
|
+
| These can be given to mobs conquered by RIVAL clans to make them disloyal to the conquering clan. Pamphlets will have a tendency to spread over time. Pamphlet holders will also drop any rival clan items they have, which hurts control.
|
 
 
|-                                                         
 
|-                                                         
 
| Membership Card
 
| Membership Card
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|
 
|
 
|
 
|
|
+
| These can be given to mobs conquered by your clan to make them utterly loyal to your clan.  Mobs with membership cards will never accept Pamphlets, and will take them away if they are offered any.
|
 
 
|-                                                         
 
|-                                                         
 
| Donation List
 
| Donation List
Line 85: Line 77:
 
| silk
 
| silk
 
| 20
 
| 20
|
+
| This item should be placed inside the official Donation Room for a clan.  If this is done, the list will automatically grow to include every single addition and removal.
|
 
 
|-         
 
|-         
 
| Miners Pick
 
| Miners Pick
Line 94: Line 85:
 
| iron
 
| iron
 
| 10         
 
| 10         
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-
 
|-
 
| Foragers Basket
 
| Foragers Basket
Line 103: Line 93:
 
|
 
|
 
|
 
|
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-                                                 
 
|-                                                 
 
| Lumberjacks Saw
 
| Lumberjacks Saw
Line 112: Line 101:
 
| iron
 
| iron
 
| 5
 
| 5
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-
 
|-
 
| Diggers Shovel
 
| Diggers Shovel
Line 121: Line 109:
 
| iron     
 
| iron     
 
| 5
 
| 5
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-       
 
|-       
 
| Tanners Knife
 
| Tanners Knife
Line 130: Line 117:
 
| iron
 
| iron
 
| 3           
 
| 3           
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-
 
|-
 
| Fishers Pole
 
| Fishers Pole
Line 139: Line 125:
 
|
 
|
 
|
 
|
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-
 
|-
 
| Hunters Snare
 
| Hunters Snare
Line 148: Line 133:
 
|
 
|
 
|
 
|
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-                                 
 
|-                                 
 
| Farmers Tiller
 
| Farmers Tiller
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|
 
|
 
|
 
|
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-   
 
|-   
 
| Tailors Needle
 
| Tailors Needle
Line 166: Line 149:
 
|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Weaponsmiths Hammer
 
| Weaponsmiths Hammer
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Armorsmiths Anvil
 
| Armorsmiths Anvil
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Leatherworkers Tools
 
| Leatherworkers Tools
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Blacksmiths Bellows
 
| Blacksmiths Bellows
Line 202: Line 181:
 
|
 
|
 
|                                                       
 
|                                                       
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Wainwrights Tools
 
| Wainwrights Tools
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Potters Wheel
 
| Potters Wheel
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Jewellers Tools
 
| Jewellers Tools
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Scrimshawers Blade
 
| Scrimshawers Blade
Line 238: Line 213:
 
|
 
|
 
|                                                         
 
|                                                         
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Papermakers Tools
 
| Papermakers Tools
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|
 
|
 
|                                                       
 
|                                                       
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Carpenters Hammer
 
| Carpenters Hammer
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| oak
 
| oak
 
| 5           
 
| 5           
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Firebuilders Flint
 
| Firebuilders Flint
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|
 
|
 
|                                                   
 
|                                                   
|
+
| Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item.  If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items.  Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
|
 
 
|-   
 
|-   
 
| Fletchers Tools
 
| Fletchers Tools
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|
 
|
 
|                                                         
 
|                                                         
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Glassblowers Tools
 
| Glassblowers Tools
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Sculptors Chisel
 
| Sculptors Chisel
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Shipwrights Tools
 
| Shipwrights Tools
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Weavers Loom
 
| Weavers Loom
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|
 
|
 
|
 
|
|
+
| Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item.  These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random.  For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries.  Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
|
 
 
|-   
 
|-   
 
| Executioners Scales
 
| Executioners Scales
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|
 
|
 
|                             
 
|                             
|
+
| This item makes the mob a tenacious attacker of evil creatures and thieves.
|
 
 
|-   
 
|-   
 
| Shop Apron
 
| Shop Apron
Line 328: Line 293:
 
|
 
|
 
|
 
|
|
+
| These can be given to mobs conquered by your clan, or to mobs permanently stationed at your clan home.  They turn the mob into a shopkeeper, who will sell things in their shop inventory, and buy things as their coinage allows.  They can be GIVEN things to sell by clan members in proper authority over them.  They will not deal with clans with whom your clan is hostile or at war.
|
 
 
|-   
 
|-   
 
| Assassins Eye
 
| Assassins Eye
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|
 
|
 
|
 
|
|
+
| This item makes the mob a tenacious attacker of good creatures and paladins.
|
 
 
|-   
 
|-   
 
| Scavengers Sticker
 
| Scavengers Sticker
Line 345: Line 308:
 
| 20
 
| 20
 
| iron
 
| iron
| 0          
+
| 20          
|
+
| This item makes the mob a scavenger, picking anything up they find on the ground.
|
 
 
|-   
 
|-   
 
| Tax Collectors Clipboard
 
| Tax Collectors Clipboard
Line 354: Line 316:
 
| 20
 
| 20
 
| gold
 
| gold
| 0
+
| 10
|
+
| This item makes the mob a collector of tax money from anyone who is not also a member of their clan.   
|
 
|-     
 
 
|}
 
|}

Revision as of 04:02, 11 May 2018

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
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=Clans=
ClanAbilities     ClanCommands     Clancrafting     ClanEnchanting     Diplomacy      Governments     Levels     Trophies     Conquest     Achievements

Clan Crafting

The ClanCrafting skill can only be used by clan members with the enchanting permission, because all clan crafted gear will cost the clan experience to create.

Item Exp to craft Material Quantity 2nd Material Quantity Function
Flag 2500 cotton 1 oak 1 Stakes claim to an area, enabling conquest of that area. Maintains claim.
Journal 50 pine 10 This creates a clan-specific journal for clan members to communicate with one-another.
GuardBanner 500 cotton 1 oak 1 These can be given to mobs in a conquered area to designate them as deputys of the area, who are authorized to enforce laws and arrest lawbreakers.
Judges Gavel 1000 mithril 2 oak 5 This can be given to a mob in a conquered area to designate him as the judge of the area, authorizing him to deal out punishments like parole, jail time, or death.
Book of the Laws 2000 oak 100 These must be constructed inside the area for which the book is intended. It will allow a properly privileged clan member to read and modify numerous aspects of law and order in the area, including the location of jails, the types of laws, and the duration of punishments. A Law Book must be read by clan member authorized to change law before the Guardbanner and Gavel below will begin working.
Pamphlet 500 pine 5 These can be given to mobs conquered by RIVAL clans to make them disloyal to the conquering clan. Pamphlets will have a tendency to spread over time. Pamphlet holders will also drop any rival clan items they have, which hurts control.
Membership Card 100 pine 5 These can be given to mobs conquered by your clan to make them utterly loyal to your clan. Mobs with membership cards will never accept Pamphlets, and will take them away if they are offered any.
Donation List 1000 maple 1 silk 20 This item should be placed inside the official Donation Room for a clan. If this is done, the list will automatically grow to include every single addition and removal.
Miners Pick 100 oak 5 iron 10 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Foragers Basket 100 vine 20 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Lumberjacks Saw 100 oak 10 iron 5 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Diggers Shovel 100 pine 10 iron 5 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Tanners Knife 100 oak 1 iron 3 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Fishers Pole 100 hickory 10 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Hunters Snare 100 redwood 10 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Farmers Tiller 100 balsa 10 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Tailors Needle 100 copper 5 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Weaponsmiths Hammer 100 granite 10 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Armorsmiths Anvil 100 iron 50 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Leatherworkers Tools 100 iron 6 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Blacksmiths Bellows 100 obsidian 8 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Wainwrights Tools 100 iron 8 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Potters Wheel 100 maple 20 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Jewellers Tools 100 silver 10 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Scrimshawers Blade 100 iron 5 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Papermakers Tools 100 iron 10 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Carpenters Hammer 100 stone 10 oak 5 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Firebuilders Flint 100 flint 1 Items such as the Miners Pick and Lumberjacks Saw can be given to mobs to make them work for the clan, performing the Common skill associated with the item. If the mobs with these items are also Mobile, they may also carry their resources to other mobs in the same area who need their resources in order to use their Crafting items. Firebuilders are especially good at this task, as they will carry wood they find to smiths and light the fires that the smiths need to shape the metals.
Fletchers Tools 100 bronze 20 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Glassblowers Tools 100 tin 5 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Sculptors Chisel 100 brass 20 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Shipwrights Tools 100 lead 10 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Weavers Loom 100 oak 5 Items such as the Tailors Needle and Potters Wheel can be given to mobs to make them craft items for the clan, performing the Common skill associated with the item. These mobs can be given example items to use as templates for what they will attempt to make, or they can be given nothing to make them craft items at random. For the skill to work, the mob must not have anything in its inventory to confuse the skill, such as a Blacksmith item holder carrying some smurfberries. Also, the holder must have the correct resource and sufficient quantity in the room to work from, although, they may receive assistance gaining the resources they need from mobs with Gathering Items.
Executioners Scales 500 bronze 20 This item makes the mob a tenacious attacker of evil creatures and thieves.
Shop Apron 250 cotton 30 These can be given to mobs conquered by your clan, or to mobs permanently stationed at your clan home. They turn the mob into a shopkeeper, who will sell things in their shop inventory, and buy things as their coinage allows. They can be GIVEN things to sell by clan members in proper authority over them. They will not deal with clans with whom your clan is hostile or at war.
Assassins Eye 500 bronze 20 This item makes the mob a tenacious attacker of good creatures and paladins.
Scavengers Sticker 100 maple 20 iron 20 This item makes the mob a scavenger, picking anything up they find on the ground.
Tax Collectors Clipboard 1000 ironwood 20 gold 10 This item makes the mob a collector of tax money from anyone who is not also a member of their clan.