Difference between revisions of "Category:EXITS(BuilderInfo)"

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==USING EXITS==
 
==USING EXITS==
When a MOB enters an exit from room A to room B, the MOB will travel INTO the room A exit and OUT OF the room B exit from room A.  This in effect means that any property on either side of the eixit will affect travel through the exit.  For example, if the exit in room B hrequires climbing, then going from room A to room B will also require climbing.
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When a MOB enters an exit from room A to room B, the MOB will travel INTO the room A exit and OUT OF the room B exit from room A.  This in effect means that any property on either side of the exit will affect travel through the exit.  For example, if the exit in room B requires climbing, then going from room A to room B will also require climbing. For this reason, do not use an exit that requires climbing adjacent to a room that requires swimming.
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Revision as of 14:05, 6 August 2019

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    

EXITS are the primary means of MOBs moving between rooms. They can be doors, bridges, openings, or paths.

MODIFYING EXITS

USING EXITS

When a MOB enters an exit from room A to room B, the MOB will travel INTO the room A exit and OUT OF the room B exit from room A. This in effect means that any property on either side of the exit will affect travel through the exit. For example, if the exit in room B requires climbing, then going from room A to room B will also require climbing. For this reason, do not use an exit that requires climbing adjacent to a room that requires swimming.