Difference between revisions of "Burglar(Thief)"

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The burglar is the common criminal.  As he advances in level, he gains more ways to deviate from the law.  As a thief class, burglars rely heavily upon the element of surprise and the quality their equipment during combat.
  
 
=Multi-Classing Options and Effectiveness=
 
=Multi-Classing Options and Effectiveness=

Latest revision as of 16:23, 25 June 2020

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans Items Items     Crafting     Ships
==CoffeeMUD Classes==
Bard        Cleric        Commoner        Druid        Fighter        Mage        Thief       
===CoffeeMUD Thief Classes===
Arcanist        Assassin        Burglar        Pirate        Thief        Trapper       
===Burglar===
Description: The burglar is the thief who has made the accumulation of wealth and power his center of being, to the detriment of all else. The taking of the property of others by stealth, wits, or even charm makes him the bane of the rich and lawful alike. This most purist of thieves also has superior skill at being undetected in the performance of these dastardly deeds, though he stands at a slight disadvantage to better trained thieves if caught.
Primary Stat: Dexterity
Qualifications: Dexterity 9+, Charisma 9+
Practices: 5 +[(Wisdom/6)+1 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
Trains: 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
Hit Points: 20 +[(Con/3)+(1d10) /lvl].
Mana: 100 +[(Int/6)+(1d3)/lvl].
Movement: 100 +[6X(Str/18) /lvl].
Attack: +(Dex/18) per level.
Damage: +1 damage per 5 level(s).
Maximum Stat Values: Dexterity (22), Charisma (22), Others (18)
Bonuses: Bonus experience for using certain skills.
Weapons: Must use sword, daggers, flailed, blunt, or natural weapons.
Armor: Must wear leather, cloth, or vegetation based armor.
Limitations:
Starting Equipment: a short sword
Races: Aarakocran Centaur Drow Duergar Dwarf Elf Githyanki Gnoll Gnome Goblin Half Elf Halfling Human Lizard Man Merfolk Mindflayer Ogre Orc Pixie Svirfneblin
Level Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
1 Edged Weapon Specialization    Climb    Write    Swipe gold    Recall    (Swim)    (Play Instrument)    (Flailing Weapon Specialization)    (Bandaging)    (Smoke Rings)    (Blunt Weapon Specialization)    (Fishing)    (Foraging)    (Drilling)    (Floristry)    (Gem Digging)    (Herbology)    (Shearing)    (Hunting)    
2 (Underground Connections)    (Hide)    (Lacquering)    (Engraving)    (Wood Chopping)    (Cooking)    (Butchering)    (Embroidering)    (Dyeing)    
3 Fire Building    Appraise    (Palm)    (Tailoring)    (Leather Working)    (Blacksmithing)    (Carpentry)    
4 (Intimidation)    (Sneak)    (Searching)    (Distilling)    (Sculpting)    (Weaving)    (Mining)    (Tanning)    (Pottery)    (Costuming)    
5 Detect Traps    (Wands)    (Tag Turf)    (Painting)    (Glass Blowing)    (Scrimshawing)    (Armorsmithing)    (Baking)    (Cobbling)    (Fletching)    (Food Prep)    (Weaponsmithing)    (Paper Making)    
6 (Fence Loot)    (Dodge)    (Pick Locks)    (Find Home)    
7 Peek    (Informant)    (Observe)    (Meat Curing)    
8 (Disarm)    (Remove Traps)    (AutoSwim)    (AutoCrawl)    
9 Listen    (Forgery)    
10 (Back Stab)    (Improved Hiding)    (Smelting)    (Jewel Making)    (Farming)    (Construction)    (Taxidermy)    (Boatwrighting)    (Siegecrafting)    (Wainwrighting)    (Speculating)    (Locksmithing)    (Masonry)    
11 Steal    (Turf War)    
12 (Slip Item)    (Improved Peek)    (Find Ship)    (Gardening)    
13 Detection    (Plant Item)    
14 (Improved Swipe)    (Bribe)    
15 Silent AutoGold    (Hide Other)    (Read Magic)    (Composting)    (Irrigation)    (Landscaping)    (Excavation)    
16 (Silent AutoLoot)    (Safecracking)    
17 Second Attack    (Silent Drop)    (Blind Fighting)    
18 (Robbery)    (Make Maps)    (Silent Open)    (Food Preserving)    (AutoClimb)    
19 Sense Law    (Mug)    (Safehouse)    
20 (Lore)    (Half Attack)    (Footlocks)    (Branding)    
21 Strip Item    (Racketeer)    
22 (Improved Steal)    (AutoSwipe)    
23 Tumble    (Analyze Item)    
24 (Con)    (Linguistic Comprehension)    
25 Embezzle    (Hide In Plain Sight)    
26
27
28
29 (Master Floristry)    (Master Herbology)    
30 Contract Hit    
31
32
33
34
35

How to Play

The burglar is the common criminal. As he advances in level, he gains more ways to deviate from the law. As a thief class, burglars rely heavily upon the element of surprise and the quality their equipment during combat.

Multi-Classing Options and Effectiveness

Notes

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