Build 5.8.4

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CoffeeMUD
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CoffeeMud Version 5.8.4

Release on Dec 01, 2014

  1. Database Schema Updated for CMBKLG and CMCLIT. See the Installation Guide about running DBUpgrade.
  2. Channels now save their back messages to the database for perpetual enjoyment. See DISABLE,CHANNELBACKLOG in coffeemud.ini.
  3. Bit geeky, but exposed the Cross Class skill analysis and Recovery Rates analysis from MUDGrinder (char class and control panel respec)
  4. Scroll Scribing is now available to low level mages and arcanists for limited scroll making, and new transcribing feature.
  5. Bankers can now handle deposited containers as a single deposited object. Players can now have their safety deposit box type thingys.
  6. Weaving has gotten a little recipe love; not much, but a little.
  7. New Delver chant: Magma Cannon
  8. Broken limbs are now a thing, but not as severe as amputation. Falling and taking damage will cause it. Bandaging and healing can help.
  9. New Charlatan skills: Break A Leg, Monologue, Cast Blocking, Strike The Set, Upstage, Exit Stage Left, Curtain Call, Ad Lib
  10. New Expertise: Acting
  11. New Alterer spells: Polymorph Object, Magic Bullet, Flame Arrow, Shape Object, Keen Edge, Fabricate
  12. New Illusionist spells: Color Spray, Disguise Undead, Disguise Self, Disguise Other, Simulacrum, Invisibility Sphere
  13. New Abjurer spell: Anti-Plant Shell
  14. New Evoker spells: Purge Invisibility, Helping Hand, Produce Flame, Forceful Hand, Pocket
  15. New Conjurer spells: Watchful Hound, Insect Plague
  16. New Cleric spells: Death Guard, Death Knell, Sense Injury, Anti Undead Field, Hold Undead, Incite the Dead
  17. More Cleric spells: Mercy, Awaken, Dream Feast, Corpse Walk, True Resurrection, Devourer Curse, Snake Staff
  18. Even More Cleric spells: Protection from Outsiders, Unholy Portent, Joyous Rapture, Protection from Curses, Bloatbomb
  19. New Oracle spells: Sense Faithful, Speak with Dead
  20. New Purist spells: Judgement, Piety Curse, Sanctimonious
  21. New Shaman spells: Refuge
  22. New Assassin skills: Two Dagger Fighting, Cut Throat, Dagger Defense, Deep Cut, Dagger Specialization
  23. Tons of new animal noise languages added, and tacked onto various races as racial abilities. New MudChat possibilities for animals!
  24. New Ranger skills: Camouflage, Repel Vermin (chant), Delay Poison, Sense Snares and Pits, Set Snare, Air Wall
  25. More Ranger skills: Speak with Animals, Hunters Endurance, Bow Specialization, Fierce Companions
  26. Trap and Bombs can now be utilized as useable Abilities -- weird, but there ya go.
  27. New Paladin skills/prayers: Resurrect Mount, Hammer of Light, Abiding Aura, Paladin's Mount, Command Horse, Heal Mount, Holy Strike
  28. New Fighter skills: Toughness, Toughness II, Toughness III, Desperate Moves
  29. Beyond new skills, mage specialists and some clerics have had their spell lists tinkered with to make them a bit better
  30. STAT command now allows CHARSTATS for some number table happiness.
  31. AUTOINVOKE command now allows masks for multiple skills
  32. All Fighter classes now get a nice little XP bonus for winning duels (and not between two chars on same account!).
  33. Although somewhat Beta-ish, there are now GenSailingShip items for large multi-room sailing ships. See Archon's Guide.
  34. New Locales: Sea Port, for Sailing Ship sales locations, and WoodenDeck for non-resource outdoor room, OceanGrid, and OceanThinGrid.