Build 5.7.0

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Revision as of 19:35, 27 October 2014 by Bozimmerman (talk | contribs)
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Build 5.7.0

Released 3/10/2011

  1. Can now enter I3 RESTART or IMC2 RESTART to reconnect to the intermuds
  2. Language: Undercommon
  3. Property/skill: TemporaryAffects (for timer-dependent behaviors/properties)
  4. Property: Prop_LanguageSpeaker, Prop_ModFaction
  5. INI entry: WIZLISTMASK -- WIZLIST command modified to support it.
  6. MUDGrinder Map editor now has a Scripts editor button on the map screen.
  7. Internal: Lots of refactoring done. Lots.
  8. INI entries: OBJSPERTHREAD, TICKTIME, MILLISPERMUDHOUR -- control time and thread spawning!
  9. Web & SMTP server INI files have some tweeking options for performance (MAXTHREADS/REQUESTTIMEOUTMINS)
  10. New Scriptable Commands: MPPOSSESS, MPSETINTERNAL, MPSPEAK
  11. MERGE command can now be used to merge different database instances of areas/rooms/etc..
  12. Ability INI entries: MAXCOMMONSKILLS, MAXCRAFTINGSKILLS, MAXNONCRAFTINGSKILLS, MAXLANGUAGES, WALKCOST, RUNCOST
  13. Added an all-skills configuration file: /resources/skills/allqualifylist
  14. IP service (CM1Server) -- a new, more formal-syntax mud interface -- see guides/CM1ServerGuide.html
  15. DISABLE flag: LOGOUTS (keeps characters in game world even if they log out)
  16. Another playable race: Duergar
  17. Apprentice can now play only level 1 -- we had too many people playing all the way to 5 and regretting it.
  18. IMPORT now supports areatype parameter for converting to different types.
  19. MODIFY [TYPE] [NAME] [STAT] [VALUE] command syntax has had its first expansion since CM 1.0!
  20. CLAN ROLE IDs renumbered (internal). System will attempt to fix most values, but enchanters/treasurers will be confused.
  21. ACT_PROG P clarified in the Scriptable document.
  22. New DISABLE flags in coffeemud.ini: DARKNIGHTS, DARKWEATHER
  23. EMAILREQ (player emails) can now be set to disabled in coffeemud.ini file.
  24. FakeDB now supports PreparedStatements, and Apache Derby support is now complete.
  25. Skill Recipes: Skill Component entries can now be substituted for ingredient amount in skill recipes. Make items from other items!
  26. WebMacro NumPlayers supports ALL, TOTAL, TOTALCACHED, and ACCOUNTS. See Web Guide for more info.
  27. New command: POSE, with new filter INI entry for it: POSEFILTER. DISABLEd in coffeemud.ini file by default.
  28. Old accounts will now be purged when they run out of characters. See INI entry: ACCOUNTPURGE
  29. New Scriptable Functions: ISSPEAKING, ISCONTENTS, WORNON
  30. Clan types (governments) are now configurable with clangovernments.xml, create, modify, destroy, mudgrinder
  31. Racial Effects are now implemented as inexpensively as possible. See genraces in command line & mudgrinder.
  32. Clans (via their governments) now support custom help entries, clan effects, and clan abilities.
  33. COMPARE command can now be used to compare container capacity
  34. Can now create exception lists for DEFCMDTIME and DEFABLETIME in coffeemud.ini file/control panel.
  35. Commands LOAD/UNLOAD now can be done manually by players for ranged weapons requiring ammunition.
  36. Affect now shows disposition, and time remaining on spells.
  37. Gathering skills are a 1/3 more stingy, and Crafting skills sort their lists by level now.
  38. Foreign CharSet localization support (char names, lists.ini (file loading/saving in general), web file editor, misc problems...)