Difference between revisions of "Build 5.6.0"

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<pre>
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{{CoffeeMUDAdministratorTOC}}
# Build 5.6.0 Release 4/18/2010 * Database Schema Changed -- See Installation Guide
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= CoffeeMud Version 5.6.0 =
1. New Property (From 5.x snippets): Prop_IceBox (thx Robert!)
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Released on Apr 18, 2010
2. CharStats can now be customized with ADDCHARSTAT_ in coffeemud.ini file.
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3. New Commands (From 4.x snippets): Experience, Wealth (thx again Robert)
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* Database Schema Changed -- See Installation Guide
4. RawMaterial can now be customized with ADDMATERIAL_ in coffeemud.ini file.
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# New Property (From 5.x snippets): Prop_IceBox (thx Robert!)
5. Wearable can now be customized with ADDWEARLOC_ in coffeemud.ini file.
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# CharStats can now be customized with ADDCHARSTAT_ in coffeemud.ini file.
6. Only Artisan's learn the Master common skills now.  Other classes have their common skill levels lowered.
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# New Commands (From 4.x snippets): Experience, Wealth (thx again Robert)
7. New language: Sign Language
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# RawMaterial can now be customized with ADDMATERIAL_ in coffeemud.ini file.
8. New ZapperMask(s): -CHANCE
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# Wearable can now be customized with ADDWEARLOC_ in coffeemud.ini file.
9. New Property(s): PresenceReaction (for new faction reaction system, etc.)
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# Only Artisan's learn the Master common skills now.  Other classes have their common skill levels lowered.
10.New Mage Spell(s): Awe Other, Shrink Mouth (-- it's back! where did it go, anyway?)
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# New language: Sign Language
11.Factions now have new mob modification system similar to affects/behaviors: reactions
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# New ZapperMask(s): -CHANCE
11.New automated MOB reaction system -- see coffeemud.ini under REACTION, and the guide under FACTIONS for more info.
+
# New Property(s): PresenceReaction (for new faction reaction system, etc.)
12.Factions now have lots of new triggers: KILL, BRIBE, TALK, MUDCHAT, ARRESTED
+
# New Mage Spell(s): Awe Other, Shrink Mouth (-- it's back! where did it go, anyway?)
13.Faction triggers support parameters; see one of the new faction.ini files for details
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# Factions now have new mob modification system similar to affects/behaviors: reactions
14.New Prayer for Healers: Divine Constitution
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# New automated MOB reaction system -- see coffeemud.ini under REACTION, and the guide under FACTIONS for more info.
15.STAT commands now supports: FACTIONS, ROOMSEXPLORED, AREASEXPLORED, WORLDEXPLORED
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# Factions now have lots of new triggers: KILL, BRIBE, TALK, MUDCHAT, ARRESTED
16.PROMPT now supports new codes to display all manner of personal variables.
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# Faction triggers support parameters; see one of the new faction.ini files for details
17.Abilities/GenAbilities now support delays between allowed invocations
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# New Prayer for Healers: Divine Constitution
18.New Thief Skill: Turf War!
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# STAT commands now supports: FACTIONS, ROOMSEXPLORED, AREASEXPLORED, WORLDEXPLORED
19.Run-time compiled java from LOAD command will now display any compile errors to user.
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# PROMPT now supports new codes to display all manner of personal variables.
20.Socials now support various item-type target options.
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# Abilities/GenAbilities now support delays between allowed invocations
21.New Multi-Character account system -- see COMMONACCOUNTSYSTEM in ini file.
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# New Thief Skill: Turf War!
a.Can now LIST, CREATE, DESTROY, and MODIFY ACCOUNTS
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# Run-time compiled java from LOAD command will now display any compile errors to user.
b.For transition muds: char selection IMPORT command lets players import their old chars to new accounts.
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# Socials now support various item-type target options.
c.EXPIRATION system works with accounts, when common account system is enabled.  
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# New Multi-Character account system -- see COMMONACCOUNTSYSTEM in ini file.
22.New command: LOGOUT/LOGOFF -- exits back to login prompt/char selection
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## Can now LIST, CREATE, DESTROY, and MODIFY ACCOUNTS
23.New INI entry: EXVIEW, for selecting types of exit views for the players
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## For transition muds: char selection IMPORT command lets players import their old chars to new accounts.
24.XP Bonuses for killing HL targets will only apply if player/mob close to highest level players level.
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## EXPIRATION system works with accounts, when common account system is enabled.  
25.New Forum system -- see FORUMJOURNALS entry in the coffeemud.ini file
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# New command: LOGOUT/LOGOFF -- exits back to login prompt/char selection
26.BIG fakedb upgrade: indexing, multi-keys, ORDER BY, LIKE, COUNT, complex WHERE conditions, optomizations. ''' Real DB is still better.
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# New INI entry: EXVIEW, for selecting types of exit views for the players
27.Raw material resources can now have effects (for eat/drink/whatever)
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# XP Bonuses for killing HL targets will only apply if player/mob close to highest level players level.
28.CL Editor for weapons/armor will now automatically rebalance damage/value/etc whenever level is changed.
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# New Forum system -- see FORUMJOURNALS entry in the coffeemud.ini file
29.Web Catalog: can substitute a user-selectable column (damage, basegold, etc) and sort by it.  
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# BIG fakedb upgrade: indexing, multi-keys, ORDER BY, LIKE, COUNT, complex WHERE conditions, optomizations. ''' Real DB is still better.
30.Two new NOCACHE entries in coffeemud.ini file: FILERESOURCES, CATALOG (for you memory conscious people)
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# Raw material resources can now have effects (for eat/drink/whatever)
31.Internal: slight improvement to db connection management that should improve memory use.
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# CL Editor for weapons/armor will now automatically rebalance damage/value/etc whenever level is changed.
32.MUDSTATE variable in coffeemud.ini file has changed.  Please update your ini files!
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# Web Catalog: can substitute a user-selectable column (damage, basegold, etc) and sort by it.  
33.CLASSSYSTEM has been expanded with another apprentice-based set of choices.
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# Two new NOCACHE entries in coffeemud.ini file: FILERESOURCES, CATALOG (for you memory conscious people)
34.New command: MPRUN -- for Archons to run Scriptable scripts, and for use in automated testing.
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# Internal: slight improvement to db connection management that should improve memory use.
35.Help on classes and races give much of same details as found on web now.
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# MUDSTATE variable in coffeemud.ini file has changed.  Please update your ini files!
36.Channel HELP entries are automatically generated.
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# CLASSSYSTEM has been expanded with another apprentice-based set of choices.
37.CoffeeMud's bugs were all cured, at public expense.
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# New command: MPRUN -- for Archons to run Scriptable scripts, and for use in automated testing.
</pre>
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# Help on classes and races give much of same details as found on web now.
 +
# Channel HELP entries are automatically generated.
 +
# CoffeeMud's bugs were all cured, at public expense.

Latest revision as of 17:18, 10 August 2021

CoffeeMUD
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CoffeeMud Version 5.6.0

Released on Apr 18, 2010

  • Database Schema Changed -- See Installation Guide
  1. New Property (From 5.x snippets): Prop_IceBox (thx Robert!)
  2. CharStats can now be customized with ADDCHARSTAT_ in coffeemud.ini file.
  3. New Commands (From 4.x snippets): Experience, Wealth (thx again Robert)
  4. RawMaterial can now be customized with ADDMATERIAL_ in coffeemud.ini file.
  5. Wearable can now be customized with ADDWEARLOC_ in coffeemud.ini file.
  6. Only Artisan's learn the Master common skills now. Other classes have their common skill levels lowered.
  7. New language: Sign Language
  8. New ZapperMask(s): -CHANCE
  9. New Property(s): PresenceReaction (for new faction reaction system, etc.)
  10. New Mage Spell(s): Awe Other, Shrink Mouth (-- it's back! where did it go, anyway?)
  11. Factions now have new mob modification system similar to affects/behaviors: reactions
  12. New automated MOB reaction system -- see coffeemud.ini under REACTION, and the guide under FACTIONS for more info.
  13. Factions now have lots of new triggers: KILL, BRIBE, TALK, MUDCHAT, ARRESTED
  14. Faction triggers support parameters; see one of the new faction.ini files for details
  15. New Prayer for Healers: Divine Constitution
  16. STAT commands now supports: FACTIONS, ROOMSEXPLORED, AREASEXPLORED, WORLDEXPLORED
  17. PROMPT now supports new codes to display all manner of personal variables.
  18. Abilities/GenAbilities now support delays between allowed invocations
  19. New Thief Skill: Turf War!
  20. Run-time compiled java from LOAD command will now display any compile errors to user.
  21. Socials now support various item-type target options.
  22. New Multi-Character account system -- see COMMONACCOUNTSYSTEM in ini file.
    1. Can now LIST, CREATE, DESTROY, and MODIFY ACCOUNTS
    2. For transition muds: char selection IMPORT command lets players import their old chars to new accounts.
    3. EXPIRATION system works with accounts, when common account system is enabled.
  23. New command: LOGOUT/LOGOFF -- exits back to login prompt/char selection
  24. New INI entry: EXVIEW, for selecting types of exit views for the players
  25. XP Bonuses for killing HL targets will only apply if player/mob close to highest level players level.
  26. New Forum system -- see FORUMJOURNALS entry in the coffeemud.ini file
  27. BIG fakedb upgrade: indexing, multi-keys, ORDER BY, LIKE, COUNT, complex WHERE conditions, optomizations. Real DB is still better.
  28. Raw material resources can now have effects (for eat/drink/whatever)
  29. CL Editor for weapons/armor will now automatically rebalance damage/value/etc whenever level is changed.
  30. Web Catalog: can substitute a user-selectable column (damage, basegold, etc) and sort by it.
  31. Two new NOCACHE entries in coffeemud.ini file: FILERESOURCES, CATALOG (for you memory conscious people)
  32. Internal: slight improvement to db connection management that should improve memory use.
  33. MUDSTATE variable in coffeemud.ini file has changed. Please update your ini files!
  34. CLASSSYSTEM has been expanded with another apprentice-based set of choices.
  35. New command: MPRUN -- for Archons to run Scriptable scripts, and for use in automated testing.
  36. Help on classes and races give much of same details as found on web now.
  37. Channel HELP entries are automatically generated.
  38. CoffeeMud's bugs were all cured, at public expense.